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✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Hello everyone! This patch addresses numerous issues reported by the community over the past month. While we're at it, we'd also like to discuss our plans for the near future. Before the release of Rags to Riches, we announced that the new Roadmap would be published early this year. That promise still stands: we'll share details about what you can expect from the upcoming updates once we've concluded support for Rags to Riches. Apart from bug fixes and other improvements, we aim to finish implementing the content that didn't make it into the December patch. Our first priority is introducing new Bastion contracts, which are well underway to being added to the game. This will solve the ongoing issue of the low availability of Brigand contracts, caused by their limited variation. In Rags to Riches, every contract can only be active in a single instance, which, in the case of the Bastion, isn't enough to cover every settlement on the global map simultaneously. Moreover, the very next patch will add a slew of new weapons for underrepresented subcategories (such as flails and battle staves), additional Caravan events, and one previously unannounced surprise. After that, we will shift our focus to implementing caves and the content related to them, including new enemies and rare plants with special properties, which should take another few weeks to complete. So stay tuned and follow the news!
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