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Name

 Vagrus - The Riven Realms 

 

Developer

 Lost Pilgrims Studio 

 

Publisher

 Lost Pilgrims Studio 

 

Tags

 Strategy 

 

RPG 

 

Singleplayer 

Release

 2020-07-22 

 

Steam

 € £ $ / % 

 

News

 148 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 n/a 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/909660 

 
Public Linux depots

 Vagrus - The Riven Realms Linux [1.29 G] 




LINUX STREAMERS (1)
sir_diealotalot




Devlog #51 | Dissonance Mode



What is this 'Dissonance Mode', you ask? Essentially, it is a game mode you can select when starting a new game, and that shifts the experience toward a more narrative route, easing up on the management and combat mechanics to transform Vagrus into more of an exploration game with a strong visual novel element for those that find the challenge too taxing.

We decided to include this game mode due to player feedback, but the decision to do so was not an easy one because we dreamed up Vagrus as a game that closely fits its setting: a cruel, harsh, merciless world that pulls no punches but once the challenges presented by it are conquered, the sense of accomplishment would be all the more satisfying. So if the world is presented as savage and unforgiving while the difficulty is lower, it can easily cause what is called ludo-narrative dissonance, which in the broadest terms means that what you are told in a game does not match what you play.

This kind of dissonance has been reported by a number of players in times when more experimental patches caused the economy to pour money on enterprising vagri. Most of this feedback described the lack of challenge and the resulting tension, which caused the dissonance, eventually leading to players to abandon a playthrough.

However, not everyone is looking for the same thrills when they play video games, and those players that do not enjoy the tactical combat or the strategy aspect of managing resources and logistics will ultimately feel that they want to delve into the world but not at the cost of a steeper learning curve. Well, Dissonance Mode is tailored for them.
In general, it comes with easier combat challenges and a more forgiving economy, allowing players to explore more freely. However, with the removed challenge comes the removal of Achievements, too. It is our hope that those who still wish to earn these badges will get practiced in Dissonance Mode and then go on to enjoy the full experience that we'll from now on call Wasteland Mode.

The list of what Dissonance Mode and 'an easier playthrough' exactly entails is not final yet and will probably change quite a lot until the final release. We'll see what to add partly based on future feedback.

Here is the list of impacts [effective from v0.6.02 going live (hopefully next week)]:


  • Cheaper supplies
  • Significantly distorted RNG in the players' favor
  • Higher level Trade and Mercenary Task commissions available from the start
  • Easier Mercenary Tasks (lower opponent combat stats)
  • Higher trade-distance market premium (wider price differences between source and sell locations resulting in higher possible profits)
  • Constant 'Favored' Property on Companions granting them extra Vitality and Accuracy
  • Lower chances of Crew Combat encounters, especially in the early game
  • Slightly easier Crew Combat encounters
  • Lower defense rate requirements to guard your camp
  • More allowing workforce rate requirements before the Severely Understaffed and Critically Understaffed states are triggered
  • Healing chances are higher (both during Camp and via Events)

There is, of course, the possibility that a number of players choose a Mode that is not suited for them consistently, causing them not to enjoy the story without the challenge in Dissonance Mode or become disheartened by the cruelty of Wasteland Mode, but our hope is that in the end, more of them will find the right alternative in the two modes available.

Now that Dissonance Mode was added to the game, we are looking forward to your feedback on it. Until then, stay tuned, stay safe, and conquer the wasteland!

The Lost Pilgrims Team

https://store.steampowered.com/app/909660?utm_source=steam&utm_medium=organic&utm_campaign=website&utm_content=footer
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[ 2021-06-18 21:14:51 CET ] [ Original post ]