

A vast continent is yours to explore, filled with unique locations, strange factions, lurking dangers, and a lot of characters you can interact with. In order to punish the Empire for their sins a thousand years ago, the Elder Gods manifested themselves in the world, letting loose powers that ended up devastating it. Following this Calamity, the Empire was slow to rebuild and became a dark caricature of its former image. The continent is now a wasteland, riddled with arcane anomalies, twisted monsters, and undead.



A large selection of longer and shorter stories make up the game’s narrative in the form of events and quests. The choices you make in these often affect the companions and the world around you. Pick your background from trader, mercenary, or explorer; work for factions, follow rumors and trading opportunities; acquire wealth, gain fame, and discover hidden knowledge. The world is sandbox, yet it is filled with hand-crafted content.



Engage in turn-based, tactical combat that involves your companions and a large variety of enemies, both humanoid and monstrous. Use a wide range of character skills to succeed, as well as your own leadership-related abilities. Positioning and support skills are of paramount importance when your companions struggle against powerful foes.



Most journeys have to be planned and prepared for carefully, lest they end in disaster. Manage your supplies, morale, and the freshness of your people effectively to survive. Haul cargo and valuables across the wasteland or take it from others. Your crew of workers, fighters, scouts, and slaves have to be managed to optimize their effectiveness. Equip your caravan with upgrades and your companions with magical gear.



The player can recruit a wide variety of companions into the caravan to serve in versatile roles, such as scoutmaster, guard captain, quartermaster, or navigator. Each of them comes with their own combat skills, background stories, and personal quest lines that, when completed, can upgrade them in unforeseen ways. They can progress through experience levels to become more potent crew members as well as in combat.

Get instant access to the Alpha build by backing Vagrus at https://fig.co/vagrus

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Hey everyone,
\nWere dropping a patch to fix some semi-serious issues while our main focus continues to be At the Heart of Ruin, our upcoming expansion. Here are some teasers before we tackle the patch notes.\n
First off, were revealing something that we hope youll never have to visit in game: the village the Cleansing Conflagration the gang of pyromaniacal, murderous scavengers call home. Though it may not look much, it is a place of terror, sacrifice, and depravity, where there are artifacts and effigies aplenty to remind you of what goes on here.
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And what, you might ask, does go on here? Sacrificial burnings as part of religious sermons of a particularly delirious nature, of course. And while the Cleansing Conflagration can be found throughout Varnurud, most keep their depraved acts to this village, where various members are said to willingly sacrifice themselves, all in service to a vision of Xeryns future that contains only lava, fire, and ash.
But what kind of gang or cult wishes to see the very world they occupy wreathed in flame and utterly destroyed? That will perhaps become clearer in due time. We do, however, still recommend that you do not go anywhere near this village, for there is little save a fiery death for those who approach. Defy this advice at your own peril.
Besides these pyromaniacs, heres another teaser for you in the form of character art - this one is hardly ostentatious; it does not aim to dazzle or inspire fear, but simply to show you one of the various factions of authority that exist in Scrapheap, the focal point of many coming adventures.
All of this is to say that wed like to introduce you to the Iron Guard, the assortment of veteran warriors, both competent and well-equipped, who are responsible for defending the Iron Tower, the seat of power for Scrapheaps ruler and steward, the Heap King.
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/33291211/7eedb75809e3687e49d5fb9bcd4416a20ee9ae53.jpg\"][/img]
The tales of how the Iron Guard came to be are many, but most understand that it formed as a result of a loyal company of mercenaries and their leaders desire to settle somewhere. Even hardened warriors and trained killers grow old and need to settle down eventually. And in this instance, that place happened to be Scrapheap, as dilapidated and choked by ash as it has always been. Needless to say, to find out more about the Iron Guard, the Iron Tower, and what has become of its so-called Heap King since the Prologue, one will need to explore these lands and the town of Scrapheap itself.
One of the best things about our upcoming expansion is the sheer number of fearsome foes one will be able to bump into, and this time, were going to show you one of our favourites: the Basilisk.
The fearsome Basilisk is a creature of legend that exists across countless worlds and mythologies, evoking dread in even the staunchest of warriors and adventurers. In the Riven Realms, these reptiles began to make their appearance in Xeryns Fourth Age, some time after the Calamity tore the realms asunder. Found only in the Mountains of Fire, some say that they are sluggish lizards, yet the truth is that they can be both cunning and lightning-fast when under threat.
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Aside from those sharp claws, it will come as no surprise to any familiar with such creatures that their most dangerous weapon lies in their stare, or gaze. Few concretely documented accounts exist in the Empire as to the death stares effects, yet rumors run rife outright death, petrification, or even disintegration are said to be caused by merely looking into the Basilisks eyes.
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All are gruesome fates, but which one is the truth? Could they all be true?
\nIf any of this has piqued your interest, you will be able to find out about them when our At the Heart of Ruin expansion releases later this year. For now, onto the patch notes!\n\nNow let\'s jump into the patch details:\n\nImportant Note: Considering the extent of the improvements, there is little to no chance that we broke nothing in the process. Assume that we did not want to make anyone\'s life harder. If you see something amiss, please flag it to us using the usual channels, like the inbuilt reporting tool (F1 button), forums, and our Discord server .\n\n--------------------------------------------------\n
Patch 1.2100717/21 - Codename: Dead Weight(less)
\n
Performance
We optimized the sizes of several art assets, resulting in smaller install size and a bit quicker load times.
[/*]Slight Companion Combat performance improvement against certain enemies.
[/*]
Bug Fixes
Fixed a rare issue that caused summoned/spawned Companion Combat entities to remain permanently in your comitatus (no more parasitic Deadweight!).
[/*]Fixed an issue that caused Equipment drag&drop to drag the wrong piece of Equipment.
[/*]Fixed an issue that misaligned Gear icons with names in their list on the Character Sheet.
[/*]Fixed an issue that prevented loading save files in Dissonance mode.
[/*]General controller-related improvements based on your Discord feedback.
[/*]
\n\nStay tuned and conquer the wasteland!\n- The Lost Pilgrims Team\n------------------------------------------------------------------------------------------------------\n\nIf you like Vagrus, please consider sharing our pages and posts with your friends through your favorite social media channel(s). It is much appreciated!\n\nWebsite | Youtube | Twitter | Facebook | Instagram | Patreon | Discord
Minimum Setup
- OS: Ubuntu 12.04+. SteamOS+
- Processor: Intel Pentium 2Ghz or AMD equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 1280x768 minimum resolution. DirectX 9.0c compatible graphics card
- Storage: 6 GB available space
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