Name | Soldat 2 | ||
Developer | Transhuman Design | ||
Publisher | Transhuman Design | ||
Tags | |||
Release | 2020-09-22 | ||
Steam | € £ $ / % | ||
News | |||
Controls | Keyboard Mouse Partial Controller Support | ||
Players online |  n/a  | ||
Steam Rating | Very Positive | ||
Steam store | |||
Public Linux depots | Soldat 2 Linux [620.58 M] |
fixed bug making player invisible when killed |
.8.69a |
Game fixes by vndl |
[24.02.2023] 0.8.65a hotfix |
.8.64a hotfix |
[h2]New maps[/h2] |
SURVIVAL |
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I'm back from a summer break and have started some good work as you can see in this patch. |
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fixed interface interfering with shooting |
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A bunch of longstanding bug fixes and spectator mode fixes. |
Hi folks, |
Soldat 2 is now available at 50% OFF! |
Flag pickup/return radius is fixed. |
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This patch fixes FPS issues (and improves!), fixes most common bugs and greatly clarifies gun visibility. |
Crazy amount of new stuff added in just two weeks :).
and more! The announcer is now a very useful feature, because he informs you about what is happening with the flags etc. But of course, it can be turned off in the settings. Team chat added Press [T] and then [TAB] to switch between team/all channels. (also can be triggered with ^ eg. "^ffc low!") New screen border icons Added a new player icon, flag carrier icon and dead player icon. Also the farther the flag or player is the larger the icon is, so you can determine the distance. Radio voice commands added Press [G] + key shortcuts. The command will show for your team only - in chat, on top of your gostek + will be voiced with sound by a very famous Vietnam veteran :) The default keys and radio messages can be customized in the game settings. Here is a useful cheat sheet of the default layout. (It's best to memorize it!) New outlines + team colored outlines I was skeptical at first but team outlines work great! Most importantly they remove restrictions for player colors (except other team color). I think this brings more character to the gosteks! Also flag has a glow when safe in base. Grenade has an outline and team color in addition to the team colored bullets. New map by proto A great original map with emphasis on team-play has been added: CHANGELOG 0.8.24a - 0.8.31a (changes from all the test versions up to this version) [expand type=details] [27.05.2022] 0.8.31a ranked match window show region + queue size (instead of gamemode) smaller distant screen icons auto emotes hide on weapons menu fixed side menu breaking lobbu optimizations smaller flag pick/cap radius fixed voting issue if player left mid-vote update ctf_limbo updated patrons list [26.05.2022] 0.8.30t fixed infinite spas new player screen icon added player dead screen icon new flag carrier icon radio icon shown on player when radio talking added glow on flag in base movement: airforce 8->7 flag throw force: 15->14 ragdolls remain as long as player is dead can radio/emote when dead radio/emotes don't show on muted player added switch chat channel key help text announcer: fixed overlaps announcer: fixed loops announcer: fixed too frequent same messages fixed radio messages overlaps fixed enourmous medkit in deathmatch fixed important sounds missing sometimes team outline on top of black outline fixed no respawn and no colors issue [25.05.2022] 0.8.29t added ctf_limbo (by proto) team outlines always on + lifted color restrictions (except other team color) grenade: slower throw + cook time increased 2.5s->3.5s added team colored grenades with outlines thicker grenade and knife trail added more detail on flag texture movement: airforce 6->8 weapon is ready fire after reloading screen icons size based on distance reversed new flag carrier screen icon menu: added button for external stats (stats.soldat2.com) fixed announcer/radio volumes [24.05.2022] 0.8.28t added better outlines for everything added TeamOutlines game setting dead player has no outline dead player has even more desaturated colors grenade has larger outline only free flag shows on screen border icon flag carrier added as screen border icon (placeholder icon) player screen icon changes to radio if radio command playing announcer volume down if radio command separated voice volume into announcer and radio volume announcer voice quiets down during radio command less priority for lead/left announcments [20.05.2022] 0.8.27t new radio command voice added HUD direction arrow when match starts fixed flag cant be picked or capped issue fixed HUD direction arrow when ReverseFlags modifier on fixed announcer saying flag lost too close to base added announcer/radio voices volume to sound settings removed double kill announcer fixed announcer saying teams tied in Domination fixed clicking on radio button double send command [19.05.2022] 0.8.26t added flag lost announcer sound announcer: "has the flag" instead of "captured the flag" game sounds are quieter when announcer speaks added ShowDirectionArrows HUD settings HUD: direction arrows won't show with HUDLevel lesser than 3 HUD: HUDLevel 0,1 hides ammo/health fixed grenade throw animation cancelled when hit chat: added Tab key for switching to team chat (instead of Y key) chat: input is transparent chat: added team/all chat indicator chat: fixed carret position when no text typed fixed coutndown sounds sync added radio commands, radio keys and emoticon keys to settings bots change path faster if too hard fixed bots sometimes irrational jumping [18.05.2022] 0.8.25t added team chat (Y key) added radio commands (G key) player names in chat are team colored if game window out of focus chat/away icon appears on player emoticons menu can be used by tapping V instead of holding fixed player moving while holding emotes key gostek doesn't stop movement when side menu open key pressed side menu doesn't disappear when weapons show added ctf_guardian to ranked map pool screen icons scale with distance added Announcer on/off to sound settings added CountdownPeeps on/off to sound settings added different end countdown peep sound fixed peep sounds sync with clock new announcer voice added time remaining announcer sounds added team leads/tie announcer sounds added win/tie announcer sounds added flags left announcer sound added flag cap/return/taken anouncer sounds added double/triple/...kill announcer sounds added taken/lost lead announcer sounds added shorter sounds when flag grabbed/returned outside base "flag captured" notification renamed to "team scores" "won" renamed to "wins" fixed "returned by" log message fixed Deathmatch showing win when tied for win fixed very large medkits [/expand] WHAT'S NEXT? Still some bugs in ranked and with nade/rocket sync. I have to tackle those. Other than that some big additions are coming, but I have to think about what comes first and I'll announce then. 3...2...1... FIGHT! :) MM |
AGAR seems to be popular on pub server... cool! |
[12.05.2022] 0.8.24a |
* Added voting keys (F9, F10, F11) + vote close key (F12): * Ranked mode fixes Norbo and I have been sweating a lot to fix ranked issues. Multiple issues have been fixed for good I hope. Reconnecting should work better. Matches should be a lot more stable now! CHANGELOG [expand type=details] [30.04.2022] 0.8.19a added gamemode and modifiers in next map loading screen default solo lobby map is ctf_laos fixed chat moving towards right each match quieter Agar sounds [29.04.2022] 0.8.18t added F keys for voting or closing vote more net stability ctf_dopamine: improvements weapons: changes fixed error on flag cap [28.04.2022] 0.8.17t added ctf_dopamine, ctf_tyrus rehauled low-level network code: fixed disconnects/ghost players issues better ping times much more stable handling of lousy connections crouching/prone decreases gun spray by half removed teammate superman dash collision increased change weapon time slightly movement spray is affected by player speed not just by movement keys added 20 sec remaining sound countdown voting tries not to pick maps that were in vote previously ranked: fixed bot disconnection issues ranked: fixed rejoin button fixed rich presence joining local server fixed lobby tooltip staying after map change issue fixed autobalance threshold on join 2->1 fixed bullets showing in HUD when ammo unlimited public CTF match 8 mins -> 10 mins fixed selfkill adding kill to score ping in scoreboard and servers list is now "latency" not roundtrip scoreboard: fixed too narrow ping text Agar modifier: a bit less damage resistant giant Space modifier: less speedy SniperOnly modifier: added grenades server: retries on port blocked instead of shutdown server: retries websocket port blocked server: added duplicate name check server: fixed GameServer.AdminPlayfabId fixed disconnect when joining a finished CTF match ctf_ash: added gap in middle passage weapons: various changes [/expand] WHAT'S NEXT? Norbo is planning on adding ranked 1v1 DM and 2v2! + web stats! Still some annoying bugs to squash like the RPG rocket desync. Moderation and competitive features are needed like: mute function, team chat, taunts etc. Other than that there's hundreds of community suggestions which I'll try to implement in the next weeks like cornerboosts etc. In the long run... when I'm happy with the stability of Soldat 2 there will be free weekends and promotions to bring in more players! Remember to have fun! MM |
. All US ranked servers are replaced with brand new servers! |
Critical issues fix: |
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RPG now works the other way around - guided rocket while HOLDING FIRE (LMB). If not holding Fire it works like LAW in Soldat 1. |
[18.04.2022] 0.8.5t |
[15.04.2022] 0.8.3t |
Quick patch fixing the most pressing issues + adding some more maps to the pool! |
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[previewyoutube=jjVSXzCk184;full][/previewyoutube] |
After 14 months of totally remaking the game, improving every aspect of it together with the community... I finally decided it's ready for public release. The major patch nicknamed "Total Rehaul" will be available Wednesday 13th April 2022. |
We need to transition the official servers to the new release that has been in the making for the last year. Servers might be down for a week or so and will be back online again with the launch of the next patch. The specific date isn't announced yet. |
The BIG PATCH IS COMING! Just a few weeks if all goes well... Thank you for everyone's patience. I know it will be worth the wait! |
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ctf_hormone with reversed flags! The progressive gamemodes are team based. They have multiple bases and multiple stages. And the maps are much larger than typical Soldat maps. just one of multiple stages in a single map I've also been working on a much larger vision for a new Soldat style gameplay. It can be played by turning on the "MM's Ultra Tactical" modifier. This modifier is designed to work best with the progressive gamemodes and consists of:
All of this can be played with bots now in the "test" branch on Steam (more info on Discord how to access it). Last but not least. Our wonderful community has been helping with managing the project. Here's a list of Trello boards with progress, bugs and feature requests: Public board - https://trello.com/b/X07eK50H/feedbackbugs Public mapping board - https://trello.com/b/jSUYccls/soldat-2-mapping Test version board - https://trello.com/b/2b5nFVbO/stylized Test version editor board - https://trello.com/b/6ym9lPzK/editor And I can't wait to finish this up and release to public! Have fun, MM |
Still working on the general graphics overhaul including: |
Just a quick note about what I'm working on currently: |
+ fixed flag getting stuck after drop or explosion issue |
Changes 0.7.27- 0.7.28: |
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[h3]It's so cool that Soldat 2 is nominated for Pixel Heaven 2020 Awards Europe. In two categories:[/h3] |
The long awaited Soldat CHAINSAW is here! |
UPDATE: Play with the Devs postponed. Give us 20 minutes ;) |
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[h2]Join our community on Soldat 2 Discord server! [/h2] See you in the battlefield... And remember to have fun! MM & THD Team |
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[h3]Just released the Soldat 2 Dedicated Server.[/h3] |
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[h3]Early Access Features:[/h3]
[h3]Soldat 1[/h3] Is a legendary multiplayer game and now it has a sequel after 18 years! https://store.steampowered.com/app/638490/Soldat/ Watch my story on how the game started 18 years ago: [previewyoutube=FpWuOOs0TMg;full][/previewyoutube] Don't forget to WISHLIST if you haven't yet to get notified about the game release immediately! See you in the game! And remember to have fun ;) MM |
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Wishlist the game: https://store.steampowered.com/app/474220 And remember to have fun! |
https://steamcommunity.com/games/474220/announcements/detail/2406558942707337145
https://steamcommunity.com/games/474220/announcements/detail/2406558942718935089 Play SOLDAT 2 demo: https://store.steampowered.com/app/474220/Soldat_2/ Watch SOLDAT 2 Steam Game Festival Trailer: [previewyoutube=PHwwE5iycjQ;full][/previewyoutube] |
[h2]Demo patch released for the Steam Game Festival![/h2] |
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Hey Soldateers, |
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[previewyoutube=pmgbZq-MhI4;full][/previewyoutube] |
[previewyoutube=13vbNW3nNx4;full][/previewyoutube] |
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The iconic Soldat movement & physics are meticulously re-modelled in Soldat 2. |
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