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Steam Spring Sale now on! |
Steam Spring Sale now on! Get Westmark Manor, a mind-bending survival horror game with a heavy focus on solving puzzles and exploration, inspired by the formidable H.P. Lovecraft. at 30% off while it lasts!
https://store.steampowered.com/app/1158970/Westmark_Manor/
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[ 2024-03-14 20:55:09 CET ] [ Original post ] |
Seasons Greetings everyone! |
Seasons Greetings everyone!
What's better than Christmas? Why a Lovecraftian inspired Christmas of course!
The Steam Winter Sale is now on and Westmark Manor is reduced by 50% until January 4th.
We hope you have a very Merry Christmas, and a safe and Happy New Year!
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[ 2023-12-21 19:20:04 CET ] [ Original post ] |
30% off Westmark Manor in the Steam Autumn Sale |
The darkest corners of the Mansion await you. Do you dare?
For 1 week, get 30% off Westmark Manor and take a journey into the occult, a mind-bending survival horror game, with a heavy focus on solving puzzles and exploration, inspired by the formidable H.P. Lovecraft.
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[ 2023-11-21 19:02:52 CET ] [ Original post ] |
Are you ready to scream? |
Are you ready to scream?
Steam Scream The Revenge sale starts today and Westmark Manor has been slashed by 50%, grab your copy now if you dare to step into the darkest corners of the Mansion in this mind-bending survival horror game, with a heavy focus on solving puzzles and exploration, inspired by the formidable H.P. Lovecraft.
https://store.steampowered.com/app/1158970/Westmark_Manor/
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[ 2023-10-26 19:37:25 CET ] [ Original post ] |
50% off in the Steam Lovecraftian sale |
Inspired by H.P. Lovecraft, Westmark Manor is a mind-bending occult survival horror game experience that takes you through the unknown. Explore the depths of the mansion, discover ancient secrets, solve puzzles, & unravel mysteries, some of which you may find were best left alone..
https://store.steampowered.com/app/1158970/Westmark_Manor/
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[ 2023-04-06 19:23:52 CET ] [ Original post ] |
Spring into action with Westmark Manor at 30% off in the Steam Spring Sale! |
The Steam Spring Sale starts now until 23rd March with Westmark Manor at 30% off!
Get ready to make your way through the volumes of corridors and rooms inside the mansion, and the darkness of the grounds outside, uncovering secrets and solving clues to reveal answers that will let you continue your journey.
Face your fears to uncover the terrifying secrets held within. It will not give them up willingly though, it will test your worth with mysteries to solve, and push your sanity to the edge of madness, or maybe, beyond...
Are you ready?...
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[ 2023-03-16 19:13:10 CET ] [ Original post ] |
30% off in the Steam Autumn Sale |
Leaves are not the only thing falling this Autumn!
The price of Westmark Manor has fallen by 30% in the Steam Autumn sale!
Journey into the occult, in this mind-bending survival horror game, with a heavy focus on solving puzzles and exploration, inspired by the formidable H.P. Lovecraft
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[ 2022-11-22 19:47:01 CET ] [ Original post ] |
It's time to get spooky with 50% off! |
Things don't just go bump in the night in the Steam Scream Fest, Westmark Manor has a juicy 50% bumped off for the sale!
What lurks in the darkest corners of the mansion? Are you brave enough to find out?
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[ 2022-10-25 21:28:22 CET ] [ Original post ] |
30% off for 1 week only! |
Want to find out what lurks in the darkest corners of the mansion?
For 1 week, get 30% off Westmark Manor and take a journey into the occult, a mind-bending survival horror game, with a heavy focus on solving puzzles and exploration, inspired by the formidable H.P. Lovecraft.
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[ 2022-08-22 20:06:53 CET ] [ Original post ] |
40% off Westmark Manor in the Summer Sale! |
Step into the dark side if you dare, with 40% off Westmark Manor in the Summer Sale!
What lurks in the darkest corners of the mansion? Westmark Manor is a journey into the occult, a mind-bending survival horror game, with a heavy focus on solving puzzles and exploration, inspired by the formidable H.P. Lovecraft.
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[ 2022-06-23 23:57:40 CET ] [ Original post ] |
Valentines day is all about the love |
Valentines day is all about the love
So, what do you give Lovecraftian fans on Valentines? Why, a permanent price reduction on Westmark Manor of course!
Sanity not included!
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[ 2022-02-14 10:02:38 CET ] [ Original post ] |
50% off Westmark Manor in the Halloween Sale! |
Trick or Treat!
If you haven't experienced the creepyliciousness of our Lovecraftian inspired Westmark Manor yet, then a ghoulishly tempting 50% off in the Steam Halloween Sale might tempt you
https://store.steampowered.com/app/1158970/Westmark_Manor/
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[ 2021-10-28 22:33:28 CET ] [ Original post ] |
Trick or Treat! |
Trick or Treat!
Last chance for you to snag the Pumpkin King achievement this year!
Whole month of spooky October we will be celebrating the greatest time of the year and hope you join us in exploring the Halloween themed corridors of the manor!
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[ 2021-10-04 01:01:01 CET ] [ Original post ] |
Patch notes 11 August 2021 |
Today sees a patch to address the following:
* Changed the way the inventory works so that you are able to map keys for personal preference.
[h3]Please update the game to receive these changes[/h3]
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[ 2021-08-11 15:50:42 CET ] [ Original post ] |
Patch notes 4th June 2021 |
Today sees a patch to address the following:
Rectified the following issues:
- Enlightened Achievement issues are gone.
- Missing dagger issue is fixed.
- Translation issues in various places fixed (including controller, and items in the world)
- Devotee lock in grand library is fixed
[h3]Please update the game to receive these changes[/h3]
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[ 2021-06-04 16:29:39 CET ] [ Original post ] |
Patch notes 24th May 2021 |
Today sees a patch to address the following:
Rectified the following issues:
* Intro subtitles fixed
* Bumpers left duplicate changed so we have a right one now
* Enlightened achievement fixed (you will need a specific set of notes in order to get the achievement and this you can get on every run of the game)
* Blank notes when pressing N is fixed
[h3]Please update the game to receive these changes[/h3]
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[ 2021-05-24 10:04:45 CET ] [ Original post ] |
Patch notes 9th February 2021 |
Today sees a patch to address the following:
Rectified the following issues:
* All controllers are now recognised.
* The chest in the start room now properly shows the correct camera again.
* The axe on blockades no longer slows down when slow effect is on.
* Bane of speed is no longer permanent.
* Enlightened achievement now only counts notes that drop randomly.
[h3]Please update the game to receive these changes[/h3]
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[ 2021-02-09 16:13:44 CET ] [ Original post ] |
Patch notes 24th November 2020 |
Today sees a patch to address the following:
Rectified the following issue:
* Rectified the issue of being unable to leave the Library
[h3]Please update the game to receive this change[/h3]
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[ 2020-11-24 10:25:22 CET ] [ Original post ] |
Patch notes 12th November 2020 |
Today sees a patch to address the following:
Rectified the following issues:
* Fixed black screen issue
* Revive issues are solved
* Lantern issues fixed
[h3]Please update the game to receive these changes[/h3]
We also wanted to say a big thank you to all of you that reported issues to us and took the time to try and provide as much information as possible!
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[ 2020-11-12 14:50:41 CET ] [ Original post ] |
Patch notes 5th November 2020 |
Today sees a patch to address the following:
- Bug fix: interacting with objects in the house should no longer freeze the game
- Bug fix: lantern should no longer disappear on load
- Trick or Treat Halloween update is still available to play
- Minor stability fixes
[h3]Please update the game to receive these changes[/h3]
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[ 2020-11-05 13:43:24 CET ] [ Original post ] |
Good news, guys and ghouls! Westmark Manor in Steam's Halloween sale 35% off! |
Not only do we have a juicy 35% off for you in the Steam Halloween sale, but the new FREE Halloween Trick or Treat mode is active!
* Candy can be collected (60 in total).
* You can add candy to the bowl and see its effect and once it hits bottom, the gate opens.
unlockable pumpkin head lantern in the full game
* A spooky mood/atmosphere
* More puzzles
* A special Halloween achievement added for limited time only, be quick because just like a spook, the possibility to get it will disappear soon!
[previewyoutube=q6f9ag712es;leftthumb][/previewyoutube]
Other news
* Walking speed has been tweaked.
* Wood is now an infinite amount.
* Rectified the small coffer in Father's bedroom does not ask for the correct key if you do not have it already in your inventory.
Please update the game to receive these changes.
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[ 2020-10-29 17:59:38 CET ] [ Original post ] |
Lovecraftian Halloween! |
"It wouldn't be a truly Lovecraftian Halloween without a classic Lovecraft meme. Btw, death or insanity are obviously your only options should you fail to add Westmark Manor to your Steam wish list.
Westmark Manor on Steam https://bit.ly/2xYAje8"
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[ 2020-10-24 14:00:47 CET ] [ Original post ] |
The countdown begins! |
Just one week to go until Westmark Manor treats us to a Halloween update! A new achievement and a unique new tool are up for grabs, who's excited?
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[ 2020-10-22 12:46:25 CET ] [ Original post ] |
Halloween update is getting closer! |
Have you added Westmark Manor to your Steam wish list yet? A special Halloween update is coming soon, so go carpe that diem!
Experience Westmark Manor on Steam now https://store.steampowered.com/app/1158970/Westmark_Manor/
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[ 2020-10-18 14:00:48 CET ] [ Original post ] |
Halloween update is coming soon! |
The Westmark Manor Halloween update is coming soon, and even includes a unique Halloween Steam achievement you can earn for a LIMITED SPOOKY TIME ONLY!
Not only that, but this update lets you unlock a unique Jack-o-Lantern to use in the main game, replacing your regular lamp! It even needs fewer consumables to run it.
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[ 2020-10-12 15:00:09 CET ] [ Original post ] |
Pumpkins aren't just good for pies! |
Light it up! Westmark Manor's Halloween update lets you unlock a unique Jack-o-Lantern to use in the main game, replacing your regular lamp! It even needs fewer consumables to run it.
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[ 2020-10-10 12:18:28 CET ] [ Original post ] |
Halloween update is nigh! |
A special Halloween-themed update is coming to Westmark Manor at the end of this month. Free for existing players, and no extra cost for new buyers. Who's up for a scare?
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[ 2020-10-09 12:31:13 CET ] [ Original post ] |
Knock Knock! |
[h3]Will you open your door to whoever or whatever might come knocking this Halloween?[/h3]
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[ 2020-10-05 13:06:27 CET ] [ Original post ] |
Spooky times ahead! |
The team at Westmark Manor are working on something spooky now that we're in October. Stay tuned for more info!
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[ 2020-10-01 13:46:55 CET ] [ Original post ] |
Patch notes 15th September 2020 |
Today sees a patch to address the following:
* We've changed so your lantern doesn't take inventory space and it is always equipped. You only need to press F to turn it on and off.
* Rectified the issue with locking/unlocking the Chest on the second floor entrance hall.
* Rectified the failstate with the room to attic puzzle is fixed which created problems for players that tried out the puzzle and failed, and couldn't retry.
* Rectified the curse that blurs the map makes you unable to use crafting.
* Achievement renamed to Distinguished transcriptionist.
[h3]Please update the game to receive these changes[/h3]
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[ 2020-09-15 18:49:25 CET ] [ Original post ] |
Patch notes 15th July 2020 |
Today sees a patch to address the following:
* Rectified critical issue with items when they are full
* Rectified inner garden is now traversable when solved
* Wilhelm will only be there once now
* Corrected Russian translation in Old Recipe
[h3]Please update the game to receive these changes[/h3]
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[ 2020-07-15 13:23:16 CET ] [ Original post ] |
Patch notes 14th July 2020 |
Today sees a patch to address the following:
* New storage quality of life changes so you have 2 more rows of slots and the same functionality as the inventory in storage (meaning you can use, * combine, consume and so on within the storage menu).
* Pickup notification menu now has information about the item you are about to pick up.
* Fixed misplaced language translations.
* Tweaked some out of bounds pickup icons in some rooms.
* Inventory full will show what item it wont pickup.
* Rectified spawn items from resetting.
* Inventory now has a confirm delete prompt.
* Duplicate effigy books removed
* Achievements are fixed for GOG in preparation for release.
* Camera sticking issues should be fixed.
* Iron maiden is now solved so that when activated so you can't go through it again.
* Rectified study hall bookshelf bug sometimes causing a partial game freeze.
* White highlight on items in pickup is fixed.
[h3]Please update the game to receive these changes[/h3]
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[ 2020-07-14 13:54:19 CET ] [ Original post ] |
Patch notes 6th July 2020 |
Today sees a small patch to address the following:
* Added a slight delay before you can buy from the trader.
* Inventory now works on the first opening.
* Some puzzle icons are now disappearing as they should.
* Alchemy in the basement is changed so you can't get the crafting kit there.
* Boiler room puzzle fixed so camera doesn't lock.
* Fixed collision issue in some corridors.
[h3]Please update the game to receive these changes[/h3]
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[ 2020-07-06 20:27:26 CET ] [ Original post ] |
Patch notes 3rd July 2020 |
Today sees a small patch to address the following:
* Rectified chest on second floor entrance hall causing movement issues.
* Rectified some spelling mistakes.
* Trader Header is fixed in other languages.
* Rectified subtitle in Ritual room.
* Clock in the library is fixed so it no longer gives infinite sanity points.
* Rectified Taurus room sticking issue when scare is triggered.
* Rectified issue in the garden with the camera sticking in a certain position.
* Rectified in the study that the bookshelf did not always trigger with the book.
* Map tweaks so puzzle icon disappears.
* Iron maiden works more than once now.
[h3]Please update the game to receive these changes[/h3]
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[ 2020-07-03 21:33:55 CET ] [ Original post ] |
HOTFIX Patch Notes 30th June 2020 |
Today sees a HOTFIX patch to address the following:
* Rectified items that were incorrectly showing as trinkets that shouldn't be.
* Rectified skeleton key issues when having two or more.
* Rectified that skeleton key warns when inventory is full.
* Rectified key assembly bug outside of Void room.
* Rectified Void camera bug.
* Attic puzzle issue fixed with the plate that is missing.
* Attic boxes are now super heavy so you need an axe.
* Storage room box removed so you can access the hatch without needing a box.
* Movement bug is solved when placing the plate in the corridor before the Zodiac room.
* Rectified basement blackness bug.
* Botanical book now can't be placed before identifying it.
* Rectified Maze issue with leaving with a strange angle stuck.
* The mechanical number puzzle is aligned now in basement
[h3]Please update the game to receive these changes[/h3]
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[ 2020-06-30 16:39:37 CET ] [ Original post ] |
Patch notes 29th June 2020 |
Today sees a large patch to address the following:
* Recipes don't need identification.
* Map info (sidebar) is no longer out of bounds.
* Devotees position tweaks.
* Emptying the crimson flask not giving an empty one should no longer happen.
* Note popup should pop up in inventory in all cases.
* Casket, reliquary and sunkey requests are now displayed when you have the required key.
* Rectified getting stuck in the Basement hall by the alchemy room.
* Oil in the library can now be picked up.
* Memory room triggers have been tweaked.
* Iron maiden has no darkness any more.
* Venerable coins now stack.
* Rectified small bookshelf missing animation.
* Devotees will now work smoothly.
* Rectified some spelling mistakes.
* Skull now stays in the kitchen after the puzzle fix.
* Rectified the subtitle in the attic.
* Fixed the bench in the garden.
* Some passages in the basement tweaked.
* Flies have sound now in all places.
* Outside sound mixing fixed.
* Added GOG Galaxy manager in preparation for release.
* Crafting now auto completes.
* Water flask will not disappear after using it.
* Should not get stuck by the entrance at the Garden any more.
* Achievements fixed.
* Note list is now scroll-able.
* Box in the father's bedroom now doesn't require another key to take items from it.
* Elizabeth t-pose when entering the attic the second time is fixed.
* Rectified being stuck at the door in the void room.
* Kheba in the void room is there the second time you enter.
* Rectified the collision in the boat in the void room.
* Dialogue won't trigger more than once after Wilhelm in the cemetery.
* Rectified Benjamin gravestone collision.
* Crafting assembly is now automatic
* Rectified reported issue - I had a crown relic that would drain sanity when running. I discarded it, but my sanity continued running out.
* When using the crafting kit in the basement to make trinkets, it's done a couple weird things:
One of them is that it'll remove the wrong objects from the inventory (favours keys and tea over trinkets for some reason) and sometimes all you can see is a white rectangle in the place of the item when placing it in the crafting kit. This only happens with trinkets. (Fixed)
* Rectified blank images in crafting.
* Kheba is no longer popping in when revealed in void.
* Seal breaker relic is now called Curse Immunity
* Rectified that the revive window is still visible after you pick revive and respawned.
* Rectified the pause menu didnt work when the popup note is up on screen.
* GOG Achievements are in, in preparation for release.
* Sounds when picking up empty items are removed.
* Clocks rewind time that affect your darkness sensitivity.
* Overhauled rank/score system!
* Crafting list is scrollable.
[h3]Please update the game to receive these changes[/h3]
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[ 2020-06-29 18:40:17 CET ] [ Original post ] |
Patch notes 23rd June 2020 |
Today sees a patch to address the following:
* Fixed some strange things happening in some rooms
* Waterflask will not disappear on use
* Small tweaks to subtitles
* Fixed chest bug with sunkeys
* Cageroom inventory issue fixed
* Relic item amount tweaked
[h3]Please update the game to receive these changes[/h3]
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[ 2020-06-23 19:55:47 CET ] [ Original post ] |
Patch notes 22nd June 2020 |
Today sees a patch to address the following:
* Added the following changes to the settings menu:
- Key bindings
- Graphic settings
- Gamma slider
- Post processing
- Sounds
* Stability issues fixed for hardware with lower performance graphics cards.
* Rectified various translation issues.
* Rectified clipping header (in French) on pop up notes.
* Improved input widget performance.
* Translations completed for all settings fields.
* Subtitles re-timed so its easier to read in all available languages.
* Rectified an issue where some languages were mixed up.
* Spawn item notifications are translated.
* Objects that have no more items can be interacted with over and over, is now fixed.
* Settings are saved on restart
* Stack size for certain items are larger now
* Note popups with text and image should now only display image or only text when swapping.
* Button prompts removed on dialogues except for the one in the dialogue box
* Rectified issue with the Chessboard in the Lounge.
* Inner garden can now be exited, and should no longer get stuck in place when entering.
* Boiler puzzle gives 2 sigils instead
* We have solved a critical issue that caused some players to experience puzzles automatically solving, for example, the Lounge chess puzzle. We would recommend starting a new game if you experienced this to avoid any potential future disruption to your game.
[h3]Please update the game to receive these changes[/h3]
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[ 2020-06-22 15:36:54 CET ] [ Original post ] |
Patch notes 20th June 2020 |
Today sees a small patch to address the following:
* Rectified notes clipping in the scrolling area
* Rectified images not being displayed correctly
* Rectified collision issues in Lounge_B
* Rectified mixed up translations
[h3]Please update the game to receive these changes[/h3]
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[ 2020-06-20 14:28:49 CET ] [ Original post ] |
Patch Notes 19th June 2020 |
Today sees an update to the following items
* Green Ring item text in the trader menu is missing . at the end (:D).
* Rectified the attic monologue triggering when re-entering the attic after completing the puzzle.
* When pouring water in the fireplace you now get a water bottle back (not an empty flask).
* Rectified the Psychology final screen text had no French translation.
* Rectified falling down from the stairs in basement_hall_C getting stuck between the 2 barrels.
* Vertical items had "Your inventory is full, try again when you have space" replaced text with "This item won't fit in the inventory."
* Rectified controller in loading screen has no translation.
* Missing A button on controller in Psychology test.
* Rectified critical bug in the basement after placing the ritual mask, you were not able to get back out if you entered.
* Popup notes that contain text and image are shown together. Now you can swap between note and image.
* Danger spawn items have no icons the map any more.
* Rectified that when you die on the spikes, the hurt animation overrides the death animation.
* Pop up notes should not have (Select input widget).
* Select and close input widget has sorted when to show and when not to show.
* Poem room has issues with missing pillars and other things in the end of the room (as if its solved).
* Implemented the trader has more chance to have lantern oil and other needed items.
* Costs for items have been tweaked.
* Rectified you could interact with the chess board as many times as you want, breaking the game and getting infinite sigils.
* Knights don't give sanity points forever any longer.
* Rectified when you interact with the boiler in the basement before doing the valves and the wood, the prompt disappeared. - So if you leave the room and come back, the bars are already down.
* Boiler takes wood and has a timer on it.
* Buffs have timers on them as well.
* Added health item in one corridor.
* Rectified note popup issue.
* Rectified Russian translation issue on artifacts.
* Missing subtitle added.
* Notes that pop up should now scroll.
[h3]Please update the game to receive these changes[/h3]
Have a great weekend everyone, and don't get lost in the dark! Well, not "too" lost anyway
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[ 2020-06-19 20:51:36 CET ] [ Original post ] |
Westmark Manor: OUT NOW on Steam! |
Welcome to Westmark Manor
[h3]Available now on Steam[/h3]
What lurks in the darkest corners of the mansion?
Face your fears to uncover the terrifying secrets held within. It will not give them up willingly though, it will test your worth with mysteries to solve, and push your sanity to the edge of madness, or maybe, beyond... Taunting you, testing you...
You will need all your wits and bravery to face the darkness and the terrors it holds, whilst trying to stay alive. Only the esoteric few will succeed.
Do you have what it takes?
[h3]Watch the release trailer here:[/h3]
[previewyoutube=oFgxGiNj86A;full][/previewyoutube]
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[ 2020-06-18 17:35:25 CET ] [ Original post ] |
Final Trailer + Release Date for Westmark Manor |
Hi all,
We have some wonderful news to share with you!
Our final trailer for Westmark Manor is out and so is the release date.
[h2]THE GATES TO THE MANOR OPEN ON THE 18TH OF JUNE[/h2]
Put it in your calendar steamhappy
Watch the trailer here:
[previewyoutube=7GveLqS4yfQ;leftthumb][/previewyoutube]
Journey into the occult as Theodore Westmark. Solve Mind-bending puzzles and unfold the mystery of Westmark Manor in a nightmarish top-down horror adveenture.
We'll see you in the manor soon!
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[ 2020-05-18 13:39:57 CET ] [ Original post ] |