Devlog: Rumor System & Artifacts
Rumors are closely tied to the new global map. As you may recall from its designated devlog, the global map will be initially concealed in the fog of war that you need to clear by exploring the world. The same principle applies to Points of Interest, the location of which will be hidden until you stumble upon them yourself or learn about them from rumors. Rumors are scraps of the latest news, gossip, and other interesting information, mostly exaggerated and sometimes not matching the reality at all. This mechanic is already partially present in the game: most NPCs can be chatted up to learn their thoughts about recent events, although this feature currently doesnt have any gameplay applications.
After the CoG update, talking with some characters will actually provide you with valuable information, usually hinting at nearby POIs, which will then be marked on the global map. Different types of Points of Interest will have their own rumors associated with them: youll be able to learn about nearby camps, hunting grounds, monster dens, unique locations, distant dungeons, and so on. Keep in mind that sometimes NPCs will request payment for valuable rumors, so make sure to bring your gold purse when fishing for information. If you fail to learn anything useful on your first attempt, dont be discouraged - youll be able to try again in a few days.
Lets talk about artifacts, a new type of loot with special properties. Artifacts are powerful relics of both recent and ancient past, some of them even dating back to antiquity. Theyre usually imbued with mystical properties and can greatly benefit your character if youre willing to sacrifice inventory space to carry them around. Artifacts function as unique items: each of them can only be acquired once per playthrough. Youll be able to find them in distant dungeons - dangerous locations situated far from settlements. These distant dungeons dont have contracts associated with them, so youll have to either find them on your own or rely on rumors.
In the future, we might introduce additional means of acquiring artifacts: youll be able to find some of them in special locations, and others - in secret rooms or during quests. But for now, here are some of the artifacts youll have a chance to encounter in this update:
St Wald, one of the first Aldorian saints, left his mark in history as a great preacher and an implacable enemy of heretics and the wicked. His relics are said to possess miraculous properties, capable of warding off the evil eye and cleansing malicious curses Effect: grants +30% Unholy Resistance and immunity to the Curse effect.
This hefty tome is written in the Order's notorious code which no one has yet managed to crack. It's rumored that this book was blessed by all three Hands of the Host, and that it contains the full history of the Order and every mystery of creation they were privy to Effect: killing undead or Proselyte enemies has 25% chance to grant Blessing for 100 turns.
Nikos of Arpheon was perhaps the greatest seafarer known to the world. He was the first one to make a successful voyage around the Continent about a century ago. Even in the eye of Southern storms or amid icebergs of the North, Nikos's unparalleled skill as a navigator allowed him to always keep his ship on the chosen course Effect: can be used on the surface during night time once per day. Upon activation, grants the effect of Clear Vision for 2880 turns, boosting Crit Chance, Accuracy, Vision, and Bonus Range.
A bronze jug in the form of a lion, expertly crafted on the Bronze Isles by an unknown master. Somehow this aquamanile found its way to Aldor, where it was blessed by the Archtheurgist of the High Hieron himself to serve as an eternal source of water to those dying of thirst - whenever emptied, it miraculously refills itself Effect: can be used once per day. Upon activation, sates 50% Thirst and also replenishes 25% Health and 15% Condition to each body part. ============= Thats all for now. Until the next devlog!
[ 2021-11-08 15:22:51 CET ] [ Original post ]
Hello everyone!
The City of Gold is almost here! Before its release on November 18th, we plan to publish one more devlog with a summary of the updates most important changes and additions. Today, however, wed like to tell you about two previously unannounced systems.
Rumor System
Rumors are closely tied to the new global map. As you may recall from its designated devlog, the global map will be initially concealed in the fog of war that you need to clear by exploring the world. The same principle applies to Points of Interest, the location of which will be hidden until you stumble upon them yourself or learn about them from rumors. Rumors are scraps of the latest news, gossip, and other interesting information, mostly exaggerated and sometimes not matching the reality at all. This mechanic is already partially present in the game: most NPCs can be chatted up to learn their thoughts about recent events, although this feature currently doesnt have any gameplay applications.
After the CoG update, talking with some characters will actually provide you with valuable information, usually hinting at nearby POIs, which will then be marked on the global map. Different types of Points of Interest will have their own rumors associated with them: youll be able to learn about nearby camps, hunting grounds, monster dens, unique locations, distant dungeons, and so on. Keep in mind that sometimes NPCs will request payment for valuable rumors, so make sure to bring your gold purse when fishing for information. If you fail to learn anything useful on your first attempt, dont be discouraged - youll be able to try again in a few days.
Artifacts
Lets talk about artifacts, a new type of loot with special properties. Artifacts are powerful relics of both recent and ancient past, some of them even dating back to antiquity. Theyre usually imbued with mystical properties and can greatly benefit your character if youre willing to sacrifice inventory space to carry them around. Artifacts function as unique items: each of them can only be acquired once per playthrough. Youll be able to find them in distant dungeons - dangerous locations situated far from settlements. These distant dungeons dont have contracts associated with them, so youll have to either find them on your own or rely on rumors.
In the future, we might introduce additional means of acquiring artifacts: youll be able to find some of them in special locations, and others - in secret rooms or during quests. But for now, here are some of the artifacts youll have a chance to encounter in this update:
Casket with St Wald Relics
St Wald, one of the first Aldorian saints, left his mark in history as a great preacher and an implacable enemy of heretics and the wicked. His relics are said to possess miraculous properties, capable of warding off the evil eye and cleansing malicious curses Effect: grants +30% Unholy Resistance and immunity to the Curse effect.
Codex of the Triple Hand Order
This hefty tome is written in the Order's notorious code which no one has yet managed to crack. It's rumored that this book was blessed by all three Hands of the Host, and that it contains the full history of the Order and every mystery of creation they were privy to Effect: killing undead or Proselyte enemies has 25% chance to grant Blessing for 100 turns.
Nikos of Arpheon's Astrolabe
Nikos of Arpheon was perhaps the greatest seafarer known to the world. He was the first one to make a successful voyage around the Continent about a century ago. Even in the eye of Southern storms or amid icebergs of the North, Nikos's unparalleled skill as a navigator allowed him to always keep his ship on the chosen course Effect: can be used on the surface during night time once per day. Upon activation, grants the effect of Clear Vision for 2880 turns, boosting Crit Chance, Accuracy, Vision, and Bonus Range.
Blessed Aquamanile
A bronze jug in the form of a lion, expertly crafted on the Bronze Isles by an unknown master. Somehow this aquamanile found its way to Aldor, where it was blessed by the Archtheurgist of the High Hieron himself to serve as an eternal source of water to those dying of thirst - whenever emptied, it miraculously refills itself Effect: can be used once per day. Upon activation, sates 50% Thirst and also replenishes 25% Health and 15% Condition to each body part. ============= Thats all for now. Until the next devlog!
Stoneshard
Ink Stains Games
HypeTrain Digital
2020-02-06
Indie Strategy RPG Singleplayer EA
Game News Posts 142
🎹🖱️Keyboard + Mouse
Mostly Positive
(25515 reviews)
http://stoneshard.com/
https://store.steampowered.com/app/625960 
Stoneshard Linux [245.94 M]
Stoneshard is a challenging turn-based RPG set in an open world. Experience the unforgiving life of a medieval mercenary: travel across the war-torn kingdom, fulfill contracts, fight, mend your wounds and develop your character without any restrictions.
EXPLORE THE RAVAGED LANDS
- Open World
War always leaves its mark: villages lie in ruins, dungeons are infested with monsters and old roads are abandoned. Travel across Aldor and learn more about its past. - Economy
The wartime economy is ruthless, but it also presents many opportunities: fulfill contracts, hunt for treasure, trade in a variety of goods and travel the land to earn your fortune.
CHOOSE YOUR PATH
- Character Development
Experiment with 100+ abilities and 200+ equipment pieces without any class or level restrictions. Create your very own playstyle! - Enemy Variety
Take part in intense battles against numerous factions. Brigands, abominable cults, the undead - all of them require a unique approach. - Tactical Battles
There is no hand-holding. Only the thoughtful ones shall prevail - plan a few turns ahead, adapt to your surroundings and fully utilize your character’s strengths.
SURVIVE AGAINST THE ODDS
- Health System
Master the simple but deep health system: cauterize bleeding wounds, relieve pain with alcohol and drugs, practice bloodletting and heal your maladies with various concoctions. - Psyche
Different in-game situations have a distinct influence on your character’s mental condition. High morale may turn the tide in your favor when fighting even the most hopeless of battles, while low sanity brings panic attacks and paranoia. - Permadeath
Do you like risk? Then try out the Ironman mode, where every decision is irreversible and your character dies once and for all.
PLANNED UPDATES
- New Content
New settlements, including three majestic cities. New enemy factions: the mysterious Deep Dwellers and the ruthless Hive. Even more activities, equipment, enemies and abilities. - Caravan
Gather your caravan: upgrade it, find new routes and recruit followers - their skills and abilities will surely come in handy. Feeling tired? Return to your camp to hear fresh stories or just rest by the fire. - Devotion
Devote yourself to one of the aspects of the enigmatic deity. But remember: every blessing has
its price. Are you ready to make a pact? - Campaign
To solve the mystery of the Stoneshards, you’ll have to visit dozens of exciting locations, make decisions with long-lasting consequences and slay a number of ferocious bosses. - Alchemy & Cooking
Discover new recipes and experiment with potions and dishes by combining different ingredients.
MINIMAL SETUP
- OS: Ubuntu 18.04.2
- Processor: Intel Core 2 Duo E6320 or equivalentMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: GeForce 7600 512 Mb or equivalent
- Storage: 500 MB available space
- OS: Ubuntu 18.04.2
- Processor: Intel Core 2 Duo E6320 or equivalentMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: GeForce 7600 512 Mb or equivalent
- Storage: 500 MB available space
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