First of all, a new generated CaptureTheBases level based on the Cobra scene. Hope you enjoy this one. It's been added to the default CTB map cycle.
I improved the in-game HUD:
- added capture the bases flags minimap!
- made it larger
- moved flags display to the top center
- moved time status to top center
- dropped the killer preview to not obscure the screen so much
The much anticipated mouse sensitivity added!
PLEASE ADJUST YOUR MOUSE SENSITIVITY AFTER RUNNING THE GAME BECAUSE IT MIGHT BE A BIT DIFFERENT THAN LAST VERSION.
See you in the game,
MM
Changelog:
0.7.6
+ added ctb_gen_cobra
+ rearranged and scaled HUD
+ added CTB bases HUD
+ added cursor sensitivity settings
+ smaller CTF flag
+ added quick join gamemode multiplayer buttons
+ dragunov faster 0.43->0.35; clip lowered 8->6
+ fixed balancing issue
+ fixed respawning issue
+ added max respawn time 10s
+ fixed bug reporter destroying chat
+ fixed popup buttons not working
+ added popup msg if servers downtime
+ removed stun sound
+ fixed player going out of map side bounds
+ weapons menu only closes after primary picked
+ removed basecamp weaponry button (temporarily)
+ autoservershutdown default to 24
+ added rcon command: addmodifier [modifier]; removemodifier [modifier]
Soldat 2
Transhuman Design
Transhuman Design
2020-09-22
Indie Singleplayer Multiplayer
Game News Posts 101
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Very Positive
(372 reviews)
https://www.soldat2.com
https://store.steampowered.com/app/474220 
Soldat 2 Linux [620.58 M]
Soldat 2 aims at recreating the basic Soldat gameplay experience with fresh and enhanced content. Additionally there will be customization of every part of the game, including procedurally generated levels, game rules and modes, weapons, vehicles, structures and a custom battle simulator sandbox. Soldat 2 also strives to become a powerful platform for custom created content, mods and other Soldat-like games.
Early Access Features:
- online multiplayer (with dedicated servers)
- custom battle sandbox
- procedurally generated or designed levels
- famous flow-based movement
- realistic weapons and military equipment
- ragdoll physics and over the top violence
- modifiers (every game parameter is editable)
Planned 3 Gameplay Tiers:
- classic-competitive
- class-based-realistic
- sandbox-experimental
Upcoming (subject to change):
- level editor + generator
- full mod support
- explosives + level destruction
- more character customizations
- more weapons and equipment
- more levels and game modes
- classes, vehicles and other experimental features
Developed by one man,
the original creator of Soldat, King Arthur's Gold and producer of Butcher
Michal 'MM' Marcinkowski.
- OS: Ubuntu 12 or later
- Processor: Core 2 Duo 1.8GHz
- Graphics: 256MB
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