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Brynn Lore Part I


Hello everyone! This post is the first one in the series dedicated to the lore of the upcoming major update, City of Gold. Today well tell you about the glorious city of Brynn, its history, and its internal situation.

SHORT DESCRIPTION



Brynn. The mere mention of it invokes images of freedom and affluence. Some people see it as a city of skilled craftsmen and industrious merchants, while others - a den of petty hagglers and crooks, where a purse full of gold is more valuable than a persons life. Either way, there can be little argument about one thing - Brynn is the wealthiest Aldorian city and one of the most prosperous places on the western side of the Continent. Theres a saying that the very air of Brynn makes people free: according to an ancient custom, anyone can become its citizen after living there for a year. As a result, the city has always been attracting people fleeing from serfdom, poverty, and hunger, many of them becoming permanent residents. After the recent war these streams of refugees turned into rivers, which flooded the citys streets with peasants hoping to earn some coin for themselves and their families.

HISTORY


It wouldnt be true to say that Brynn survived the Strife unscathed - after all, the war actually started because of it. During his rule, the late King Etbert stripped Brynn of its status as a free city, making quite a lot of enemies in the process. The monarchs death and the succession crisis, which followed afterwards, created a perfect opportunity for overturning this decision, and the Brynn elites did just that. Brynn refused to recognize the authority of the Regent Queen, who became the next ruler, instead opting for an open rebellion. The royal governor was apprehended and executed without a trial, and the control was once again seized by the richest merchant families of the city - the Silver League. The age-long dispute between the local merchants and the nobility was temporarily set aside: they united against the common enemy, creating the Great Magistrate. They plan to settle for no less than overthrowing the existing order and rebuilding Aldor as an alliance of free cities, where kings exist only in fairy tales. The Royal Council, which rallied around the Regent Queen, decided to take Brynn back by force. At first, luck was on the Council's side: the royal army managed to come out victorious in a few important battles and even reached the walls of Brynn. It seemed that the city was doomed, but the skillful leadership of Duke di Berro allowed the Magistrate to turn the tide and send the enemy fleeing. The Magistrate got a decisive advantage, and only a sudden outbreak of the Crimson Plague prevented it from launching a counterattack. This never-before-seen disease gave a proper scare to both sides of the conflict and forced them into signing a truce. Soon the Plague ended as inexplicably as it began, but both the Council and the Magistrate decided to maintain the shaky peace and lick their wounds. This moment of respite was used by the Magistrate to great effect: it invested a huge amount of resources into restoring Brynn, so now the only thing reminding of the brutal siege is scaffolding next to a few remaining breaches in the citys walls. And yet, even though Brynn is well-prepared to repel external enemies, internal struggles can often be much more unpredictable and insidious...

POLITICS



Brynn is the Great Magistrate in miniature, its political conflicts being most evident in the citys day-to-day life. There are three major factions competing for control over Brynn:
  • The Silver League used to be a mid-tier merchant guild. However, over the centuries it amassed great amounts of wealth and political power. The independence of Brynn, the creation of the Magistrate and the civil war which followed - these events were engineered and set in motion mainly by the highest circles of the League. The Leagues cumbersome bureaucracy, although still effective, has lately begun to struggle with its responsibilities. To many of the Leagues members it came as a surprise that not every war can be won with money alone, but this realization was long overdue. Ever since the previous burgomasters unsolved murder, the League has been led by Jeon Ballar - a descendant of the richest Brynn family, which made its fortune by trading in elven silk. His enemies often accuse him of currying favors with the Jacinth Kingdoms, and perhaps rightfully so, but no one can rival Jeon in achieving compromises and forming unlikely alliances. The existing status quo between the city factions can be attributed entirely to his efforts.
  • The Vanguard is a large army consisting of the local nobilitys troops, mercenary bands, and the citys militia. Created by the League in an effort to reorganize the army, the Vanguard quickly became a government within a government, deeply discontent about the overwhelming influence that the mechant estate has over the Magistrate. The competent and decisive actions of the Vanguard protected Brynn from being captured by the royalists, so now its military leaders firmly believe that their sacrifice and valor earned them the right to rule the country. The only thing preventing them from openly confronting the League is the money it supports the army with. The leader of the Vanguard is Duke Arno di Berro, a scion of an old family from the Bronze Isles, who happened to settle down in Aldor. Arno di Berro is an aristocrat in a true sense of this word, and, as expected of an aristocrat, he shows open disdain for republican ideals. Despite all that, hes still ready to fight for the Magistrate with all the ferocity and courage he can muster...
  • The New Guild are the artisans of Brynn, its sweat and blood. Initially the city had numerous guilds for various crafts. Their influence was so great that over the years at least a dozen craftsmen assumed the post of Brynn burgomaster. This fact had been greatly annoying the merchant estate, so not long after the war began, they attempted to deal with the guilds once and for all. Using wartime needs as an excuse, the League merged all guilds into one, placing it under its direct control. This violation of the free craftsmens ancient traditions provoked an unrest bordering on revolt. The League was forced to concede, granting the Guild a certain freedom of action, which resulted in the artisan estate gaining more power than it had originally. The Guild is led by Grandmaster Denvar Brie - one of the best weaponsmiths in the city, a stern and overbearing person. He regards the League in its current state as a crowd of freeloaders living off the working people. All it takes is a snap of his fingers to put all city business on halt, something which he most likely plans to leverage for his own gain.
================== Thats all for now. Well share more details about the factions of Brynn and their leadership in future lore devlogs. Until next time!


[ 2021-04-05 13:22:52 CET ] [ Original post ]



Stoneshard
Ink Stains Games
  • Developer

  • HypeTrain Digital
  • Publisher

  • 2020-02-06
  • Release

  • Indie Strategy RPG Singleplayer EA
  • Tags

  • Game News Posts 142  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Mostly Positive

    (25515 reviews)


  • Review Score

  • http://stoneshard.com/
  • Website

  • https://store.steampowered.com/app/625960 
  • Steam Store



  • Stoneshard Linux [245.94 M]

  • Public Linux depots



  • Stoneshard is a challenging turn-based RPG set in an open world. Experience the unforgiving life of a medieval mercenary: travel across the war-torn kingdom, fulfill contracts, fight, mend your wounds and develop your character without any restrictions.

    EXPLORE THE RAVAGED LANDS



    • Open World
      War always leaves its mark: villages lie in ruins, dungeons are infested with monsters and old roads are abandoned. Travel across Aldor and learn more about its past.
    • Economy
      The wartime economy is ruthless, but it also presents many opportunities: fulfill contracts, hunt for treasure, trade in a variety of goods and travel the land to earn your fortune.

    CHOOSE YOUR PATH



    • Character Development
      Experiment with 100+ abilities and 200+ equipment pieces without any class or level restrictions. Create your very own playstyle!
    • Enemy Variety
      Take part in intense battles against numerous factions. Brigands, abominable cults, the undead - all of them require a unique approach.
    • Tactical Battles
      There is no hand-holding. Only the thoughtful ones shall prevail - plan a few turns ahead, adapt to your surroundings and fully utilize your character’s strengths.

    SURVIVE AGAINST THE ODDS



    • Health System
      Master the simple but deep health system: cauterize bleeding wounds, relieve pain with alcohol and drugs, practice bloodletting and heal your maladies with various concoctions.
    • Psyche
      Different in-game situations have a distinct influence on your character’s mental condition. High morale may turn the tide in your favor when fighting even the most hopeless of battles, while low sanity brings panic attacks and paranoia.
    • Permadeath
      Do you like risk? Then try out the Ironman mode, where every decision is irreversible and your character dies once and for all.

    PLANNED UPDATES



    • New Content
      New settlements, including three majestic cities. New enemy factions: the mysterious Deep Dwellers and the ruthless Hive. Even more activities, equipment, enemies and abilities.
    • Caravan
      Gather your caravan: upgrade it, find new routes and recruit followers - their skills and abilities will surely come in handy. Feeling tired? Return to your camp to hear fresh stories or just rest by the fire.
    • Devotion
      Devote yourself to one of the aspects of the enigmatic deity. But remember: every blessing has
      its price. Are you ready to make a pact?
    • Campaign
      To solve the mystery of the Stoneshards, you’ll have to visit dozens of exciting locations, make decisions with long-lasting consequences and slay a number of ferocious bosses.
    • Alchemy & Cooking
      Discover new recipes and experiment with potions and dishes by combining different ingredients.
    MINIMAL SETUP
    • OS: Ubuntu 18.04.2
    • Processor: Intel Core 2 Duo E6320 or equivalentMemory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: GeForce 7600 512 Mb or equivalent
    • Storage: 500 MB available space
    RECOMMENDED SETUP
    • OS: Ubuntu 18.04.2
    • Processor: Intel Core 2 Duo E6320 or equivalentMemory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: GeForce 7600 512 Mb or equivalent
    • Storage: 500 MB available space
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