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Heya railroad workers!
Alright, time for update number two. It's a smaller one but it comes with two frequently requested featuers - new languages and savegames:
Languages are pretty self-explanatory (and featured in another post), but let me say a couple of words about savegames: We know they are a controversial feature because on one hand, they allow inexperienced players to progress faster, but on the other hand it might take away from the roguelike core of Unrailed.
We decided to tackle this problem in two parts:
Part one allows you save and quit at each train station and continue if you return - but there is still permadeath - if you crash you have to begin from scratch. This is just a convenience feature for people that want to split their sessions into parts.
Part two enables players to progress in the game without having to restart from the beginning if they crash. Here the first station in each new biome acts as a checkpoint. This means you'll still have to work quite a bit for each checkpoint, but allows you to learn quicker from your mistakes. However, games with checkpoints activated are not shown on the online leaderboards.
As always, if you have feedback or even already an idea how we could improve our save-system-approach come by our Discord server.
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