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Devlog: Spears, Dual Wielding A New Playable Character


Hello everyone! In todays devlog well give you a quick overview of some major additions of the Bolt Thrower content update, which will be released in just a couple more days - on June 2. In the previous devlog weve already introduced crossbows. Now its time for the second new weapon type:

SPEARS




Spears are two handed weapons. They have fairly average base damage, but they compensate for it with high Armor Penetration and Accuracy. Other than the spears themselves, this skill tree also includes halberds. At the moment they deal two damage types at the same time, Piercing and Slashing, but in the future well probably expand on this mechanic. While other weapon skill trees focus on dealing damage or mobility, the spears are best explained with a single word control. One of their main mechanics is Immobilization. Offensive spear Skills have 2 tiles reach, so immobilization allows you to keep your opponent at a relatively safe distance, weakening them with precise strikes as they try to approach.

Active Abilities


  • Nail Down a strike to the legs. If the enemy is adjacent, deals bonus damage with a chance to Knock them back. If they are a tile away, deals bonus Bodypart Damage with a chance to Immobilize.
  • Impaling Lunge hits two tiles in a line with extra Bodypart Damage, Armor Penetration, and Bleed Chance. If the affected target is Immobilized, these bonuses are doubled.
  • Maneuver moves you to an adjacent tile, decreasing Active Cooldowns for spear Skills by 1 for each enemy within an area. After that grants an effect which decreases Damage Taken and increases Block and Crit Chances. This effect gets extra stacks to its strength for each Cooldown it reduces.
  • Pikemans Stance is a stance-based Skill which gradually raises Knockback, Immobilization, and Bleed chances, while also granting bonus Damage. Its worth mentioning that stance mechanics were changed more details in the patch notes on June 2.
  • Determination delivers a free hit with extra Bleed Chance to each enemy who steps on an adjacent tile during next turn.

Passive Abilities


  • Stay Back! when enemies step on adjacent tiles, they receive a penalty to Piercing Resistance for 1 turn. This passive also gives you a chance to trigger Impaling Lunge on basic attacks.
  • Precise Hits grants bonus Immobilization Chance to your strikes. Attacks against Immobilized targets have bonus Accuracy, Bodypart Damage, and Bleed Chance.
  • One at a Time! grants bonus Damage and Block Power for each adjacent enemy.
  • No Retreat staying put on the same tile grants a stacking bonus to Block and Crit Chances, as well as reduces Cooldowns Duration. Moving to a different tile resets the bonus.
  • Wounding Spearhead spear crits deal extra Damage based on the targets current Health. The higher it is, the higher the Damage.

DUAL WIELDING



Another new skill tree being added with the Bolt Thrower update, its meant to fully develop dual-wielding playstyle. The skill trees main mechanic is Hands Efficiency. It acts as a resource of sorts: certain Skills and circumstances temporarily increase it, while others decrease. This makes the gameplay as a berserker more strategic, since youll need to skillfully juggle your abilities to maintain high damage output.

Active Abilities


  • Flurry of Blows delivers two dual attacks with decreased Hands Efficiency.
  • Enough for Everyone performs a strike which marks the enemy with a special effect - each time you attack a different target, youll deliver a strike to the marked enemy as well. Each instance of this effect increases Hands Efficiency.
  • Deflect is a powerful defensive Skill. For 1 turn it raises your Block Chance to 100% and grants extra Block Power, but reduces Hands Efficiency for the next 2 turns as a trade-off.
  • Concentration is a stance-based Skill which gradually raises Hands Efficiency, Accuracy, while lowering Fumble Chance.
  • Whirlwind delivers a strike to an enemy, switches places with them, and then does the same maneuver with another adjacent target until there are no nearby enemies who didnt take a hit. Each Whirlwind strike slightly decreases Hands Efficiency, so its best used when this stat is high enough.

Passive abilities


  • Berserk Tradition grants bonus Hands Efficiency, Dodge and Crit Chances, as well as Crit Efficiency for each armor slot which doesnt grant you Protection (with the exception of belts, jewelry, and cloaks).
  • Dying Fervor greatly boosts Hands Efficiency when your Health drops below 50%.
  • More Blood! this passive instantly replenishes Flurry of Blows Cooldown if it manages to kill its target, while also increasing Hands Efficiency for a few turns.
  • Unstoppable if an enemy affected with Enough for Everyone dies, this effect is transferred to a random nearby target.
  • Dual Wielding Training Skill usage grants bonus Hands Efficiency for the next turn. Doubles the bonus if both equipped weapons are of the same type. Additionally, using weapon Skills also performs an off-hand attack.

NEW CHARACTER



Weve added a fifth playable character to the game Velmir, who hails from distant Skadia. "In Skadia the most grievous offences must be paid for in blood. When Velmir learned about his brother's treacherous murder at the hands of a man named Draan, he abandoned his life as a seafaring merchant without hesitation to personally make sure the justice is served. For a few years Velmir had been tracking the murderer, who at first went into hiding in Skadia, then fled to foreign lands. Eventually, the chase had brought them both to Aldor. Draan surrounded himself with bodyguards and attempted to lie low in one of the cities, but Velmir managed to hunt him down nevertheless. The bodyguards just delayed the inevitable - the reprisal was swift and violent. Once the blood feud had been settled, Velmir realized that his life was now void of purpose - after everything which had transpired, returning to his old trade wasn't an option, nor did he actually want to. After long consideration, he decided to stay in Aldor and became a bounty hunter, so that he could continue following trails and bringing vengeance over and over again." Velmirs unique trait is To Each Their Own: when Velmir is attacked, he gains bonus Accuracy, while the attacker is applied with extra Damage Taken for the next few turns. Velmirs starting Affinities are Maces, Spears, Ranged Weapons, Athletics and Combat Mastery, making his early build paths quite varied. ======= Thats it for now the rest of the changes will be detailed in the patch notes to the update. See you in a couple days!


[ 2020-05-31 16:45:12 CET ] [ Original post ]

Stoneshard
Ink Stains Games Developer
HypeTrain Digital Publisher
2020-02-06 Release
Game News Posts: 149
🎹🖱️Keyboard + Mouse
Mostly Positive (26119 reviews)
Public Linux Depots:
  • Stoneshard Linux [245.94 M]


Stoneshard is a challenging turn-based RPG set in an open world. Experience the unforgiving life of a medieval mercenary: travel across the war-torn kingdom, fulfill contracts, fight, mend your wounds and develop your character without any restrictions.

EXPLORE THE RAVAGED LANDS



  • Open World
    War always leaves its mark: villages lie in ruins, dungeons are infested with monsters and old roads are abandoned. Travel across Aldor and learn more about its past.
  • Economy
    The wartime economy is ruthless, but it also presents many opportunities: fulfill contracts, hunt for treasure, trade in a variety of goods and travel the land to earn your fortune.

CHOOSE YOUR PATH



  • Character Development
    Experiment with 100+ abilities and 200+ equipment pieces without any class or level restrictions. Create your very own playstyle!
  • Enemy Variety
    Take part in intense battles against numerous factions. Brigands, abominable cults, the undead - all of them require a unique approach.
  • Tactical Battles
    There is no hand-holding. Only the thoughtful ones shall prevail - plan a few turns ahead, adapt to your surroundings and fully utilize your character’s strengths.

SURVIVE AGAINST THE ODDS



  • Health System
    Master the simple but deep health system: cauterize bleeding wounds, relieve pain with alcohol and drugs, practice bloodletting and heal your maladies with various concoctions.
  • Psyche
    Different in-game situations have a distinct influence on your character’s mental condition. High morale may turn the tide in your favor when fighting even the most hopeless of battles, while low sanity brings panic attacks and paranoia.
  • Permadeath
    Do you like risk? Then try out the Ironman mode, where every decision is irreversible and your character dies once and for all.

PLANNED UPDATES



  • New Content
    New settlements, including three majestic cities. New enemy factions: the mysterious Deep Dwellers and the ruthless Hive. Even more activities, equipment, enemies and abilities.
  • Caravan
    Gather your caravan: upgrade it, find new routes and recruit followers - their skills and abilities will surely come in handy. Feeling tired? Return to your camp to hear fresh stories or just rest by the fire.
  • Devotion
    Devote yourself to one of the aspects of the enigmatic deity. But remember: every blessing has
    its price. Are you ready to make a pact?
  • Campaign
    To solve the mystery of the Stoneshards, you’ll have to visit dozens of exciting locations, make decisions with long-lasting consequences and slay a number of ferocious bosses.
  • Alchemy & Cooking
    Discover new recipes and experiment with potions and dishes by combining different ingredients.

MINIMAL SETUP
  • OS: Ubuntu 18.04.2
  • Processor: Intel Core 2 Duo E6320 or equivalentMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: GeForce 7600 512 Mb or equivalent
  • Storage: 500 MB available space
RECOMMENDED SETUP
  • OS: Ubuntu 18.04.2
  • Processor: Intel Core 2 Duo E6320 or equivalentMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: GeForce 7600 512 Mb or equivalent
  • Storage: 500 MB available space
GAMEBILLET

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GAMERSGATE

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