SURVIVAL UPDATE
Survival mode known from S1 and from games like Counter-Strike is finally here in S2! It's a modifier so you can try it with all the gamemodes (especially Domination!). Just select it from the modifiers in the Lobby menu and off you go!
Together with Norbo we are bringing a massive new change to ranked game modes. We can now have a totally unique custom game mode for ranked with a dedicated leaderboard.
A "playlist" is a ranked setting, e.g. CTF 3v3 is one playlist, DM Knife Only size 5 is another playlist. Players have separate ranks on each playlist, It's not shared between CTF 2v2 and CTF 3v3 for example. Obviously, all previous ranks will be wiped (sorry, but we're off for a new grand start!). Also, numerous bug fixes and improvments have been done to make ranked games more stable (thanks to Norbo and jrgp).
ctf_dusk by darDar
ctf_atlantis by darDar
ctf_voland by MM/Proto
dm_soldat - new default lobby map by Proto And last but not least some improvements for better movement in: ctf_snakebite ctf_ash ctf_limbo
RocketLauncher damage should be more consistent. Most weapons use leg/torso/head modifiers. Fixed Barret triple penetration Lowered most weapon flag push forces Most weapons have penetration Detailed weapon mod changes (https://www.diffchecker.com/Twp3SjZv)
Scripting allows for modifying every aspect of the game logic. As well as making new game modes and new modifiers. It's still very new, so it's briefly documented and there's little examples. But if you are dedicated enough and know a bit of C# and Unity you'll find it good to go! Quick start from faq.txt:
0.8.46a - 0.8.60a (changes are displayed in inverse chronological order as they were released for testing) [expand type=details] [05.01.2023] 0.8.60a hotfix ranked: fixed end game screen ranked: fixed match history for DM ranked: fixed stats not updating when changing playlist fixed scoreboard ranks fixed scoreboard player profile click [03.01.2023] 0.8.60a Deathmatch, TeamDeathmatch timelimit 5min->4min Deathmatch minimum scorelimit 25->20 (but increases with more players) fixed scorelimit scale to keep minimum added ctf_dusk, ctf_atlantic, ctf_voland to CTF map pool replaced ctf_ash-bettermovement, ctf_snakebite2 as default added year/month/day timestamp to console logs fixed survival script issue in deathmatch [12.10.2022] 0.8.53t fixed TDM issues when score limit set to 0 ranked: added global playlist selector in Career ranked: fixed match history ranked: added playlist name to Home rank ranked: fixed ranks in scoreboard [06.10.2022] 0.8.52t added test maps (ctf_ash-bettermovement, ctf_dusk, ctf_atlantis, ctf_voland, ctf_snakebite2) added dm_soldat by proto as default lobby map fixed jets trail teleport issue fixed /listmaps inconsistent response fixed adding duplicate modifiers with /addmodifier [21.09.2022] 0.8.51t added link to players stats.soldat2.com profile when clicked in scoreboard added map cycle for domination ranked: added tdm survival ranked: added 2,4 player knife-only ranked: added 2,3,5 player deathmatch removed scoreboard ranks main menu rank is last leaderboard playlist rank server: fixed rcon addmodifier [20.09.2022] 0.8.50t ranked: fixed current games ranked: fixed discord integration ranked: fixed end game results fixed flag glow not appearing if flag dropped in base [14.09.2022] 0.8.49t ranked: matches are now based on specific playlists ranked: removed popup before ranked ranked: darker filter dropdown colors fixed carried flag desync issue fixed players team not changing during loading/connecting weapon mod changes (https://www.diffchecker.com/Twp3SjZv) most weapons use leg/torso/head modifiers fixed Barret triple penetration lowered most weapon flag push forces most weapons have penetration fixed json logs spam fixed RGD5 network object logs spam [6.09.2022] 0.8.48t added working Survival for Domination fixed ending screen in CTF showing 0:0 when tied round fixed one team cheering when round tied deadly polygon outline color changed to black [31.08.2022] 0.8.47t added Survival modifier fixed announcer saying won/lost when spectating fixed bot trying to shoot with overheated minigun fixed RocketLauncher rocket damage tied to velocity new ExperimentalWeapons modifier for testing fixed spectator next/prev to dead [/expand]
We have a Soldat 2 wiki! https://wiki.soldat2.com/index.php?title=Main_Page Check out the Important Links section for some cool pages like Active Players Dashboard
Thanks to jrgp we have a mapping showcase webcase like in S1. https://tms2.jrgp.org/
Stay tuned for Tournaments organized on Discord! https://discord.com/invite/Ar3QM7d Price drop! It's $8,99 now, so much lower than it was but still higher than what you got during the Winter Sale. I hope this brings in more players. Next update will be a bit later (few weeks, maybe months) unless there's a need for a hotfix or some weapon mod changes. As explained on Discord, I'm in big financial worries cause S2 isn't bringing that much money so I decided to quickly make another small single player game (https://store.steampowered.com/app/1482380/Maniac/). Release it and return back to S2. My long term plans for S2 are still to make it F2P. Can't wait, see you then. And have fun! MM
[ 2023-01-07 11:20:17 CET ] [ Original post ]
SURVIVAL
Survival mode known from S1 and from games like Counter-Strike is finally here in S2! It's a modifier so you can try it with all the gamemodes (especially Domination!). Just select it from the modifiers in the Lobby menu and off you go!
NEW RANKED MODES
Together with Norbo we are bringing a massive new change to ranked game modes. We can now have a totally unique custom game mode for ranked with a dedicated leaderboard.
A "playlist" is a ranked setting, e.g. CTF 3v3 is one playlist, DM Knife Only size 5 is another playlist. Players have separate ranks on each playlist, It's not shared between CTF 2v2 and CTF 3v3 for example. Obviously, all previous ranks will be wiped (sorry, but we're off for a new grand start!). Also, numerous bug fixes and improvments have been done to make ranked games more stable (thanks to Norbo and jrgp).
NEW MAPS
ctf_dusk by darDar
ctf_atlantis by darDar
ctf_voland by MM/Proto
dm_soldat - new default lobby map by Proto And last but not least some improvements for better movement in: ctf_snakebite ctf_ash ctf_limbo
WEAPONS MOD IMPROVEMENTS
RocketLauncher damage should be more consistent. Most weapons use leg/torso/head modifiers. Fixed Barret triple penetration Lowered most weapon flag push forces Most weapons have penetration Detailed weapon mod changes (https://www.diffchecker.com/Twp3SjZv)
C# SCRIPTING
Scripting allows for modifying every aspect of the game logic. As well as making new game modes and new modifiers. It's still very new, so it's briefly documented and there's little examples. But if you are dedicated enough and know a bit of C# and Unity you'll find it good to go! Quick start from faq.txt:
Place your custom scripts in Soldat2/Scripts/Custom
Check console for errors (Alt + ~).
Use RELOAD command to recompile scripts.
Engine documentation
https://soldat2.com/docs/
Unity documentation (most things in S2 engine are fundamentally Unity)
https://docs.unity3d.com/2020.1/Documentation/Manual/index.html
Check "Scripts/Standard/Climb.cs" for a very simple example.
"Rules/Standard/Climb.json" for the gamemode implementation.
Check "Scripts/Standard/Survival.cs" for a modifier script example.
"Modifiers/Standard/Survival.json" for the modifier implementation.
CHANGELOG
0.8.46a - 0.8.60a (changes are displayed in inverse chronological order as they were released for testing) [expand type=details] [05.01.2023] 0.8.60a hotfix ranked: fixed end game screen ranked: fixed match history for DM ranked: fixed stats not updating when changing playlist fixed scoreboard ranks fixed scoreboard player profile click [03.01.2023] 0.8.60a Deathmatch, TeamDeathmatch timelimit 5min->4min Deathmatch minimum scorelimit 25->20 (but increases with more players) fixed scorelimit scale to keep minimum added ctf_dusk, ctf_atlantic, ctf_voland to CTF map pool replaced ctf_ash-bettermovement, ctf_snakebite2 as default added year/month/day timestamp to console logs fixed survival script issue in deathmatch [12.10.2022] 0.8.53t fixed TDM issues when score limit set to 0 ranked: added global playlist selector in Career ranked: fixed match history ranked: added playlist name to Home rank ranked: fixed ranks in scoreboard [06.10.2022] 0.8.52t added test maps (ctf_ash-bettermovement, ctf_dusk, ctf_atlantis, ctf_voland, ctf_snakebite2) added dm_soldat by proto as default lobby map fixed jets trail teleport issue fixed /listmaps inconsistent response fixed adding duplicate modifiers with /addmodifier [21.09.2022] 0.8.51t added link to players stats.soldat2.com profile when clicked in scoreboard added map cycle for domination ranked: added tdm survival ranked: added 2,4 player knife-only ranked: added 2,3,5 player deathmatch removed scoreboard ranks main menu rank is last leaderboard playlist rank server: fixed rcon addmodifier [20.09.2022] 0.8.50t ranked: fixed current games ranked: fixed discord integration ranked: fixed end game results fixed flag glow not appearing if flag dropped in base [14.09.2022] 0.8.49t ranked: matches are now based on specific playlists ranked: removed popup before ranked ranked: darker filter dropdown colors fixed carried flag desync issue fixed players team not changing during loading/connecting weapon mod changes (https://www.diffchecker.com/Twp3SjZv) most weapons use leg/torso/head modifiers fixed Barret triple penetration lowered most weapon flag push forces most weapons have penetration fixed json logs spam fixed RGD5 network object logs spam [6.09.2022] 0.8.48t added working Survival for Domination fixed ending screen in CTF showing 0:0 when tied round fixed one team cheering when round tied deadly polygon outline color changed to black [31.08.2022] 0.8.47t added Survival modifier fixed announcer saying won/lost when spectating fixed bot trying to shoot with overheated minigun fixed RocketLauncher rocket damage tied to velocity new ExperimentalWeapons modifier for testing fixed spectator next/prev to dead [/expand]
S2 WIKI
We have a Soldat 2 wiki! https://wiki.soldat2.com/index.php?title=Main_Page Check out the Important Links section for some cool pages like Active Players Dashboard
S2 MAPPING SHOWCASE
Thanks to jrgp we have a mapping showcase webcase like in S1. https://tms2.jrgp.org/
WHAT'S NEXT?
Stay tuned for Tournaments organized on Discord! https://discord.com/invite/Ar3QM7d Price drop! It's $8,99 now, so much lower than it was but still higher than what you got during the Winter Sale. I hope this brings in more players. Next update will be a bit later (few weeks, maybe months) unless there's a need for a hotfix or some weapon mod changes. As explained on Discord, I'm in big financial worries cause S2 isn't bringing that much money so I decided to quickly make another small single player game (https://store.steampowered.com/app/1482380/Maniac/). Release it and return back to S2. My long term plans for S2 are still to make it F2P. Can't wait, see you then. And have fun! MM
Soldat 2
Transhuman Design
Transhuman Design
2020-09-22
Indie Singleplayer Multiplayer
Game News Posts 101
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Very Positive
(372 reviews)
https://www.soldat2.com
https://store.steampowered.com/app/474220 
Soldat 2 Linux [620.58 M]
A direct successor to the 2D multiplayer shooter Soldat which took the Internet and LAN parties by storm in the early 2000's.
Soldat 2 aims at recreating the basic Soldat gameplay experience with fresh and enhanced content. Additionally there will be customization of every part of the game, including procedurally generated levels, game rules and modes, weapons, vehicles, structures and a custom battle simulator sandbox. Soldat 2 also strives to become a powerful platform for custom created content, mods and other Soldat-like games.
Developed by one man,
the original creator of Soldat, King Arthur's Gold and producer of Butcher
Michal 'MM' Marcinkowski.
Soldat 2 aims at recreating the basic Soldat gameplay experience with fresh and enhanced content. Additionally there will be customization of every part of the game, including procedurally generated levels, game rules and modes, weapons, vehicles, structures and a custom battle simulator sandbox. Soldat 2 also strives to become a powerful platform for custom created content, mods and other Soldat-like games.
Early Access Features:
- online multiplayer (with dedicated servers)
- custom battle sandbox
- procedurally generated or designed levels
- famous flow-based movement
- realistic weapons and military equipment
- ragdoll physics and over the top violence
- modifiers (every game parameter is editable)
Planned 3 Gameplay Tiers:
- classic-competitive
- class-based-realistic
- sandbox-experimental
Upcoming (subject to change):
- level editor + generator
- full mod support
- explosives + level destruction
- more character customizations
- more weapons and equipment
- more levels and game modes
- classes, vehicles and other experimental features
Developed by one man,
the original creator of Soldat, King Arthur's Gold and producer of Butcher
Michal 'MM' Marcinkowski.
MINIMAL SETUP
- OS: Ubuntu 12 or later
- Processor: Core 2 Duo 1.8GHz
- Graphics: 256MB
GAMEBILLET
[ 5951 ]
GAMERSGATE
[ 1903 ]
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