Build 0.77b-p2
As you may be aware we made some fundamental changes last week to how the roads are simulated, which resulted in introducing a new mechanic: reinforced roads. We've spent the last week tweaking values and improving the reliability of road simulations.
As we iterate over new road changes we need to ensure leaderboard entries stay relevant; because of this we have reset the leaderboards. Please keep in mind we will likely be resetting leaderboards at least once more before Final Release, thanks for your patience!
Many of you requested a way to get an overview of your Leaderboard rankings, we tried a few different things and eventually settled on a 'Ranking View' that displays the percentile you're in for each Campaign Level, giving you a clear indication as to how you're placed within each Leaderboard compared to the total number of players. Access via Leaderboard>My Ranks on the World Map.
We're actively monitoring the leaderboards and banning players that hack or cheat their entries. If you see any values that look suspicious, please let us know. We want to ensure the leaderboards stay challenging and valuable for everyone to compete in.
This patch also introduces a new in-game Gallery browser accessible from the Main Menu, and is also used to display the replays associated with a Workshop item, which you can open with the 'Community Replays' button in the Workshop browser. You can now easily filter by level, show only your own replays, the replays of your Steam friends, and any replays associated with a specific user. If you want to share a replay that you find in the in-game Gallery a convenient 'Copy Link to Clipboard' button is available.
Please help us improve the game by reporting bugs and relating your feedback and suggestions. You can do so here on the forums, on our subreddit, or by email.
[ 2016-06-27 07:51:32 CET ] [ Original post ]
New Road Changes
As you may be aware we made some fundamental changes last week to how the roads are simulated, which resulted in introducing a new mechanic: reinforced roads. We've spent the last week tweaking values and improving the reliability of road simulations.
Leaderboard Reset
As we iterate over new road changes we need to ensure leaderboard entries stay relevant; because of this we have reset the leaderboards. Please keep in mind we will likely be resetting leaderboards at least once more before Final Release, thanks for your patience!
Leaderboard Rankings
Many of you requested a way to get an overview of your Leaderboard rankings, we tried a few different things and eventually settled on a 'Ranking View' that displays the percentile you're in for each Campaign Level, giving you a clear indication as to how you're placed within each Leaderboard compared to the total number of players. Access via Leaderboard>My Ranks on the World Map.
Leaderboard Banlist
We're actively monitoring the leaderboards and banning players that hack or cheat their entries. If you see any values that look suspicious, please let us know. We want to ensure the leaderboards stay challenging and valuable for everyone to compete in.
In-Game Gallery
This patch also introduces a new in-game Gallery browser accessible from the Main Menu, and is also used to display the replays associated with a Workshop item, which you can open with the 'Community Replays' button in the Workshop browser. You can now easily filter by level, show only your own replays, the replays of your Steam friends, and any replays associated with a specific user. If you want to share a replay that you find in the in-game Gallery a convenient 'Copy Link to Clipboard' button is available.
New Features
- Leaderboard rankings view
- In-game gallery
- New level in Zen Gardens
Bug Fixes
- Line Tracer no longer causes the mouse-drag lock-up issue
- Arc Tracer Shape pop-up now closes correctly
- Road placement exploit fixed
- Flipping a vehicle during simulation no longer makes it weightless
- Hydraulic Controller should display correctly when appropriate
- Ships correctly break road again
- A number of other minor bug-fixes
Improvements
- Social media authorization window now supports pasting (useful if you use a password manager)
- Leaderboards size increased (Top 20 and ±5 around your rank)
- Show time-stamp for save-files when hovering over 'Info' button in the Load/Save panels
- Split-joint Index Choosers no longer overlap
Suggestions
Please help us improve the game by reporting bugs and relating your feedback and suggestions. You can do so here on the forums, on our subreddit, or by email.
Every bridge needs support, thank you for supporting us during Early Access!
Poly Bridge
Dry Cactus
Dry Cactus
2016-07-12
Simulation Singleplayer
Game News Posts 46
🎹🖱️Keyboard + Mouse
Very Positive
(15414 reviews)
http://www.drycactus.com/
https://store.steampowered.com/app/367450 
The Game includes VR Support
Poly Bridge Linux [231.9 M]
Unleash your engineering creativity with an engaging and fresh bridge-building simulator with all the bells and whistles.
Enjoy hours of physics-based puzzle solving in the Campaign and then jump in the Sandbox to create your own bridge designs and puzzles.
Challenge friends and the rest of the Steam Workshop community to solve your puzzles and download more levels submitted by other players.
We put lots of work in the physics of the game and the result is an accurate and consistent simulation, which also gives you access to loads of different building blocks, including hydraulic pistons to create shape-changing and moving bridges, suspension bridges, cable, steel, iron, and more.
Enjoy hours of bridge-building fun with loads of levels to solve, ranging from simple light car bridges to multi-deck draw-bridges and jumps, just to name a few!
Levels get increasingly challenging from the engineering aspect and restrictions are also imposed on the resources you can use to build your bridge.
What would an awesome bridge-builder game be without an equally awesome Sandbox?
Go wild and create the most complex bridge the world has ever seen, or just an absurd creation that pushes the mechanics of the game in a new direction, and if you're feeling like it publish your design online as a puzzle level on the Workshop for everyone to try and solve!
Download hundreds of extra levels from the Workshop!
We'll also be featuring the most original and fun bridge designs that are submitted, making it easier for you to find the ones that are worth the challenge.
One of our favorite features of the game!
Save a super cool looking animated GIF of your bridge in all its glory (or failure!) and save it locally, upload it to the Poly Bridge Gallery and/or share it on Twitter!
Check out the User Submissions Gallery at http://gallery.drycactus.com !
Enjoy hours of physics-based puzzle solving in the Campaign and then jump in the Sandbox to create your own bridge designs and puzzles.
Challenge friends and the rest of the Steam Workshop community to solve your puzzles and download more levels submitted by other players.
Check out the User Submissions Gallery at http://gallery.drycactus.com !
And here's our Roadmap: https://trello.com/b/9IS3LKpk/poly-bridge-roadmap
We put lots of work in the physics of the game and the result is an accurate and consistent simulation, which also gives you access to loads of different building blocks, including hydraulic pistons to create shape-changing and moving bridges, suspension bridges, cable, steel, iron, and more.
Enjoy hours of bridge-building fun with loads of levels to solve, ranging from simple light car bridges to multi-deck draw-bridges and jumps, just to name a few!
Levels get increasingly challenging from the engineering aspect and restrictions are also imposed on the resources you can use to build your bridge.
What would an awesome bridge-builder game be without an equally awesome Sandbox?
Go wild and create the most complex bridge the world has ever seen, or just an absurd creation that pushes the mechanics of the game in a new direction, and if you're feeling like it publish your design online as a puzzle level on the Workshop for everyone to try and solve!
Download hundreds of extra levels from the Workshop!
We'll also be featuring the most original and fun bridge designs that are submitted, making it easier for you to find the ones that are worth the challenge.
One of our favorite features of the game!
Save a super cool looking animated GIF of your bridge in all its glory (or failure!) and save it locally, upload it to the Poly Bridge Gallery and/or share it on Twitter!
Check out the User Submissions Gallery at http://gallery.drycactus.com !
MINIMAL SETUP
- OS: Ubuntu 10.3
- Processor: 1GhzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 512Mb
- Storage: 150 MB available space
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