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Hotfixes 0.8.0.9-0.8.0.11 - Changelog
- Fixed Life Drain not working as intended. - Fixed Magic Power not affecting spells secondary effects. - Fixed Sheep Pelts not counting as a suitable material when crafting bedrolls. - Fixed the exploit allowing to receive free Bills of Exchange. - Fixed the crash caused by filling stolen vessels with water. - Stolen items should now correctly retain their stolen tag when altered in any way. - Fixed the duration of Ball Lightning. - Fixed the issues caused by drinking from the Drinking Horn. - Fixed the crash caused by setting a tile with an empty bottle on fire. - Fixed the potential softlock during Gwynnels Answers, which resulted in Verren not reacting to discovered clues. - Fixed the Manticore applying Sacrificial Blood indefinitely rather than for 6 turns. - Fixed the crashes and disappearing bottles caused by pouring water from one vessel to another. - Fixed the crash caused by Blessed in Death. - Fixed the Manticore being able to leave the arena with its leap. - Fixed spells hovers not displaying the actual damage dealt. - Fixed the incorrect damage of Lacerate. - Fixed Anmarraks using a non-existent ability. - Fixed the effect of Nikkaf, which decreased Fatigue Resistance instead of improving it. - Fixed the crash caused by Murklurkers abilities. - Fixed Moment of Weakness not granting its effect. - Fixed the stacks of Concentration not functioning as intended. - Fixed Static Field not Immobilizing its targets. - Fixed Danse Macabre applying an incorrect number of stacks. - Fixed From the Shadows not applying its targets with extra Damage Taken. - Fixed Embodiment of Resilience not triggering when blocking ranged attacks. - Fixed Reign in Blood restoring incorrect amounts of Energy. - Fixed Raise Shield not replenishing Block Power. - Fixed the bug with enemies Cooldowns that allowed them to use their abilities 1 turn sooner than expected. - Fixed the issue preventing the use of certain abilities, caused by their own cooldown-reducing effects. - Numerous fixes across most localizations.
- Added a gradual Intoxication build-up to potions. Added Intoxication values to potions hovers. - Reduced the amount of noise generated by most of the characters actions and enemies abilities. Increased the amount of noise generated by Shouting. - Anmarraks should no longer spawn in the first Brynn dungeon. - Destroying Anmarraks tentacles will put their tentacle-summoning ability on a 2 turn cooldown. - Tweaked the displayed difficulty of dungeons to better reflect the updated progression. - Tweaked the displayed danger levels of inspected enemies. - Increased the base damage of Tempest and Chain Lightning. - Reduced Gulons spawn rate. - Reduced the chance of dungeons changing their level after being repopulated. - Slightly reduced the number of enemies in medium and high level dungeons. - Slightly increased the experience awarded for killing low and medium level Brigands. - Tweaked some of the high level enemies stats. - Reduced Crawlers Armor. - Reduced Fatigue Resistance granted by Vigor from 75% to 60%. - Reduced Wormbearers summoning range. - Added some warning lines to the character that are displayed when their Backfire Damage exceeds 40%. - Reduced the level of equipment sold by ol Tott. - Increased cooldowns of Blood Spit and Blister Burst. - Each hour of staying awake now increases the maximum sleep duration by one hour.
[ 2022-08-13 14:24:18 CET ] [ Original post ]
FIXES
- Fixed Life Drain not working as intended. - Fixed Magic Power not affecting spells secondary effects. - Fixed Sheep Pelts not counting as a suitable material when crafting bedrolls. - Fixed the exploit allowing to receive free Bills of Exchange. - Fixed the crash caused by filling stolen vessels with water. - Stolen items should now correctly retain their stolen tag when altered in any way. - Fixed the duration of Ball Lightning. - Fixed the issues caused by drinking from the Drinking Horn. - Fixed the crash caused by setting a tile with an empty bottle on fire. - Fixed the potential softlock during Gwynnels Answers, which resulted in Verren not reacting to discovered clues. - Fixed the Manticore applying Sacrificial Blood indefinitely rather than for 6 turns. - Fixed the crashes and disappearing bottles caused by pouring water from one vessel to another. - Fixed the crash caused by Blessed in Death. - Fixed the Manticore being able to leave the arena with its leap. - Fixed spells hovers not displaying the actual damage dealt. - Fixed the incorrect damage of Lacerate. - Fixed Anmarraks using a non-existent ability. - Fixed the effect of Nikkaf, which decreased Fatigue Resistance instead of improving it. - Fixed the crash caused by Murklurkers abilities. - Fixed Moment of Weakness not granting its effect. - Fixed the stacks of Concentration not functioning as intended. - Fixed Static Field not Immobilizing its targets. - Fixed Danse Macabre applying an incorrect number of stacks. - Fixed From the Shadows not applying its targets with extra Damage Taken. - Fixed Embodiment of Resilience not triggering when blocking ranged attacks. - Fixed Reign in Blood restoring incorrect amounts of Energy. - Fixed Raise Shield not replenishing Block Power. - Fixed the bug with enemies Cooldowns that allowed them to use their abilities 1 turn sooner than expected. - Fixed the issue preventing the use of certain abilities, caused by their own cooldown-reducing effects. - Numerous fixes across most localizations.
BALANCE
- Added a gradual Intoxication build-up to potions. Added Intoxication values to potions hovers. - Reduced the amount of noise generated by most of the characters actions and enemies abilities. Increased the amount of noise generated by Shouting. - Anmarraks should no longer spawn in the first Brynn dungeon. - Destroying Anmarraks tentacles will put their tentacle-summoning ability on a 2 turn cooldown. - Tweaked the displayed difficulty of dungeons to better reflect the updated progression. - Tweaked the displayed danger levels of inspected enemies. - Increased the base damage of Tempest and Chain Lightning. - Reduced Gulons spawn rate. - Reduced the chance of dungeons changing their level after being repopulated. - Slightly reduced the number of enemies in medium and high level dungeons. - Slightly increased the experience awarded for killing low and medium level Brigands. - Tweaked some of the high level enemies stats. - Reduced Crawlers Armor. - Reduced Fatigue Resistance granted by Vigor from 75% to 60%. - Reduced Wormbearers summoning range. - Added some warning lines to the character that are displayed when their Backfire Damage exceeds 40%. - Reduced the level of equipment sold by ol Tott. - Increased cooldowns of Blood Spit and Blister Burst. - Each hour of staying awake now increases the maximum sleep duration by one hour.
[ 2022-08-13 14:24:18 CET ] [ Original post ]
Stoneshard
Ink Stains Games
Developer
HypeTrain Digital
Publisher
2020-02-06
Release
Game News Posts:
149
🎹🖱️Keyboard + Mouse
Mostly Positive
(26119 reviews)
Public Linux Depots:
- Stoneshard Linux [245.94 M]
Stoneshard is a challenging turn-based RPG set in an open world. Experience the unforgiving life of a medieval mercenary: travel across the war-torn kingdom, fulfill contracts, fight, mend your wounds and develop your character without any restrictions.
EXPLORE THE RAVAGED LANDS
- Open World
War always leaves its mark: villages lie in ruins, dungeons are infested with monsters and old roads are abandoned. Travel across Aldor and learn more about its past. - Economy
The wartime economy is ruthless, but it also presents many opportunities: fulfill contracts, hunt for treasure, trade in a variety of goods and travel the land to earn your fortune.
CHOOSE YOUR PATH
- Character Development
Experiment with 100+ abilities and 200+ equipment pieces without any class or level restrictions. Create your very own playstyle! - Enemy Variety
Take part in intense battles against numerous factions. Brigands, abominable cults, the undead - all of them require a unique approach. - Tactical Battles
There is no hand-holding. Only the thoughtful ones shall prevail - plan a few turns ahead, adapt to your surroundings and fully utilize your character’s strengths.
SURVIVE AGAINST THE ODDS
- Health System
Master the simple but deep health system: cauterize bleeding wounds, relieve pain with alcohol and drugs, practice bloodletting and heal your maladies with various concoctions. - Psyche
Different in-game situations have a distinct influence on your character’s mental condition. High morale may turn the tide in your favor when fighting even the most hopeless of battles, while low sanity brings panic attacks and paranoia. - Permadeath
Do you like risk? Then try out the Ironman mode, where every decision is irreversible and your character dies once and for all.
PLANNED UPDATES
- New Content
New settlements, including three majestic cities. New enemy factions: the mysterious Deep Dwellers and the ruthless Hive. Even more activities, equipment, enemies and abilities. - Caravan
Gather your caravan: upgrade it, find new routes and recruit followers - their skills and abilities will surely come in handy. Feeling tired? Return to your camp to hear fresh stories or just rest by the fire. - Devotion
Devote yourself to one of the aspects of the enigmatic deity. But remember: every blessing has
its price. Are you ready to make a pact? - Campaign
To solve the mystery of the Stoneshards, you’ll have to visit dozens of exciting locations, make decisions with long-lasting consequences and slay a number of ferocious bosses. - Alchemy & Cooking
Discover new recipes and experiment with potions and dishes by combining different ingredients.
MINIMAL SETUP
- OS: Ubuntu 18.04.2
- Processor: Intel Core 2 Duo E6320 or equivalentMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: GeForce 7600 512 Mb or equivalent
- Storage: 500 MB available space
- OS: Ubuntu 18.04.2
- Processor: Intel Core 2 Duo E6320 or equivalentMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: GeForce 7600 512 Mb or equivalent
- Storage: 500 MB available space
GAMEBILLET
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GAMERSGATE
[ 3464 ]
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