SOLDAT 2 UPDATE 0.7.14
Soldaters,
The maps added in the previous patch turned out to serve better as DM maps so they are now called dm_regain and dm_corazon. But I made entirely new CTF maps, check them out!
ctf_strike - I wanted to make something that would be similar in structure to Ash. It turned out somewhat different. Let's see how this plays? Comments are appreciated.
ctf_magpie - A very fluid map design with an unusual flag placement
I spent a lot of time fixing bot pathing and making the bots generally do more stuff like rolling. Overall pathing should be better and faster.
Knife is less bouncy like in Soldat 1 (also nade)
I hope you like the changes. Please remember everything is temporary and if something doesn't work I'll switch back to how it was or improve again.
So please tell me how do you like the new changes? :)
Changelog:
0.7.12- 0.7.14
+ added maps ctf_strike, ctf_magpie
+ replaced ctf maps with dm version: dm_corazon, dm_regain
+ removed knife bouncing
+ nades less bouncy
+ rheinmetall, tec-9, kalash and minigun tweaks (iMPUcz/Numerite suggestions)
+ fixed cobra and generic lower terrain view obstructed
+ smoother camera zoom in/outs
+ less zoom out on spectator
+ lowered laos texture quality
+ fixed medkits on top of map
+ fixed potential respawn issue
+ fixed bots issues with getting stuck
+ fixed bots not using jets where appropriate
+ fixed some dumb bot pathing
+ fixed bots not crouching in low areas
+ bots now roll around
+ faster waypoint generation on map load
+ more optimized waypoint generation
+ fixed kill leaderboards issue
What should I work on next?
Have fun!
MM
Soldat 2
Transhuman Design
Transhuman Design
2020-09-22
Indie Singleplayer Multiplayer
Game News Posts 101
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Very Positive
(372 reviews)
https://www.soldat2.com
https://store.steampowered.com/app/474220 
Soldat 2 Linux [620.58 M]
Soldat 2 aims at recreating the basic Soldat gameplay experience with fresh and enhanced content. Additionally there will be customization of every part of the game, including procedurally generated levels, game rules and modes, weapons, vehicles, structures and a custom battle simulator sandbox. Soldat 2 also strives to become a powerful platform for custom created content, mods and other Soldat-like games.
Early Access Features:
- online multiplayer (with dedicated servers)
- custom battle sandbox
- procedurally generated or designed levels
- famous flow-based movement
- realistic weapons and military equipment
- ragdoll physics and over the top violence
- modifiers (every game parameter is editable)
Planned 3 Gameplay Tiers:
- classic-competitive
- class-based-realistic
- sandbox-experimental
Upcoming (subject to change):
- level editor + generator
- full mod support
- explosives + level destruction
- more character customizations
- more weapons and equipment
- more levels and game modes
- classes, vehicles and other experimental features
Developed by one man,
the original creator of Soldat, King Arthur's Gold and producer of Butcher
Michal 'MM' Marcinkowski.
- OS: Ubuntu 12 or later
- Processor: Core 2 Duo 1.8GHz
- Graphics: 256MB
[ 5951 ]
[ 1903 ]