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Hotfix 0.9.1.19 - Changelog
[ 2025-02-14 18:54:57 CET ] [ Original post ]
QOL
- Restored the Steam Cloud support.
- Added an auto-sort button to the Caravan Storage.
- The Caravan Travel hover will now display the Pack-Up Time.
STABILITY
- Fixed the crash caused by moving Fodder to bags.
- Fixed the crash caused by applying knockback in certain situations.
- Fixed the carpet-related crash.
- Fixed the rare crash caused by closing one of the dialogues in the Prologue.
- Fixed the crash caused in certain situations by Sentinel Inn's maid on the second floor.
AI
- Enemies should now correctly perceive Campfires as obstacles and destroy them if theyre in the way. Reduced Campfires durability.
- Fixed the bug causing enemies to sometimes become Hostile from overly large distances.
- Fixed the bug causing multiple enemies to sometimes occupy the same tile. In particular, this should solve the issue with enemies being able to walk into one another when swapping places.
- Fixed the inconsistencies with Bears aggro when damaged by an attacker outside of their Vision range.
- Fixed the bug causing enemy AI to switch back and forth between Hostility and Idling when engaged in combat with both the player character and some other faction.
- Fixed the bug preventing Fleeing enemies from opening double doors.
- Fixed the bug causing enemies to wander into their own traps while Idle or Suspicious.
FIXES
- Removed the exploit allowing Pot duplication.
- The Mercenary rescued from the Orders Prison will no longer provide a hint about a Distant Dungeon if the player character is already aware of its location.
- Fixed the Take All button not working correctly at lower resolutions.
- Fixed enemies Spot Weakness triggering twice per turn.
- Petrified enemies will now receive bonus Pure Damage not only from physical attacks but also from magic.
- Fixed Rune of Cycle not dealing Arcane Damage if the summoned Boulder knocks the target back.
- Using Leg Sweep now grants the user Knockback Immunity during its first stage to prevent the ability from breaking after getting knocked back by a counter.
- Fixed Last Stand ignoring the degree of received Injuries when calculating its current Cooldown.
- Fixed the issue with Fodder stacking when dragging and dropping it into closed bags.
- Fixed Runic Boulders damaging and confusing the caster when used to cast Geomancy spells after taking damage from an enemy.
- Fixed Push the Falling replenishing Energy twice when using Mighty Kick.
- Fixed the bug in the Prologues Corrupted Chapel that overwrote the autosave after each reload.
- Fixed Tactical Advantage granting its bonuses on the next turn rather than when switching Tactics.
- Fixed Cut Through applying its penalties after the strike, not before.
- Fixed the Well of Souls being able to change its AI state.
- Fixed the rare bug preventing the dialogue with the Prologues Proselyte Guard from starting.
- Fixed Shieldbreaker debuffs persisting one turn longer than intended.
- Fixed the bug preventing critical staff strikes from replenishing Energy in certain situations.
- Fixed the bug causing Follower-initiated dialogues (such as the dialogues connected to some perks) to sometimes erase their queued Camp events.
- Fixed the stacking issue with items in the Caravan Storage.
- Fixed the bug preventing the player character from being transported to Denbries Jail when arrested on its outskirts.
- Fixed the bug causing some Dungeon Situations to apply their buffs to any enemy brought inside.
- Fixed Determination attacking neutral NPCs.
- Fixed the issues caused by throwing consumable items at closed doors. Said items will now land on the tile in front of hit doors and then produce relevant effects.
- Fixed the interaction between Smoke Bombs and closed double doors.
- Fixed the rare softlock during the Fate of the Brewery quest.
- Fixed the collision issues with Runic Boulders after saving and loading the game.
- The Watchtower Taverns player chest can no longer be interacted with through walls.
- Fixed the incorrect formula for the Damage Dealt entry in the Statistics menu.
- Fixed the bug allowing to swap Camp banners from any distance.
- Fixed potions losing the name of their effects after dropping them on the ground, then saving and loading the game.
TEXT, VISUALS, AND SOUND
- Added a sound effect to the Stoneshard in the Prologue.
- Fixed Overflowing Power and Stone Spikes critical damage pop ups being displayed as basic damage.
- Fixed the layering and sound effect issues with the basement door in the Rotten Willow.
- Fixed the list of ingredients sometimes failing to fit within its recipe hover.
- Fixed the collision issues with boards from broken doors.
- Fixed one of the stages of the Hiring the Ranger quest missing a description.
- Fixed Fodder being assigned an incorrect sprite after dropping it on the ground, then saving and loading the game.
[ 2025-02-14 18:54:57 CET ] [ Original post ]
Stoneshard
Ink Stains Games
Developer
HypeTrain Digital
Publisher
2020-02-06
Release
Game News Posts:
156
🎹🖱️Keyboard + Mouse
Mostly Positive
(27545 reviews)
Public Linux Depots:
- Stoneshard Linux [245.94 M]
Stoneshard is a challenging turn-based RPG set in an open world. Experience the unforgiving life of a medieval mercenary: travel across the war-torn kingdom, fulfill contracts, fight, mend your wounds and develop your character without any restrictions.
EXPLORE THE RAVAGED LANDS
- Open World
War always leaves its mark: villages lie in ruins, dungeons are infested with monsters and old roads are abandoned. Travel across Aldor and learn more about its past. - Economy
The wartime economy is ruthless, but it also presents many opportunities: fulfill contracts, hunt for treasure, trade in a variety of goods and travel the land to earn your fortune.
CHOOSE YOUR PATH
- Character Development
Experiment with 100+ abilities and 200+ equipment pieces without any class or level restrictions. Create your very own playstyle! - Enemy Variety
Take part in intense battles against numerous factions. Brigands, abominable cults, the undead - all of them require a unique approach. - Tactical Battles
There is no hand-holding. Only the thoughtful ones shall prevail - plan a few turns ahead, adapt to your surroundings and fully utilize your character’s strengths.
SURVIVE AGAINST THE ODDS
- Health System
Master the simple but deep health system: cauterize bleeding wounds, relieve pain with alcohol and drugs, practice bloodletting and heal your maladies with various concoctions. - Psyche
Different in-game situations have a distinct influence on your character’s mental condition. High morale may turn the tide in your favor when fighting even the most hopeless of battles, while low sanity brings panic attacks and paranoia. - Permadeath
Do you like risk? Then try out the Ironman mode, where every decision is irreversible and your character dies once and for all.
PLANNED UPDATES
- New Content
New settlements, including three majestic cities. New enemy factions: the mysterious Deep Dwellers and the ruthless Hive. Even more activities, equipment, enemies and abilities. - Caravan
Gather your caravan: upgrade it, find new routes and recruit followers - their skills and abilities will surely come in handy. Feeling tired? Return to your camp to hear fresh stories or just rest by the fire. - Devotion
Devote yourself to one of the aspects of the enigmatic deity. But remember: every blessing has
its price. Are you ready to make a pact? - Campaign
To solve the mystery of the Stoneshards, you’ll have to visit dozens of exciting locations, make decisions with long-lasting consequences and slay a number of ferocious bosses. - Alchemy & Cooking
Discover new recipes and experiment with potions and dishes by combining different ingredients.
MINIMAL SETUP
- OS: Ubuntu 18.04.2
- Processor: Intel Core 2 Duo E6320 or equivalentMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: GeForce 7600 512 Mb or equivalent
- Storage: 500 MB available space
- OS: Ubuntu 18.04.2
- Processor: Intel Core 2 Duo E6320 or equivalentMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: GeForce 7600 512 Mb or equivalent
- Storage: 500 MB available space
GAMEBILLET
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[ 687 ]
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