Soldat 2
Transhuman Design Developer
Transhuman Design Publisher
2020-09-22 Release
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Very Positive
(373 reviews)
Public Linux Depots:- Soldat 2 Linux [620.58 M]
Movement improvements + major FPS issues fixed
Greetings!
After much debate about the movement on our Discord and after some objective comparisons to Soldat 1 [previewyoutube=murkS6nurfs;leftthumb][/previewyoutube] I made some, I hope, significant improvements. The biggest issue was momentum not being preserved by the gostek with multiple moves stacked up. It should be much better now (too high ground drag seemed to be the issue).
Superman is now EASIER to use. Just hold Shift (or your configured key) and you can jet horizontally like in Soldat 1. If you want to do Superman 360 hold the RMB (jet key).
I put a lot of work into finding the reasons for FPS drops and general lag. I think I managed to fix most of the issues. The game is MUCH smoother now! These changes also affect the dedicated server so the netcode should be better too.
More improvements ahead!
See you in the game!
Changelog 0.7.17-0.7.18:
+ less ground drag (momentum isn't lost so much)
+ increased max velocity slightly / decreased max jets velocity slightly
+ added superman auto-jet horizontally (hold superman key [shift])
+ added superman 360 with superman + jet key
+ transition to superman takes a bit more time
+ spawn armor time -> 1.2s
+ spawn armor stops on fire, change weapon and grenade
+ improved gostek glow on spawn
+ improved cursor player names visibility
+ improved killog font visiblity
+ fixed too much movementspray
+ movement spray is minimized with crouch
+ glow objects work for all graphic settings
+ added sharpen default at graphics 5
+ fixed games list refresh erroring out if too much requests
+ fixed shininess on gosteks
+ removed weapons model from basecamp
+ fixed net lag capsules appearing
+ optimized laos scenery
+ optimized glow objects
+ optimized explosions and hits
+ optimized modifiers
+ optimized flag cloth
+ optimized property syncing
+ optimized weapon meshes
+ optimized dynamic lights shadows
+ optimized bullet creation
(tell me what you think of the recent changes)
[ 2020-11-27 19:32:10 CET ] [ Original post ] A direct successor to the 2D multiplayer shooter Soldat which took the Internet and LAN parties by storm in the early 2000's.Soldat 2 aims at recreating
the basic Soldat gameplay experience with fresh and enhanced content. Additionally there will be customization of every part of the game, including
procedurally generated levels, game rules and modes, weapons, vehicles, structures and a custom battle simulator sandbox. Soldat 2 also strives to become
a powerful platform for custom created content, mods and other Soldat-like games.
Early Access Features:
- online multiplayer (with dedicated servers)
- custom battle sandbox
- procedurally generated or designed levels
- famous flow-based movement
- realistic weapons and military equipment
- ragdoll physics and over the top violence
- modifiers (every game parameter is editable)
Planned 3 Gameplay Tiers:
- classic-competitive
- class-based-realistic
- sandbox-experimental
Upcoming (subject to change):
- level editor + generator
- full mod support
- explosives + level destruction
- more character customizations
- more weapons and equipment
- more levels and game modes
- classes, vehicles and other experimental features
Developed by one man,
the original creator of
Soldat,
King Arthur's Gold and producer of
Butcher Michal 'MM' Marcinkowski.
MINIMAL SETUP- OS: Ubuntu 12 or later
- Processor: Core 2 Duo 1.8GHz
- Graphics: 256MB
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