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February 24th Patch Notes: Hey here's two months' worth of updates
[ 2023-02-24 04:26:05 CET ] [ Original post ]
Really long patch notes GO!
Big Changes:
- New Level: why don't come on over? (Disk 2, Suffer EX)
- Added full control of background colors, particle-backgrounds, and audio-visualizers in level editor (Note: This is very cool)
- Added new "First Time Setup" to game ("Setupmancer")
- Added CheevOS "Challenge Board" to main menu
- Added small notification for new unlocks on level-clear screen
- Added alpha for "TNGU: The Numbers Go Up" to Apps & Games
- Added "RedEdge", "Greenite", and "Bluecean" HUD skins
- Added Cat, Waifu, Mushroom, Snowflake, Hat, HeartWithHat, HatWithHat, Notes, Fishing, Fish, Dog, E^X, Shovel, and JigsawPiece Totems
Tweaks:
- Added drumroll sound effect on holds
- Updated graphics for Holds
- Added graphic elements to HUD that help indicate the correct Hold direction
- Added sound effects to mashers
- BigBeats now makes beats comically large
- Modified calibration's interaction with hit-sound for now (seeing if it works well)
- Added some X-Axis wobble to the Totem preview
- Added HUD Preview to settings menu
- Added "Comfy Mode" mod: Infinite jumps, bigger beats
- Percussionist Mode now replaces arrow indicators with circles and squares
- Updated platform textures for several levels
- Updated virtual cursor image for controllers
- Updated "Futuristic" beat skin
- Added more options for platform textures in level editor
- Added checkpoints to all versions of "why don't you come on over?"
- Level Editor and Steam Workshop buttons are now lightly colored to help them stand out
- Modified which unlocks are available by default
Fixes:
- Fixed calibration menu not taking effect until the game was turned off and on again
- Randomizer mod will no longer generate beats of the same type as the beat you are holding on a Hold with an override (in other words: Randomizer is slightly easier now)
- Fixed hit-sound timings being altered by player calibration
- Fixed player totem preview color not updating properly when changing totems
- Fixed some level-unlock animations playing in the wrong location
- Fixed results screen text-size for non-English languages
- Fixed Setupmancer Totem-Select not actually doing anything
- Fixed Screen-Edge-Guide not working correctly in some cases
- Fixed AutoBeat and Full-Auto not interacting correctly with mashers
[ 2023-02-24 04:26:05 CET ] [ Original post ]
BeatBeat
Janarik Games LLC
Developer
Janarik Games LLC
Publisher
2020-08-24
Release
Singleplayer Tags
Game News Posts:
103
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
Positive
(20 reviews)
Public Linux Depots:
- BeatBeat for Linux [304.36 M]
• BeatBeat is a funky rhythm-platformer that traps the big-arcade experience inside your small home computer.
• Playable with keyboard or gamepad!
• 15 song soundtrack featuring groovy artists you've probably never heard of!
• Entirely self-funded. No early-bird discount!
• Graphics made by the same guy who programmed the game to give you that “Yeah, this feels like 1999” vibe.
• Keyboard-breakingly hard levels included for those that yearn to suffer!
• Playable with keyboard or gamepad!
• 15 song soundtrack featuring groovy artists you've probably never heard of!
• Entirely self-funded. No early-bird discount!
• Graphics made by the same guy who programmed the game to give you that “Yeah, this feels like 1999” vibe.
• Keyboard-breakingly hard levels included for those that yearn to suffer!
MINIMAL SETUP
- OS: Ubuntu 16.04+Memory: 2 GB RAMGraphics: YesStorage: 2 GB available space
- Memory: 2 GB RAM
- Graphics: Yes
- Storage: 2 GB available space
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