





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
- Added sounds to Electromancy and Magic Mastery spells. - Ghouls level is now taken into account when spawning them in Crypts. - Increased the damage of Jolt by 10%. - Slightly nerfed low level Wraiths. - Removed the possibility of finding usual Shackles on tool racks instead of Rusted ones. - Fixed the bug with Brewery NPCs cloning themselves. - Fixed the bug that generated Shrines instead of Abandoned Carts. - Fixed glass bottles not shattering when thrown. - Fixed overly powerful minibosses spawning in Mannshire Bastions and Crypts (this change will come into effect after completing or failing already generated contracts). - Fixed loot in the Watermill. - Fixed the Cart Drivers description. - Fixed the Fences name. - Fixed elven traders descriptions. - Fixed harbor merchants descriptions. - Fixed the missing price of Bronze Isles and Barcia folios. - Fixed Beets adding to Fatigue when eaten. - Fixed Bandages and Lockpicks missing the "Merge" option. - Fixed the bug with the cell doors context menu that occurred during contracts with kidnapped NPCs. - Fixed the incorrect cooldown of Step Aside! when this skill was used by enemies. - Fixed the bug allowing to fill non-vessel items with water. - Fixed shop signs attracting thrown items when aiming at tiles close to them.
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