





Progress Update
Well the good news is were very near the end of our development. Weve implemented everything we wanted to, and the game is quite stable. There has been lots of help from our testers and we believe we have a good and solid game. But the bad news is, we are going to have to delay a bit more. We would have liked to release towards the end of April, but weve had a few issues, above the obvious one. Some of the finishing touches took longer than we expected, and also our Steam Wish List numbers arent quite as good as we had hoped for, as we havent spent as much time on marketing. With that being said, weve re-planned it all, and we are now going to aim for June 2020. During the time between now and then, we will be concentrating on more polish and bug hunting.
We entered Beta testing a few weeks ago with our testers, and the main difference is that now we will not be adding any major features or changes. Along with bug fixing we will also be balancing play, enemies and other small changes. So far, its proving to be stable and have little problems.
The AI and Pirate now talk to you! We thought just the text messages were a bit lifeless, so we gave them voices. Just electronically generated gibberish, but it lifts the experience and makes it feel more personal. This is optional in the settings menu.
Previously, you automatically teleported down to the last place you were at on a planet. Now, before teleporting, you are presented with a map of the area you have seen so far, teleporters youve previously used, and you can select where you teleport to. This makes it easier to move around the planets and find the goodies youre looking for. Its basically an expanded version of the Mini Map.
There are now 4 different relics to find, dotted around the planets. Each having a unique little message to read. Some are not so easy to access as they are sealed behind blocks. A new Achievement is available for collecting all 4.
This was on the list for so long, and we kept putting it off. You can now use a controller to play the game. Fully configurable from the setting screen. There are a few unique features when the controller is plugged in, to help with movement and make it easier to control.
Were currently building Beta version on Windows, Linux and MacOS, so no matter what system you are on we have a version for you! Luckily with Unity its very easy to build for different platforms, and we are now using Unity Collaborate and Cloud build which makes it even easier.
If you just have to try the game, why not sign up to our Beta Testing program and help us find bugs and problems? All you need is a Steam account and click the link below to join in. http://www.somethingatemyalien.com/forums/Thread-Sign-up-for-Beta-Testing
https://store.steampowered.com/app/1047870/
[ 2020-04-08 18:13:28 CET ] [ Original post ]
General
Well the good news is were very near the end of our development. Weve implemented everything we wanted to, and the game is quite stable. There has been lots of help from our testers and we believe we have a good and solid game. But the bad news is, we are going to have to delay a bit more. We would have liked to release towards the end of April, but weve had a few issues, above the obvious one. Some of the finishing touches took longer than we expected, and also our Steam Wish List numbers arent quite as good as we had hoped for, as we havent spent as much time on marketing. With that being said, weve re-planned it all, and we are now going to aim for June 2020. During the time between now and then, we will be concentrating on more polish and bug hunting.

Updates & Changes
We entered Beta testing a few weeks ago with our testers, and the main difference is that now we will not be adding any major features or changes. Along with bug fixing we will also be balancing play, enemies and other small changes. So far, its proving to be stable and have little problems.
Speech
The AI and Pirate now talk to you! We thought just the text messages were a bit lifeless, so we gave them voices. Just electronically generated gibberish, but it lifts the experience and makes it feel more personal. This is optional in the settings menu.

World Map
Previously, you automatically teleported down to the last place you were at on a planet. Now, before teleporting, you are presented with a map of the area you have seen so far, teleporters youve previously used, and you can select where you teleport to. This makes it easier to move around the planets and find the goodies youre looking for. Its basically an expanded version of the Mini Map.

Relics
There are now 4 different relics to find, dotted around the planets. Each having a unique little message to read. Some are not so easy to access as they are sealed behind blocks. A new Achievement is available for collecting all 4.

Controller Support
This was on the list for so long, and we kept putting it off. You can now use a controller to play the game. Fully configurable from the setting screen. There are a few unique features when the controller is plugged in, to help with movement and make it easier to control.

Platforms
Were currently building Beta version on Windows, Linux and MacOS, so no matter what system you are on we have a version for you! Luckily with Unity its very easy to build for different platforms, and we are now using Unity Collaborate and Cloud build which makes it even easier.
Beta Testing
If you just have to try the game, why not sign up to our Beta Testing program and help us find bugs and problems? All you need is a Steam account and click the link below to join in. http://www.somethingatemyalien.com/forums/Thread-Sign-up-for-Beta-Testing

Steam Wish List
https://store.steampowered.com/app/1047870/
[ 2020-04-08 18:13:28 CET ] [ Original post ]
Something Ate My Alien
Rokabium Games
Developer
Rokabium Games
Publisher
2020-06-18
Release
Game News Posts:
29
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Positive
(40 reviews)
Public Linux Depots:
- Something Ate My Alien Depot - Linux [662.38 M]
Something Ate My Alien is a 2D, digging and puzzle platformer game where you take the role of the AI Antalasia, and control your little Alien blobs to explore the planets you visit! Your task is to dig through the ground of the different worlds and find all the items required by the pirate that is hijacking you. During the adventure on each planet you have to battle environmental dangers, fight off wildlife, solve secret puzzle chambers, and all this while surviving on a depleting oxygen supply and a threat far scarier than the local wildlife.
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Key Features
- The ransom list you need to complete is randomly generated and unique to each game.
- Dig through the depths of 4 different planets and collect as much loot as possible.
- Solve puzzle chambers by pushing and pulling blocks to reveal secret treasures.
- Survive by finding oxygen recharge stations and dodging environmental obstacles.
- Fight the hostile flora and fauna with your choice of 6 specialized weapons.
- Upgrade your equipment by selling surplus loot for units.
- Engage in bigger battles with the scary huge threats guarding the hidden secrets.
DIG
Guide the Aliens to find all the resources the pirate demands, and any additional items you find you can sell for extra units. Some planets are rich in gems, others in specific minerals, fossils, artefacts or gases. Collect as much as you can!SOLVE PUZZLES
Each planet has an array of puzzle chambers that once solved reveals hidden treasures. Pull and push the blocks into the correct positions to get the tokens containing parts of the code you need to unlock new places and move your adventure forward.SURVIVE
Your Aliens need to survive in the perilous environments while digging and exploring. Find oxygen recharge stations and beware of pools of corrosive, super heated or poisonous substances, falling rocks, slippery ice, toxic gases and open flames.FIGHT
There are 6 unique weapons all with different mechanics to defend yourself against the abundant flora and fauna. Look out for charging animals, flying creatures, armoured beasts and be careful walking underneath hanging fungi.UPGRADE
Sell your surplus loot and use the units to buy blueprints for upgrading your equipment. What do you want to spend your hard earned cash on? Faster mining? Better guns? Bigger oxygen tanks? Longer lasting jet packs? Or perhaps something else to aid your Aliens while exploring the caves?THE BIGGER THREAT
The same alien race that left behind a maze of locked teleporters and the hidden codes to unlock them also left behind something very dangerous to guard it all, a fail safe. This looming threat is continuous and the more chests you unlock, the more unsettling the threat becomes...MINIMAL SETUP
- OS: Ubuntu 16.04
- Processor: 3.0 GhzMemory: 2 MB RAM
- Memory: 2 MB RAM
- Graphics: 1GB Video Memory. capable of OpenGL 3.2+ support
- Storage: 3 MB available spaceAdditional Notes: Note: Final specs may differ slightly. but this is our best guess at the moment
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