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Project Heartbeat 0.20: All Aboard! Rush notes, bug fixes, new content & more
Rush notes have been added to the game. Similar to ordinary notes, except you have to press them as fast as possible until you hit a charter-defined cap.
Two new songs have been charted by mvluna and nikoxtz, with a cast of vocalists, resident PH vtuber Kyuuon and Actually_Sharpie, with artwork from EldrichGamingCorner! [previewyoutube=1rhdU4s-C5k;full][/previewyoutube]
[previewyoutube=4-MAs9l9xeU;full][/previewyoutube]
Partnering with the people over at wiki.gg Project Heartbeat now has a wiki, it has some funky facts about the game and the people that worked on it that I don't think I've ever talked about, most important it will serve as a centralized knowledge base. You can check it out here. Hope you enjoy it.
The game now uses the latest development version of Godot 4.4, this means we now have 2D batching for the UI, pretty funky, in general this probably won't improve GPU performance much but it will improve CPU usage and power consumption.
The song creation dialog has been re-designed, to be more easy to use and more quickly explain the (current) youtube URL requirement.
yt-dlp will now automatically try to update itself on startup, this should lead to me not needing to push updates manually for that anymore. You can also set your own yt-dlp command line arguments now!
I've redesigned the way the game handles rich presence, it now shows more data, I also made it work with Steam!
The PPD downloader has been redesigned, it will now perform and act much better, with useful error messages.
I was thinking about what to do about the recent YouTube download issues, I was thinking of allowing audio and video uploads to the worshkop, but not sure! This update took a bit longer than anticipated for various reasons, particularly my illnesses and my grandpa's surgery, whoops.
See you in 1.0!
[ 2025-01-27 03:35:58 CET ] [ Original post ]
Originally posted to the EIRTeam Patreon Welcome, I told you this one would come quicker! Behold 0.20, the final update of the Early Access period of Project Heartbeat, adding a new note type, some major optimizations, new songs and more!
New content & big stuff
New note type: Rush notes
Rush notes have been added to the game. Similar to ordinary notes, except you have to press them as fast as possible until you hit a charter-defined cap.
New Songs: Divine Luneth & Don't Die on Me
Don't die on me
Two new songs have been charted by mvluna and nikoxtz, with a cast of vocalists, resident PH vtuber Kyuuon and Actually_Sharpie, with artwork from EldrichGamingCorner! [previewyoutube=1rhdU4s-C5k;full][/previewyoutube]
Divine luneth
[previewyoutube=4-MAs9l9xeU;full][/previewyoutube]
The wiki
Partnering with the people over at wiki.gg Project Heartbeat now has a wiki, it has some funky facts about the game and the people that worked on it that I don't think I've ever talked about, most important it will serve as a centralized knowledge base. You can check it out here. Hope you enjoy it.
Performance/Power usage improvements
The game now uses the latest development version of Godot 4.4, this means we now have 2D batching for the UI, pretty funky, in general this probably won't improve GPU performance much but it will improve CPU usage and power consumption.
New song creation dialog
The song creation dialog has been re-designed, to be more easy to use and more quickly explain the (current) youtube URL requirement.
yt-dlp improvements
yt-dlp will now automatically try to update itself on startup, this should lead to me not needing to push updates manually for that anymore. You can also set your own yt-dlp command line arguments now!
Rich presence improvements
I've redesigned the way the game handles rich presence, it now shows more data, I also made it work with Steam!
PPD downloader revamp
The PPD downloader has been redesigned, it will now perform and act much better, with useful error messages.
Other minor changes
- DirectX 12 support has been removed after being too problematic to maintain
- Add a time out system to the control remapping to allow remapping of the same button as the cancel button.
- Updated localization files.
- Add UI tilting with the right stick
- Optimize folder song sorting and make it use the same multi threaded filtering code as the main song list.
- Show a spinner in the song list of a song who's media is in the middle of being downloaded.
- Improved the song creation experience
Fixes
- PH-77: Fix sorting in multiplayer results not working.
- PH-79 and PH-201: Fix video being delayed in multiplayer.
- PH-99: Make editor playtest show correct titles and reset the stats when restarting.
- PH-118: Fix inconsistent visuals for emblem sizes in the pre-game progression window.
- PH-120: Fix some notes lingering around when restarting a song.
- PH-135: Fix some issues with F/F2nd DSC conversion
- PH-143: Fix intro skip activating by just pressing Triangle
- PH-152: Prevent pausing during song fade out.
- PH-153: Fix game crashing when navigating to the latency graph when there's 0 notes.
- PH-156: Fix some skins' accuracy bars not being visible due to a change in 0 width lines in godot 4.x vs 3.x.
- PH-158: Prevent pasted notes from being autoplaced in the editor.
- PH-163: Fix issue that would cause the play and stop buttons to be disabled in the editor when double clicking a song in the chart selector.
- PH-164: Fix lingering sustain loop sound when exiting a test play session in the editor mid-sustain.
- PH-167: Fix game not remembering workshop filter settings.
- PH-169: Fix latency tester softlock.
- PH-172: Fix OOBE not enabling/disabling health system.
- PH-173: Fix subscribed songs not showing up in the song list unless a refresh was forced.
- PH-175 and PH-190: Fix various issues with the new song list.
- PH-177: Fix the keyboard shortcut for toggling the editor's grid not working.
- PH-182: Fix "Pausing at beginning of a song for a few seconds causes video to freeze".
- PH-185: Fix keyboard shortcuts for increasing/decreasing note separation not working properly.
- PH-186: Fix menu wrapping in the sort options menu.
- PH-188: Fix main menu geting stuck when entering and returning the workshop menu in quick succession.
- PH-189: Fix Downloads page saying no downloads are queued even if downloads are in fact queued.
- PH-196: Ensure song list preview doesn't show if we don't have a valid song loaded.
- PH-200: Fix game crashing when someone joins your lobby while picking a song
- PH-202: Fix lobby menu not returning focus to the button containers after accepting an UGC download.
- PH-205: Fix issue where exiting the game while downloading media freezes the game until said media is downloaded.
- PH-206: Fix backing out of some confirmation windows with back button.
- PH-207: Fix switching tabs in resource packs menu not highlighting items properly.
- PH-210: Fix song search failing to return focus to song list when canceling out.
- PH-211: Fix tutorial screen page1 image scaling mode.
- PH-212: Fix being able to get stuck in the resource packs options section.
- PH-213: Fix game not recognizing charts with non.finite audio loudness value.
- PH-214: Fix attempting to leave the editor with unsaved changes graying out the save buttons.
- PH-217: Fix various issues with the clear bar not showing lines properly.
- PH-218: Fix being able to switch tabs in the pre-game screen when adjusting the "Timing Window" modifier's window.
- PH-219: Fix pre game options section clipping issues.
- PH-220: Fix visualizer not being visible in the editor.
- PH-223: Fix sustains not updating the potential score correctly.
- PH-224: Fix restarting a song breaking the score scrolling effect.
- PH-226: Fix some weird interactions with slide chains in the editor.
- PH-227: Fix playing a chart breaking note type switching using the up and down key shortcuts.
- PH-228: Fix timeline snap geting enabled by default, even if it was previously disabled.
- PH-229: Fix a script error caused by creating a slide chain by selecting an area and pressing the slide button.
- PH-230: Fix sort indicator in Free Play menu.
- PH-231: Fix song menu elements being clickable when sort/filter popup is up
- PH-232: Fix clear bar issues caused by multi slides.
- PH-240: Fix workshop romanized titles being cut-off.
- PH-241: Fix various issues with f2nd importer.
- PH-245: Fix setting some font property values on some UI components in the skin editor
Future
I was thinking about what to do about the recent YouTube download issues, I was thinking of allowing audio and video uploads to the worshkop, but not sure! This update took a bit longer than anticipated for various reasons, particularly my illnesses and my grandpa's surgery, whoops.
See you in 1.0!
[ 2025-01-27 03:35:58 CET ] [ Original post ]
Project Heartbeat
EIRTeam
Developer
EIRTeam
Publisher
2020-03-26
Release
Game News Posts:
69
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Very Positive
(315 reviews)
Project Heartbeat is a cute community-driven rhythm game inspired by titles such as Clone Hero and Project Diva, featuring music from top artists of the Eurobeat genre made popular by the Initial D anime and manga.
Features
- Hit notes to build up your combo and your score.
- Compete for official song leaderboards.
- Create and share your own charts!
- Play against your friends with the multiplayer mode.
- Play with the five included songs from top artists of the Eurobeat genre.
- Complete Steam Workshop support.
- Challenge yourself with the higher difficulty songs.
MINIMAL SETUP
- OS: A distribution that supports Steam
- Processor: Dual core CPUMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: A GPU that has OpenGL 3.3 or Vulkan support
- Storage: 1 GB available space
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