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Patch Notes: The Comeback Update

The Comeback Update


I've been hard at work so I can bring some very important updates to you. Here's a giant list of all the things that are new in this patch!

Big Stuff


  • New Level: New Game. (Resolve)
  • Added 3D "Totem" cosmetic that exists within the player's cube
    • Star, Heart, Banana, a smaller cube that goes inside of your big cube, and Icosahedron options are selectable in the updated Settings menu under "Player"
    • Many more totem options are in the works.

  • Set up back-end functionality for HUD skins
    • "RGB" and "Cats" available now
    • More in the works, Steam Workshop Integration on the to-do list

  • Upgraded desktop icons for every level
  • Updated Settings menu to accommodate the increased number of settings

New and Interesting


  • Added platform-skin selection to level editor
  • Added click-and-drag resizing of platforms
  • Added more fine-tuning to all mouse-location-based level editor controls: Hold LeftShift to round to the nearest quarter
  • New animation and SFX when unlocking levels
  • Steam Rich Presence fully implemented
  • Added special interaction when you "win" pinball
  • Added new cube animation when "mantling" a platform
  • Added extra line to B9's help-dialogue about practice mode
  • Added extra button to B9's help-dialogue about creating a custom level
  • Added new "Screen Edge Guide" to show where the next beat is if it is not visible on-screen

Tweaks & Fixes


  • Disk 2 button becomes visible, but still locked, after clearing a few levels. Also added hover-hint text to explain how to unlock Disk 2
  • Added more moving parts to the Results screen
  • Pro-Mode circles will now dynamically activate for stacks, regardless of the current setting
  • Updated visuals in some older levels (I will be continuing to touch up old levels with newer designs as I create them)
  • Fixed Jetpack Sax (Resolve) clear data not saving properly
  • Fixed spelling of Lavera's name in credits
  • Fixed a bug that caused failed mashers to not reduce the player's HP
  • Fixed pasted platforms not being pre-selected in level editor
  • Added apostrophe to "dont" in "why won't you come on over?" title on menu
  • Tweaked damage and healing numbers from beats in most levels
  • Improved zooming in and out in level editor


[ 2022-12-24 07:43:47 CET ] [ Original post ]

BeatBeat
Janarik Games LLC Developer
Janarik Games LLC Publisher
2020-08-24 Release
Game News Posts: 103
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Positive (20 reviews)
Public Linux Depots:
  • BeatBeat for Linux [304.36 M]
BeatBeat is a funky rhythm-platformer that traps the big-arcade experience inside your small home computer.
• Playable with keyboard or gamepad!
• 15 song soundtrack featuring groovy artists you've probably never heard of!
• Entirely self-funded. No early-bird discount!
• Graphics made by the same guy who programmed the game to give you that “Yeah, this feels like 1999” vibe.
• Keyboard-breakingly hard levels included for those that yearn to suffer!

MINIMAL SETUP
  • OS: Ubuntu 16.04+Memory: 2 GB RAMGraphics: YesStorage: 2 GB available space
  • Memory: 2 GB RAM
  • Graphics: Yes
  • Storage: 2 GB available space
GAMEBILLET

[ 6006 ]

15.99$ (20%)
13.21$ (17%)
16.99$ (15%)
35.59$ (11%)
12.59$ (16%)
4.19$ (16%)
34.13$ (15%)
21.21$ (15%)
12.74$ (15%)
11.04$ (15%)
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25.19$ (16%)
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4.00$ (80%)
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26.09$ (13%)
4.95$ (67%)
25.19$ (16%)
1.50$ (90%)
5.51$ (8%)
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16.97$ (15%)
13.34$ (11%)
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[ 415 ]

5.63$ (81%)
0.9$ (92%)
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1.31$ (81%)
0.54$ (91%)
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1.13$ (77%)
0.56$ (81%)
0.75$ (85%)
1.5$ (85%)
1.88$ (92%)
1.8$ (55%)
0.56$ (81%)
0.56$ (81%)
5.85$ (55%)
0.94$ (81%)
0.56$ (81%)
0.9$ (92%)
0.56$ (81%)
21.99$ (45%)
0.94$ (81%)
4.73$ (68%)
7.5$ (70%)
4.19$ (30%)
1.35$ (89%)

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