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A New Build is OUT - Patch 1.012. - Codename: Settled

Hey everyone,


A new week, a new patch! We keep tweaking things and adding smaller stuff for now while fixing bugs. Some are tougher than others, of course, so bear with us. Most of the fixes and tweaks were made possible due to a passionate and active player base - we can't thank you enough!
Important Note: Considering the extent of these improvements there is little to no chance that we broke nothing in the process. Assume that we did not want to make anyone's life harder. If you see something amiss, please flag it to us using the usual channels, like the inbuild reporting tool (F1 button), forums, and our Discord server. Now let's jump into the details: --------------------------------------------------

Patch 1.012. - Codename: Settled


Improvements and Tweaks :gift:


  • GorGoro receives a tiny Loyalty boost if you visit Drius every 40 days or so
  • You can now buy booze for the crew in Larnaks Bumbling Boatman
  • 3 new equipment added (Perimeter Alarms and Traveling Saddles can be bought in some markets, while Mount Blankets can be acquired via other means)
  • Removed the Evade malus from GorGoros Armor so that certain builds are not unfairly gimped retroactively (Dragonsteel IS very light and flexible!)
  • Several characters received the ability to invest Proficiency points into the Religion Perk (to variable degrees)
  • Skornars Guard Stance was tweaked so that he retaliates once in a round (maximum) on Level 1, twice on Level 2, and three times on Level 3
  • Lowered Skornars insanely high Cold Resistances across the board (he is still very good at resisting cold)
  • Specters received a new combat Skill called Chill of the Grave, which can lower the targets Cold Resistance for 3 rounds
  • Mining stealthily at the Hills of Plenty was tweaked so that your actual mining skills and workforce decides your yield, not your skill in sneaking (yields from this can never reach the potential of legitimate mining, but you can still mostly avoid being caught with the right amount of stealthy Perks)
  • Skornar can now enter the Tomb of Kathovras with more of his buddies
  • Added a long, long codex entry to all characters called 'the Imperial Calendar' (you asked for it!)
  • Tectum Carvoss Tarkian population is now willing to sell you some specialized equipment (some only after helping the town with the siege)
  • Reworked the faction quest rewards and for Houses Venari, Darius, and Oquo to make them more in line with each other (including Oquos presence rising in case of your success in Larnak)

User Interface Improvements :pencil:


  • We unlocked the Companion and Deputy buttons on Leader UI again
  • Inactive effects on Statuses now indicate why they are inactive similarly to Equipment inactive effects

Bug Fixes :bug:


  • Players whose Outpost questline was locked from progressing (because they progressed far before 1.01) can now fix their questline via an Event step at the Officium Factum in any of the major cities
  • Consumption and Workforce calculated erroneously while fully mounted are now fixed
  • The 'Cull Their Ranks' action in Crew Combat now always allows for the maximum number of Companions to be deployed
  • Prowess nodes on the level-up UI now indicate the gated levels correctly
  • Frenzy Perk granted by the Smoldering Heart is now working properly
  • Some Outpost-related background calculations were fixed
  • Now you can actually profits from your outpost's piggy bank
  • Garrik and Skornar personal questline Achievements are fixed (should be retroactively restored with the right journal entries completed)
  • Corrected the faulty turn-in step of the Golden Theory once you finish Kandakes requests
  • Fixed an instance where the Event choice took you to the wrong step in Avernums Carpenters Guild
  • Skornars Prowess unlocks occurring at the wrong points in his questlines are now fixed
  • Skornar's Axe Swing not triggering from Guard Stance fixed (again, hopefully permanently this time)
  • Fixed another instance of softlocking paths in the Wayward Souls quests Artakin Tomb
  • The test dummy bandit was again removed, this time from the final battle of the Wyrm War questline (replaced with the correct battle)
  • Living Shadows as Mercenary Task opponents are now properly indicated as Impervious
  • Corrected Kral Hestaeras NPC portraits across her appearances in Tectum Carvos
  • You can no longer deploy other characters alongside GorGoro in his one-on-one duel in his questline (and the fight now has the Arena Maximus background)
  • The Dread Reavers guide quest marker repositioned again (hopefully to its final place - note that it is not retroactive, so if you were on the quest step before the update, you see the old marker)
  • You can ask the Stinger Lord and the Quiet Man about Wyrm-related things when on the right quest step (but dont expect much from them)
  • The Perk Flyer was removed and the single instance it was in a Test was replaced with Finndurarth (she is the only character with limited flight abilities)
  • Fixed some quest items not being removed (not retroactive)
Known Issues:
  • A rare soft-lock when various UI actions follow each other mixing Event, camping, crew, and companion combats in a particular fashion we've not been able to reproduce
  • AI taking too long in Companion Combat is still being looked at by the team

Coming Up Next


Bug fixing continues. Meanwhile, the team needs to regroup and assess things post-release, so this time we'll just say that our plans will be revealed soon. Stay tuned and conquer the wasteland! - The Lost Pilgrims Team https://store.steampowered.com/app/909660?utm_source=steam&utm_medium=organic&utm_campaign=website&utm_content=footer ------------------------------------------------------------------------------------------------------ Please share our pages and posts with your friends through your favorite social media channel(s). Appreciate it! Fig| Website|Youtube|Twitter|Facebook|Instagram|Patreon|Discord


[ 2021-10-26 12:16:04 CET ] [ Original post ]



Vagrus - The Riven Realms
Lost Pilgrims Studio
  • Developer

  • Lost Pilgrims Studio
  • Publisher

  • 2020-07-22
  • Release

  • Strategy RPG Singleplayer
  • Tags

  • Game News Posts 157  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (1184 reviews)


  • Review Score

  • https://vagrus.com
  • Website

  • https://store.steampowered.com/app/909660 
  • Steam Store



  • Vagrus - The Riven Realms Linux [1.29 G]

  • Public Linux depots

  • Vagrus is an award-winning Roleplaying Game with strategy elements, where the player takes the role of a vagrus - a sort of a caravan leader, who makes a living on a strange and dangerous dark fantasy world by leading a traveling company on all kinds of ventures.



    A vast continent is yours to explore, filled with unique locations, strange factions, lurking dangers, and a lot of characters you can interact with. In order to punish the Empire for their sins a thousand years ago, the Elder Gods manifested themselves in the world, letting loose powers that ended up devastating it. Following this Calamity, the Empire was slow to rebuild and became a dark caricature of its former image. The continent is now a wasteland, riddled with arcane anomalies, twisted monsters, and undead.






    A large selection of longer and shorter stories make up the game’s narrative in the form of events and quests. The choices you make in these often affect the companions and the world around you. Pick your background from trader, mercenary, or explorer; work for factions, follow rumors and trading opportunities; acquire wealth, gain fame, and discover hidden knowledge. The world is sandbox, yet it is filled with hand-crafted content.






    Engage in turn-based, tactical combat that involves your companions and a large variety of enemies, both humanoid and monstrous. Use a wide range of character skills to succeed, as well as your own leadership-related abilities. Positioning and support skills are of paramount importance when your companions struggle against powerful foes.






    Most journeys have to be planned and prepared for carefully, lest they end in disaster. Manage your supplies, morale, and the freshness of your people effectively to survive. Haul cargo and valuables across the wasteland or take it from others. Your crew of workers, fighters, scouts, and slaves have to be managed to optimize their effectiveness. Equip your caravan with upgrades and your companions with magical gear.






    The player can recruit a wide variety of companions into the caravan to serve in versatile roles, such as scoutmaster, guard captain, quartermaster, or navigator. Each of them comes with their own combat skills, background stories, and personal quest lines that, when completed, can upgrade them in unforeseen ways. They can progress through experience levels to become more potent crew members as well as in combat.

    Get instant access to the Alpha build by backing Vagrus at https://fig.co/vagrus

    MINIMAL SETUP
    • OS: Ubuntu 12.04+. SteamOS+
    • Processor: Intel Pentium 2Ghz or AMD equivalentMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: 1280x768 minimum resolution. DirectX 9.0c compatible graphics card
    • Storage: 6 GB available space
    GAMEBILLET

    [ 5951 ]

    1.67$ (16%)
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    GAMERSGATE

    [ 3154 ]

    1.31$ (81%)
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    11.24$ (25%)
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    1.31$ (81%)
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    0.9$ (89%)
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    1.95$ (85%)
    1.13$ (89%)
    3.75$ (75%)
    0.75$ (92%)

    FANATICAL BUNDLES

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    2 days, 8 hours, 41 minutes


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    HUMBLE BUNDLES

    Time left:

    5 days, 2 hours, 41 minutes


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    14 days, 2 hours, 41 minutes


    Time left:

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