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Early Access Update #3 - Build 0.71b

Time for another update!


This update focuses primarily on some key features and changes that players have requested, as well as fixing many of the recurring bugs you might have been seeing.

Important!


The default control scheme has changed! You can view and change the controls in the Options menu at any time. Toggle Simulation = Space Bar Toggle Tool Wheel = T

New Features


  • Hydraulic Controller: Allows you to set how far a hydraulic piston contracts or extends
  • Steam Cloud: All save files are now using Steam Cloud so they are shared across devices
  • Customizable Keys: You can now customize your own key mapping
  • In-range Joints Visualizer: You can now see which joints will be in-range of a newly created joint at the current mouse position
  • New track! Our awesome composer, Adrian Talens, has just finished work on another track, it's in-game and you can also listen to it now on Soundcloud.

Bug Fixes


  • Level loading transition bug (aka: double-level bug), which would also cause the UI to disappear
  • Under-budget levels not marked correctly in some cases
  • Under-water exploit (sorry, no more driving under water!)
  • Static Joints move exploit
  • Infinity road exploit
  • Save files sometimes not working

Improvements


  • Joint Stress colors improved, now using HSV and not RGB
  • Ability to delete save files
  • GIF replays now look much nicer (if you have anti-aliasing enabled)

Online Gallery


We've also done more work on our new Online Gallery website, which you can view at http://gallery.drycactus.com/ Any new submissions will go to the new gallery, as the old one is being phased out. You can now log-in with you Steam account to view your own submitted replays, and to comment and vote on yours and others submissions. The Online Gallery now also stores the stats of the replay, such a level, max stress, budget, etc. We'll be doing more work on the Online Gallery to implement player requested features, such as Official Competitions, and storage of the actual save-files so that you can "import" a bridge design into the game from a user submission and mess around with it.

Next Update


Just so you know what the plans are for the next update, which you can expect before the end of August, we're now hard at work on drastically improving the Sandbox, as well as knee deep into level design, so expect to be challenged by some more crazy levels soon!

Suggestions?


As always, please help us improve the game by reporting bugs and giving us your feedback and suggestions. You can do so from within the game's "Feedback" menu, or here on the Steam forums, or even by email if you prefer.

Thank you very much for your support during our Early Access period!



[ 2015-08-03 03:20:35 CET ] [ Original post ]



Poly Bridge
Dry Cactus
  • Developer

  • Dry Cactus
  • Publisher

  • 2016-07-12
  • Release

  • Simulation Singleplayer
  • Tags

  • Game News Posts 46  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (15414 reviews)


  • Review Score

  • http://www.drycactus.com/
  • Website

  • https://store.steampowered.com/app/367450 
  • Steam Store

  • The Game includes VR Support



    Poly Bridge Linux [231.9 M]

  • Public Linux depots

  • Unleash your engineering creativity with an engaging and fresh bridge-building simulator with all the bells and whistles.
    Enjoy hours of physics-based puzzle solving in the Campaign and then jump in the Sandbox to create your own bridge designs and puzzles.
    Challenge friends and the rest of the Steam Workshop community to solve your puzzles and download more levels submitted by other players.

    Check out the User Submissions Gallery at http://gallery.drycactus.com !

    And here's our Roadmap: https://trello.com/b/9IS3LKpk/poly-bridge-roadmap





    We put lots of work in the physics of the game and the result is an accurate and consistent simulation, which also gives you access to loads of different building blocks, including hydraulic pistons to create shape-changing and moving bridges, suspension bridges, cable, steel, iron, and more.



    Enjoy hours of bridge-building fun with loads of levels to solve, ranging from simple light car bridges to multi-deck draw-bridges and jumps, just to name a few!
    Levels get increasingly challenging from the engineering aspect and restrictions are also imposed on the resources you can use to build your bridge.



    What would an awesome bridge-builder game be without an equally awesome Sandbox?
    Go wild and create the most complex bridge the world has ever seen, or just an absurd creation that pushes the mechanics of the game in a new direction, and if you're feeling like it publish your design online as a puzzle level on the Workshop for everyone to try and solve!



    Download hundreds of extra levels from the Workshop!
    We'll also be featuring the most original and fun bridge designs that are submitted, making it easier for you to find the ones that are worth the challenge.



    One of our favorite features of the game!
    Save a super cool looking animated GIF of your bridge in all its glory (or failure!) and save it locally, upload it to the Poly Bridge Gallery and/or share it on Twitter!
    Check out the User Submissions Gallery at http://gallery.drycactus.com !
    MINIMAL SETUP
    • OS: Ubuntu 10.3
    • Processor: 1GhzMemory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: 512Mb
    • Storage: 150 MB available space
    GAMEBILLET

    [ 5951 ]

    15.47$ (14%)
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    3.16$ (84%)
    16.97$ (15%)
    12.59$ (16%)
    4.44$ (78%)
    8.59$ (14%)
    10.07$ (16%)
    GAMERSGATE

    [ 1903 ]

    1.05$ (85%)
    10.0$ (75%)
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    1.31$ (81%)
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    0.75$ (81%)
    7.92$ (74%)
    3.38$ (66%)
    13.13$ (74%)
    0.85$ (91%)
    2.25$ (92%)
    0.9$ (70%)
    4.73$ (68%)
    1.31$ (81%)
    3.0$ (70%)
    3.75$ (81%)
    0.56$ (81%)
    0.85$ (83%)
    1.05$ (92%)
    6.74$ (55%)
    6.29$ (48%)
    1.8$ (85%)
    10.49$ (48%)

    FANATICAL BUNDLES

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    HUMBLE BUNDLES

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