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Devlog: Throwing System


Hello everyone! In this devlog well tell you about a new, previously unannounced mechanic, which will be added with the Content Update II, planned for this December. This mechanic is... Throwing items! Initially, we didnt plan to add this feature during this stage in development, however it ended up necessary for the implementation of certain new consumables, so we had to adjust on the fly. So how does it work and what can you do with it?
For the most part, throwing is used for dealing extra damage to enemies. Its worth mentioning that any item in the game can be thrown. The resulting distance, the amount and type of damage depend on a thrown items weight and material. For instance, if you lob heavy stuff such as moose antlers at someones head, youll deal heavy damage as long as they are not too far away. A pine cone, on the other hand, is only good for attracting attention. Additionally, certain items have unique properties:

  • By throwing a potion at your enemy, you can apply its effect for a quarter of its base duration.
  • Clay and glass items shatter into pieces, dealing piercing damage.
  • Breaking a bottle of alcohol or oil on an enemy greatly increases their flammability. On top of that, foul liquids getting into their eyes will make it hard to concentrate on combat...
  • Highly flammable items (made from cloth or paper) will burn in fire. Pyromancers, watch your flames!
  • A heavy enough item can trigger a claw trap or a pressure plate.
  • The amount of noise generated by a thrown item depends on its weight and material. The sound of breaking glass will attract much more attention than a tumbling acorn.
  • Its no easy task to restore a thrown tomato to its original form. Only throw tomatoes you dont need!
  • The same holds true for ale mugs - its hard to throw them without spilling their contents.
  • And so on...

Weapons



Weapon-throwing is a completely different thing. Instead of weight and material, it takes a different factor into account - a weapon balance, which combines item weight and its aerodynamic properties. The better the balance, the further and more precise a throw will be, and the more damage it will deal upon connecting. Most daggers and light axes can be easily thrown, offering you a significant edge in combat. Certain spears (not halberds) are slightly worse in this regard. When it comes to swords, maces, and two-handed weapons, they dont fly far, and they dont deal significant damage, as these weapon types arent well-suited for throwing. Its also not always a good idea to overuse this mechanic even with a suitable weapon - doing so will quickly drain its durability.
Naturally, your character stats are factored in as well: the damage for throwing any item is influenced by Perception, Strength, and Agility, the distance is decided by Strength, and the hit chance (including the Crit Hit chance) depends on Perception and Agility. Keep in mind that throwing is meant to be only a supplementary combat mechanic and not a play style, so we dont plan on introducing a dedicated skill tree for it. Its unlikely that youll be able to beat the game by throwing axes and daggers, although you can still give it a try. Thats all for now. Stay tuned for future devlogs - we still have a few more surprises up our sleeve!


[ 2020-11-15 20:04:01 CET ] [ Original post ]



Stoneshard
Ink Stains Games
  • Developer

  • HypeTrain Digital
  • Publisher

  • 2020-02-06
  • Release

  • Indie Strategy RPG Singleplayer EA
  • Tags

  • Game News Posts 142  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Mostly Positive

    (25515 reviews)


  • Review Score

  • http://stoneshard.com/
  • Website

  • https://store.steampowered.com/app/625960 
  • Steam Store



  • Stoneshard Linux [245.94 M]

  • Public Linux depots



  • Stoneshard is a challenging turn-based RPG set in an open world. Experience the unforgiving life of a medieval mercenary: travel across the war-torn kingdom, fulfill contracts, fight, mend your wounds and develop your character without any restrictions.

    EXPLORE THE RAVAGED LANDS



    • Open World
      War always leaves its mark: villages lie in ruins, dungeons are infested with monsters and old roads are abandoned. Travel across Aldor and learn more about its past.
    • Economy
      The wartime economy is ruthless, but it also presents many opportunities: fulfill contracts, hunt for treasure, trade in a variety of goods and travel the land to earn your fortune.

    CHOOSE YOUR PATH



    • Character Development
      Experiment with 100+ abilities and 200+ equipment pieces without any class or level restrictions. Create your very own playstyle!
    • Enemy Variety
      Take part in intense battles against numerous factions. Brigands, abominable cults, the undead - all of them require a unique approach.
    • Tactical Battles
      There is no hand-holding. Only the thoughtful ones shall prevail - plan a few turns ahead, adapt to your surroundings and fully utilize your character’s strengths.

    SURVIVE AGAINST THE ODDS



    • Health System
      Master the simple but deep health system: cauterize bleeding wounds, relieve pain with alcohol and drugs, practice bloodletting and heal your maladies with various concoctions.
    • Psyche
      Different in-game situations have a distinct influence on your character’s mental condition. High morale may turn the tide in your favor when fighting even the most hopeless of battles, while low sanity brings panic attacks and paranoia.
    • Permadeath
      Do you like risk? Then try out the Ironman mode, where every decision is irreversible and your character dies once and for all.

    PLANNED UPDATES



    • New Content
      New settlements, including three majestic cities. New enemy factions: the mysterious Deep Dwellers and the ruthless Hive. Even more activities, equipment, enemies and abilities.
    • Caravan
      Gather your caravan: upgrade it, find new routes and recruit followers - their skills and abilities will surely come in handy. Feeling tired? Return to your camp to hear fresh stories or just rest by the fire.
    • Devotion
      Devote yourself to one of the aspects of the enigmatic deity. But remember: every blessing has
      its price. Are you ready to make a pact?
    • Campaign
      To solve the mystery of the Stoneshards, you’ll have to visit dozens of exciting locations, make decisions with long-lasting consequences and slay a number of ferocious bosses.
    • Alchemy & Cooking
      Discover new recipes and experiment with potions and dishes by combining different ingredients.
    MINIMAL SETUP
    • OS: Ubuntu 18.04.2
    • Processor: Intel Core 2 Duo E6320 or equivalentMemory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: GeForce 7600 512 Mb or equivalent
    • Storage: 500 MB available space
    RECOMMENDED SETUP
    • OS: Ubuntu 18.04.2
    • Processor: Intel Core 2 Duo E6320 or equivalentMemory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: GeForce 7600 512 Mb or equivalent
    • Storage: 500 MB available space
    GAMEBILLET

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