Hi folks,
For tomorrow we'd like to organise some activity in the public servers. With one of the recent updates we've improved the Agar gamemode modifier further and would love for you to check it out! At the time specified in this event we welcome you to join the "Friday Night Fun" servers, we've provided two, on in Europe and one in North America. The servers are fully setup for Agar and include a new dm map made by SoldatSnail; a map uploaded to tms2 that we feel is perfect for Agar!
After the Agar event we welcome everyone to continue playing on other public servers or we can get a few ranked queues going. Hope to see you then!
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A direct successor to the 2D multiplayer shooter Soldat which took the Internet and LAN parties by storm in the early 2000's.
Soldat 2 aims at recreating the basic Soldat gameplay experience with fresh and enhanced content. Additionally there will be customization of every part of the game, including procedurally generated levels, game rules and modes, weapons, vehicles, structures and a custom battle simulator sandbox. Soldat 2 also strives to become a powerful platform for custom created content, mods and other Soldat-like games.
Early Access Features:
online multiplayer (with dedicated servers)
custom battle sandbox
procedurally generated or designed levels
famous flow-based movement
realistic weapons and military equipment
ragdoll physics and over the top violence
modifiers (every game parameter is editable)
Planned 3 Gameplay Tiers:
classic-competitive
class-based-realistic
sandbox-experimental
Upcoming (subject to change):
level editor + generator
full mod support
explosives + level destruction
more character customizations
more weapons and equipment
more levels and game modes
classes, vehicles and other experimental features
Developed by one man, the original creator of Soldat, King Arthur's Gold and producer of Butcher Michal 'MM' Marcinkowski.