Devlog #60 | What is happening around the team of Vagrus?
First of all, on behalf of us at Lost Pilgrims Studio, we would like to thank all the fantastic women in our lives and by extension, commend all women everywhere. Keep on rocking, ladies!
With the new year come new challenges and new momentum as well for Lost Pilgrims. As a part of that we've now moved into a new office space after a long period of working exclusively from home. During the Covid years the studio had to adapt to the unfortunate situation and admittedly, this arrangement was quite hit-and-miss for the majority of the team. Now that we are also recruiting, we decided to move into an office again - at least those of us who have to communicate and iterate on a daily basis. As fates would have it, the new office is just a block or two away from our previous one and is in an office building that is in a better general condition. Here's a photo of the empty office on the day of moving. It was a cold day, the first Monday of the new year.
Moving into a new office is a logistical hurdle on its own but due to the general wood shortage and IKEA being literally empty after Christmas, we could only get used desks - at least it's easier on the environment, eh?
The photo below shows phase 2, when we were looking for the screws as well as good places for desks. It was slowly coming together.
Phase 3 (below): desks are in place and a handful of chairs were also deployed. We could not procure used shelves in the desired color and style but we managed to get a Kallax shelf set from the IKEA on the other side of Budapest. Irafons smiled on us!
Phase 4: the Kallax and the rest of the furniture were assembled. Great success!
With that, the new office was conquered and since then, the team's core has been working there every weekday. The personal interactions were sorely missed and we're very excited to be able to hang out and work on Vagrus again. Just like with game development, while the front end looks good, there are still a few things to be tied off in the back. :D
Because of your continuous support, we are still up and running and now that we have moved into our new office, we can finally enjoy the pizzas you have bought us via the supporter option. This is the sorta treat that the inhabitants of the wastelands would go to war for! Fortunately, our delivery arrived in time so we haven't had to raid the local pizzerias.
All jokes aside, we are grateful to be able to share these simple, fun moments in the team (and with you with these posts) while working on the game.
We are happy to report that after a long, drawn-out battle with boxes, wrappers, and the employees of the postal services, we managed to send out all the physical rewards we could. All that remains are a handful of rewards where some information is missing (we did not receive a name or an address from the customer) or that wasn't picked up. But the vast majority of the rewards are on their way - if not at their destinations already. (A number of US packages are still held up and waiting for entry at Customs.) Altogether, the process was quite exhausting but the moments when the various items of merch arrived were great. By the time of penning this post, everyone on the team has received their T-shirts and had a chance to fiddle with the physical rewards.
The artbook turned out to be a fan and team favorite. Picking the finished order up from the printer and moving it around on this tiny cart was quite a funny sight to behold.
They barely fit in the trunk of the car!
Packing for delivery was much less exciting but there is a certain pressure involved: you want to make sure that everything arrives to its destination intact.
Of course, those that have no funds to hire people to handle fulfillment, nor to rent a warehouse, have to face the consequences: no living room for a couple of months!
Luckily, order has returned by now and all that remains is a stack of Collectors' Editions - which, turns out, is quite an amazing sight!
Fig is shifting their focus to investments only without the crowdfunding side, so it's time for us to move on as well. With barely a few pledges in the last few months, it was a no-brainer to decide that we are closing our Fig campaign down (on 13th March), and will eventually look for a new place to sell our merch through. A big Thank You! to everyone supporting us over there - our earliest supporters along with our friends on Patreon. Stay tuned and conquer the wasteland! Stay tuned and conquer the wasteland! The Lost Pilgrims Team https://store.steampowered.com/app/909660?utm_source=steam&utm_medium=organic&utm_campaign=website&utm_content=footer ------------------------------------------------------------------------------------------------------ Wanna help to make the game's launch successful so we can keep expanding and improving it? Please share our pages and posts with your friends through your favorite social media channel(s). Appreciate it! Fig| Website|Youtube|Twitter|Facebook|Instagram|Patreon|Discord
[ 2022-03-08 14:01:15 CET ] [ Original post ]
Happy International Women's Day
First of all, on behalf of us at Lost Pilgrims Studio, we would like to thank all the fantastic women in our lives and by extension, commend all women everywhere. Keep on rocking, ladies!
Our New Office
With the new year come new challenges and new momentum as well for Lost Pilgrims. As a part of that we've now moved into a new office space after a long period of working exclusively from home. During the Covid years the studio had to adapt to the unfortunate situation and admittedly, this arrangement was quite hit-and-miss for the majority of the team. Now that we are also recruiting, we decided to move into an office again - at least those of us who have to communicate and iterate on a daily basis. As fates would have it, the new office is just a block or two away from our previous one and is in an office building that is in a better general condition. Here's a photo of the empty office on the day of moving. It was a cold day, the first Monday of the new year.
Moving into a new office is a logistical hurdle on its own but due to the general wood shortage and IKEA being literally empty after Christmas, we could only get used desks - at least it's easier on the environment, eh?
The photo below shows phase 2, when we were looking for the screws as well as good places for desks. It was slowly coming together.
Phase 3 (below): desks are in place and a handful of chairs were also deployed. We could not procure used shelves in the desired color and style but we managed to get a Kallax shelf set from the IKEA on the other side of Budapest. Irafons smiled on us!
Phase 4: the Kallax and the rest of the furniture were assembled. Great success!
With that, the new office was conquered and since then, the team's core has been working there every weekday. The personal interactions were sorely missed and we're very excited to be able to hang out and work on Vagrus again. Just like with game development, while the front end looks good, there are still a few things to be tied off in the back. :D
Pizza Time
Because of your continuous support, we are still up and running and now that we have moved into our new office, we can finally enjoy the pizzas you have bought us via the supporter option. This is the sorta treat that the inhabitants of the wastelands would go to war for! Fortunately, our delivery arrived in time so we haven't had to raid the local pizzerias.
All jokes aside, we are grateful to be able to share these simple, fun moments in the team (and with you with these posts) while working on the game.
All Merch Dispatched & Fig Campaign Closing
We are happy to report that after a long, drawn-out battle with boxes, wrappers, and the employees of the postal services, we managed to send out all the physical rewards we could. All that remains are a handful of rewards where some information is missing (we did not receive a name or an address from the customer) or that wasn't picked up. But the vast majority of the rewards are on their way - if not at their destinations already. (A number of US packages are still held up and waiting for entry at Customs.) Altogether, the process was quite exhausting but the moments when the various items of merch arrived were great. By the time of penning this post, everyone on the team has received their T-shirts and had a chance to fiddle with the physical rewards.
The artbook turned out to be a fan and team favorite. Picking the finished order up from the printer and moving it around on this tiny cart was quite a funny sight to behold.
They barely fit in the trunk of the car!
Packing for delivery was much less exciting but there is a certain pressure involved: you want to make sure that everything arrives to its destination intact.
Of course, those that have no funds to hire people to handle fulfillment, nor to rent a warehouse, have to face the consequences: no living room for a couple of months!
Luckily, order has returned by now and all that remains is a stack of Collectors' Editions - which, turns out, is quite an amazing sight!
Closing our Fig Campaign in March
Fig is shifting their focus to investments only without the crowdfunding side, so it's time for us to move on as well. With barely a few pledges in the last few months, it was a no-brainer to decide that we are closing our Fig campaign down (on 13th March), and will eventually look for a new place to sell our merch through. A big Thank You! to everyone supporting us over there - our earliest supporters along with our friends on Patreon. Stay tuned and conquer the wasteland! Stay tuned and conquer the wasteland! The Lost Pilgrims Team https://store.steampowered.com/app/909660?utm_source=steam&utm_medium=organic&utm_campaign=website&utm_content=footer ------------------------------------------------------------------------------------------------------ Wanna help to make the game's launch successful so we can keep expanding and improving it? Please share our pages and posts with your friends through your favorite social media channel(s). Appreciate it! Fig| Website|Youtube|Twitter|Facebook|Instagram|Patreon|Discord
Vagrus - The Riven Realms
Lost Pilgrims Studio
Lost Pilgrims Studio
2020-07-22
Strategy RPG Singleplayer
Game News Posts 157
🎹🖱️Keyboard + Mouse
Very Positive
(1184 reviews)
https://vagrus.com
https://store.steampowered.com/app/909660 
Vagrus - The Riven Realms Linux [1.29 G]
Vagrus is an award-winning Roleplaying Game with strategy elements, where the player takes the role of a vagrus - a sort of a caravan leader, who makes a living on a strange and dangerous dark fantasy world by leading a traveling company on all kinds of ventures.
A vast continent is yours to explore, filled with unique locations, strange factions, lurking dangers, and a lot of characters you can interact with. In order to punish the Empire for their sins a thousand years ago, the Elder Gods manifested themselves in the world, letting loose powers that ended up devastating it. Following this Calamity, the Empire was slow to rebuild and became a dark caricature of its former image. The continent is now a wasteland, riddled with arcane anomalies, twisted monsters, and undead.
A large selection of longer and shorter stories make up the game’s narrative in the form of events and quests. The choices you make in these often affect the companions and the world around you. Pick your background from trader, mercenary, or explorer; work for factions, follow rumors and trading opportunities; acquire wealth, gain fame, and discover hidden knowledge. The world is sandbox, yet it is filled with hand-crafted content.
Engage in turn-based, tactical combat that involves your companions and a large variety of enemies, both humanoid and monstrous. Use a wide range of character skills to succeed, as well as your own leadership-related abilities. Positioning and support skills are of paramount importance when your companions struggle against powerful foes.
Most journeys have to be planned and prepared for carefully, lest they end in disaster. Manage your supplies, morale, and the freshness of your people effectively to survive. Haul cargo and valuables across the wasteland or take it from others. Your crew of workers, fighters, scouts, and slaves have to be managed to optimize their effectiveness. Equip your caravan with upgrades and your companions with magical gear.
The player can recruit a wide variety of companions into the caravan to serve in versatile roles, such as scoutmaster, guard captain, quartermaster, or navigator. Each of them comes with their own combat skills, background stories, and personal quest lines that, when completed, can upgrade them in unforeseen ways. They can progress through experience levels to become more potent crew members as well as in combat.
A vast continent is yours to explore, filled with unique locations, strange factions, lurking dangers, and a lot of characters you can interact with. In order to punish the Empire for their sins a thousand years ago, the Elder Gods manifested themselves in the world, letting loose powers that ended up devastating it. Following this Calamity, the Empire was slow to rebuild and became a dark caricature of its former image. The continent is now a wasteland, riddled with arcane anomalies, twisted monsters, and undead.
A large selection of longer and shorter stories make up the game’s narrative in the form of events and quests. The choices you make in these often affect the companions and the world around you. Pick your background from trader, mercenary, or explorer; work for factions, follow rumors and trading opportunities; acquire wealth, gain fame, and discover hidden knowledge. The world is sandbox, yet it is filled with hand-crafted content.
Engage in turn-based, tactical combat that involves your companions and a large variety of enemies, both humanoid and monstrous. Use a wide range of character skills to succeed, as well as your own leadership-related abilities. Positioning and support skills are of paramount importance when your companions struggle against powerful foes.
Most journeys have to be planned and prepared for carefully, lest they end in disaster. Manage your supplies, morale, and the freshness of your people effectively to survive. Haul cargo and valuables across the wasteland or take it from others. Your crew of workers, fighters, scouts, and slaves have to be managed to optimize their effectiveness. Equip your caravan with upgrades and your companions with magical gear.
The player can recruit a wide variety of companions into the caravan to serve in versatile roles, such as scoutmaster, guard captain, quartermaster, or navigator. Each of them comes with their own combat skills, background stories, and personal quest lines that, when completed, can upgrade them in unforeseen ways. They can progress through experience levels to become more potent crew members as well as in combat.
Get instant access to the Alpha build by backing Vagrus at https://fig.co/vagrus
MINIMAL SETUP
- OS: Ubuntu 12.04+. SteamOS+
- Processor: Intel Pentium 2Ghz or AMD equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 1280x768 minimum resolution. DirectX 9.0c compatible graphics card
- Storage: 6 GB available space
GAMEBILLET
[ 5951 ]
GAMERSGATE
[ 3154 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB