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October is upon us and things are getting spooky! First, the good news - The game also continues to chug away slowly but surely over on Steam, but we haven't had any reviews on there in a while, so if you haven't got around to leaving one yet, it would be very much appreciated. :)
Getting to the release - as always things have started to progress in order to get it out on time at the end of the next month. In terms of writing, Winter is working on a number of things, including a new scene for the Jezera NTR path, the Shaya NPC arc, and new job events for Alexia. Hooky will be contuining his work on improving the Fae plotline, and the Greyhide NPC arc, while Rein is starting to work on more Nasim content. We'll also have a few events from our new writer, Exagie, who wrote the Rowan x Valrys mine event in the previous release.
On the art side, we now have all the sketches back. We also have most of the lineart and this has been sent on to our colourist. Sommy also finished his CG for the battle of Astarte, which you can see above, and it looks amazing as always.
On the programming side, we're starting to code all the necessary event changes to implement the mechanics update, but this is a very large task that has to be done piecemeal. We're hoping we'll be able to add it in the January release, but it will require a huge amount of testing, so might be further delayed. Dragoon is fixing the issues with building, as well as a number of QoL improvements, including UI updates, map improvement, and the requested naming saves fuction, as well as in-engine deletion option.
Thats it for this month's recap! Keep an eye out for more news as the next update comes together!
This content is not a new release- but instead will be coming up in the next big update, due around January!
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