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Vagrus is an award-winning Roleplaying Game with strategy elements, where the player takes the role of a vagrus - a sort of a caravan leader, who makes a living on a strange and dangerous dark fantasy world by leading a traveling company on all kinds of ventures.

A vast continent is yours to explore, filled with unique locations, strange factions, lurking dangers, and a lot of characters you can interact with. In order to punish the Empire for their sins a thousand years ago, the Elder Gods manifested themselves in the world, letting loose powers that ended up devastating it. Following this Calamity, the Empire was slow to rebuild and became a dark caricature of its former image. The continent is now a wasteland, riddled with arcane anomalies, twisted monsters, and undead.



A large selection of longer and shorter stories make up the game’s narrative in the form of events and quests. The choices you make in these often affect the companions and the world around you. Pick your background from trader, mercenary, or explorer; work for factions, follow rumors and trading opportunities; acquire wealth, gain fame, and discover hidden knowledge. The world is sandbox, yet it is filled with hand-crafted content.



Engage in turn-based, tactical combat that involves your companions and a large variety of enemies, both humanoid and monstrous. Use a wide range of character skills to succeed, as well as your own leadership-related abilities. Positioning and support skills are of paramount importance when your companions struggle against powerful foes.



Most journeys have to be planned and prepared for carefully, lest they end in disaster. Manage your supplies, morale, and the freshness of your people effectively to survive. Haul cargo and valuables across the wasteland or take it from others. Your crew of workers, fighters, scouts, and slaves have to be managed to optimize their effectiveness. Equip your caravan with upgrades and your companions with magical gear.



The player can recruit a wide variety of companions into the caravan to serve in versatile roles, such as scoutmaster, guard captain, quartermaster, or navigator. Each of them comes with their own combat skills, background stories, and personal quest lines that, when completed, can upgrade them in unforeseen ways. They can progress through experience levels to become more potent crew members as well as in combat.

Get instant access to the Alpha build by backing Vagrus at https://fig.co/vagrus

Vagrus - The Riven Realms
Lost Pilgrims StudioDeveloper
Lost Pilgrims StudioPublisher
2020-07-22Release
🎹🖱️ Keyboard + Mouse
Very Positive (1445 reviews)
Public Linux Depots:
  • Vagrus - The Riven Realms Linux [1.29 G]
At the Heart of Ruin Hotfix 1 and Supporter Pack Poll

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/33291211/1b14771db94e6c1625cff02dc9e6ef5aa41d4f2e.jpg\"][/img]

Hey everyone,

\nWhile the studio is still trying to recover from the exertion of the last couple of weeks (or months, really) leading up to the release of [u]https://store.steampowered.com/app/2672540/Vagrus__The_Riven_Realms_At_the_Heart_of_Ruin/\"" style="color:#bb86fc;text-decoration:none;">At the Heart of Ruin [/u], we are patching and updating the game with hotfixes to iron out any outstanding issues. A detailed list of updates and fixes are below at your perusal, but weve also started to conceptualize our next cosmetic pack because of how popular the first one turned out to be go check it out!\n\nImportant Note: Considering the extent of the improvements, there is little to no chance that we broke nothing in the process. Assume that we did not want to make anyone\'s life harder. If you see something amiss, please flag it to us using the usual channels, like the inbuilt reporting tool (F1 button), forums, and our Discord server .\n\n--------------------------------------------------\n

At the Heart of Ruin Hotfix 1 Patch Notes (v1.255)

Bug Fixes :bug:

  • When reaching Tier 4 Reputation with a nemesis faction in At the Heart of Ruin, the other two will irrevocably become hostile now, blocking access to their bases and preventing interactions with them (as it was originally intended); the wrong states that can currently be achieved will auto-fix upon the first new reputation change with the gangs

    [/*]
  • Fixed various Exploration Encounter issues, including hotkey overlaps with other game states

    [/*]
  • Fixed an issue that caused a part of Crew Combat loot not to be added to the Cargo

    [/*]
  • A bunch of Node visibility issues after loading a game were fixed

    [/*]
  • The issue that caused Companion Combat victory to become a defeat in the Event path was fixed (though there might be edge cases, so please report this issue if it resurfaces)

    [/*]
  • Missing effects for certain Gear were added, including the Runed Tongs, Runed Armorsmith Hammer, Kernel of Zhar, and the Basilisk Eye Charm

    [/*]
  • Fireshield Crystal no longer unequips when Movement Points fall to or below 1

    [/*]
  • Equipment that advertised Outpost effects will now actually provide them

    [/*]
  • Falcons and Hunting Animals no longer only work in Varnurud

    [/*]
  • Fixed an issue that caused Companion Combat to lock when a character using Acrobatics was struck by the Raptor Skill Come Over Here

    [/*]
  • Fixed the issue that prevented Orc Spirit Shamans from summoning Ancestral Spirits

    [/*]
  • Fixed the default artwork and settlement description of Scrapheap

    [/*]
  • Various tooltip clarifications and updates were applied (a few remain on our list, though)

    [/*]
  • Various errors under the hood were fixed (that may or may not have impacted gameplay)

    [/*]

Event Fixes(be wary of spoilers!) :pencil:

  • Fixed several issues with the Ember Mines quest, including soft locks and doubled choice issues

    [/*]
  • Fixed an issue that allowed players to conclude the Black Stalker quest on a path they did not choose (for those who got stuck with the Black Stalker this way, and want to keep on this path, there is a new choice to get rid of him)

    [/*]
  • A rare case of a crash in Phlegetos Bridge was fixed

    [/*]
  • A number of missing/wrong NPC portraits fixed in Events

    [/*]
  • Various smaller fixes and text improvements

    [/*]

Miscellaneous Updates :shiny:

  • Glossary was updated with entries on Exploration Encounters and the Throw-out mechanic

    [/*]

Supporter Pack Vote

Weve also become aware recently that the [u]https://store.steampowered.com/app/3967500/Vagrus__The_Riven_Realms_Ruinous_Supporter_Pack/\"" style="color:#bb86fc;text-decoration:none;">Ruinous Supporter Pack [/u] has become quite popular among our players.

First and foremost: a huge thank you for picking it up!

When we came up with the idea of the Companion cosmetics, our goal was to give something worthwhile and cool to those of you who very kindly decided to support us this way, so we can continue enriching the Riven Realms and improve various aspects of the game.

Thus, we decided to create at least another such pack, which will further diversify Companion looks. So we put our heads together, checked notes, old concept artwork, shared some ideas, and came up with two distinct frameworks for possible packs:

\n

Cultures

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/33291211/5fe430755b4aa99b5366da817b3afadfcd3e5a5b.jpg\"][/img]

The concept of this pack is that each Companion would receive attire from a (more or less exotic) culture from the Riven Realms. It doesnt have to be one that they are related to, but one that matches their archetype, rather. You can see some early concepts around this idea. Can you guess whose stuff you can see?

\n

Vocation

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/33291211/80ab2925709b8372eea6a7727687125a90d5ef2b.jpg\"][/img]

The idea for this pack is that each Companions new look is based on a career, role, or vocation that they neglected or passed up to instead become what they are. Something they could have been, but instead chose a different path, or it chose them. Sometimes this vocation is still a part of their current identity, at least partially.

\n

You Decide

We would like YOU to vote on which pack youd like to see realized from the two above, based on the concepts and the thematic outlines! Let us know which one you would prefer on our [u]Discord [/u] server where you will be able to find the poll.\n

If time permits, wed like to release the second one in the foreseeable future, too, of course, but there are no guarantees. Also, be mindful that some details about the looks (and the above images) might change as were developing them. As with the Ruinous cosmetics, these are also non-canon appearances for the Companions and should be seen as cool, fun alternative appearances more options for those who like such things. Let us know what you think by voting or commenting!\n

Free Future Content Updates

As weve previously said, we are still not done with At the Heart of Ruin. We are working on a series of free content updates for it, mostly expanding on the expedition storyline. The first of these additions, however, is going to go elsewhere: its a sprawling quest titled The Gangs of Varnurud, and it will provide some closure concerning the three most despicable and dangerous scavenger gangs of the Mountains of Fire. Keep an eye out for updates on that, because its coming sooner than you think!

\n

Until next time stay vigilant, stay safe, stay awesome, and conquer the wasteland!

\n- The Lost Pilgrims Team\n------------------------------------------------------------------------------------------------------\n\nIf you like Vagrus, please consider sharing our pages and posts with your friends through your favorite social media channel(s). It is much appreciated!\n\nWebsite | Youtube | Twitter | Facebook | Instagram | Patreon | Discord

[ 2025-11-06 15:38:09 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu 12.04+. SteamOS+
  • Processor: Intel Pentium 2Ghz or AMD equivalentMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: 1280x768 minimum resolution. DirectX 9.0c compatible graphics card
  • Storage: 6 GB available space
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