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Stoneshard is a challenging turn-based RPG set in an open world. Experience the unforgiving life of a medieval mercenary: travel across the war-torn kingdom, fulfill contracts, fight, mend your wounds and develop your character without any restrictions.

EXPLORE THE RAVAGED LANDS

  • Open World
    War always leaves its mark: villages lie in ruins, dungeons are infested with monsters and old roads are abandoned. Travel across Aldor and learn more about its past.
  • Economy
    The wartime economy is ruthless, but it also presents many opportunities: fulfill contracts, hunt for treasure, trade in a variety of goods and travel the land to earn your fortune.

CHOOSE YOUR PATH

  • Character Development
    Experiment with 100+ abilities and 200+ equipment pieces without any class or level restrictions. Create your very own playstyle!
  • Enemy Variety
    Take part in intense battles against numerous factions. Brigands, abominable cults, the undead - all of them require a unique approach.
  • Tactical Battles
    There is no hand-holding. Only the thoughtful ones shall prevail - plan a few turns ahead, adapt to your surroundings and fully utilize your character’s strengths.

SURVIVE AGAINST THE ODDS

  • Health System
    Master the simple but deep health system: cauterize bleeding wounds, relieve pain with alcohol and drugs, practice bloodletting and heal your maladies with various concoctions.
  • Psyche
    Different in-game situations have a distinct influence on your character’s mental condition. High morale may turn the tide in your favor when fighting even the most hopeless of battles, while low sanity brings panic attacks and paranoia.
  • Permadeath
    Do you like risk? Then try out the Ironman mode, where every decision is irreversible and your character dies once and for all.

PLANNED UPDATES

  • New Content
    New settlements, including three majestic cities. New enemy factions: the mysterious Deep Dwellers and the ruthless Hive. Even more activities, equipment, enemies and abilities.
  • Caravan
    Gather your caravan: upgrade it, find new routes and recruit followers - their skills and abilities will surely come in handy. Feeling tired? Return to your camp to hear fresh stories or just rest by the fire.
  • Devotion
    Devote yourself to one of the aspects of the enigmatic deity. But remember: every blessing has
    its price. Are you ready to make a pact?
  • Campaign
    To solve the mystery of the Stoneshards, you’ll have to visit dozens of exciting locations, make decisions with long-lasting consequences and slay a number of ferocious bosses.
  • Alchemy & Cooking
    Discover new recipes and experiment with potions and dishes by combining different ingredients.
Stoneshard
Ink Stains GamesDeveloper
HypeTrain DigitalPublisher
2020-02-06Release
🎹🖱️ Keyboard + Mouse
Mostly Positive (10655 reviews)
Public Linux Depots:
  • Stoneshard Linux [245.94 M]
Devlog: Caves

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/28578038/e17eb888640ba42b1fab538b4a647f684412f4e2.png\"][/img]

Hello everyone!

In today\'s devlog, we\'ll be talking about the last major feature of the upcoming Of Beasts & Sages update - and also announcing its release date: the 15th of August!

Caves are optional, procedurally generated locations that fall somewhere between Points of Interest and Dungeons. There are no roads leading to them, and they aren\'t tied to Contracts - though in the future, we plan to make them an important part of the revamped Task System.

Building on the initial concept, we created several distinct Cave types, each with its own properties, enemies, and visuals:

  • Regular Caves. Versatile areas that can serve as either animal dens or bandit hideouts.

    [img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/28578038/9e8cd0ac8fb7d74bfb22d58a52f02cd8663464b7.png\"][/img]

    [/*]
  • Mines. Unattended ore veins tend to draw opportunistic bandits - unless something else has already claimed the place

    [img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/28578038/6f3d9f6a4f7229c398de1ba8b94e8517b0123fb7.png\"][/img]

    [/*]
  • Overgrown Caves are inhabited by a new enemy type (details below) and are usually a rich source of rare plants.

    [img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/28578038/78e098662d747e4d2831c982994fba12bf092543.png\"][/img]

    [/*]

Many of the enemy types encountered in Caves won\'t appear anywhere else.

For example, Brigand gangs operating in Mines are bolstered by Prospectors and Scouts, and are led by new Mini-Bosses: Overseers, Raiders, and Torturers.

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/28578038/d12a2466d6d9aaf8aea0742e06d3aa56e83e78dd.png\"][/img]

Spider-infested Caves will pit you not only against the usual adult Crawlers but also juvenile Spiderlings, which hatch from cocoons as you venture deeper underground. In the final chamber, you\'ll face the Broodmother - a deadly foe who will fight to the death to protect her offspring.

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/28578038/ced45ca403bb0334ba5d7c36dba0ee6f51539f6e.gif\"][/img]

And finally, some caves (usually Overgrown ones) are home to entirely new beasts - the Rockeaters, massive gastropods with a caste-based social structure. As their name suggests, Rockeaters are excellent diggers, making them highly mobile in combat as they constantly burrow through the ground.

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/28578038/4bdd55e9fa8826d2079d74da774062178a1a6ba4.gif\"][/img]

Each Rockeater caste has its own unique abilities:

  • Workers support allies by regurgitating semi-digested food and splashing enemies with corrosive stomach acid.

    [/*]
  • Hunters attack from a distance, spitting jagged spikes and blobs of poisonous slime.

    [/*]
  • Soldiers are protected by thick natural armor and capitalize on debuffs applied by their allies. They can also attempt to dig in, recovering from wounds and gaining offensive bonuses - unless interrupted by damage.

    [/*]
  • The most dangerous Caves may house a Queen - a giant, immobile creature that relies on summoning aid from the rest of the Hive.

    [/*]

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/28578038/ad4c370089c6232b5e0cca8e1bb94d66eab7d57a.gif\"][/img]

Different enemy factions can sometimes inhabit the same Cave. For example, a tunnel in a Brigand-occupied Mine might lead to a chamber overrun with Crawlers or Rock-Eaters.

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/28578038/d8d437ee76267741616f7458d8b611cb0a4312cb.gif\"][/img]

Survive the dangers, and you\'ll be rewarded handsomely. Most Mines contain valuable ore deposits - be sure to bring a pickaxe to extract copper, iron, silver, and gold. Don\'t forget a few extra coin purses as well, so you don\'t leave any valuables behind.

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/28578038/ad1e7c7953cc87c031de81e5a82e4b0556f2c4b5.gif\"][/img]

Occasionally, you\'ll come across piles of bones and the remains of less fortunate adventurers, which often hold valuable items.

And finally, Caves and certain Hunting Grounds will provide opportunities to gather rare plants and mushrooms. Consuming them grants unique, long-lasting bonuses that can give you an edge when tackling regular Dungeons and other challenging areas:

  • Silverleaf

    [img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/28578038/c4fd170e291aa60d9bf2ac6958b5b9828778afc0.png\"][/img]

    Habitat: Regular Caves, Overgrown Caves, Wolf Trails, Bear Territories, Troll Domains

    Effect: Each turn replenishes 1% Max Health (even while in combat).

    [/*]
  • Crimson Spleenwort

    [img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/28578038/f7b2ce2b075ad74d0e4d56a1e896ed288822b33a.png\"][/img]

    Habitat: Bear Territories, Moose Trails, Troll Domains

    Effect: Each turn slightly improves the Condition of all body parts. Reduces the effect of damaged body parts on Max Health Threshold by 30%.

    [/*]
  • Marble Truffle

    [img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/28578038/fa4fb7f55fceb98fb2baddebba9731a8225143f9.png\"][/img]

    Habitat: Overgrown Caves, Boar Trails

    Effect: Grants +25% Intoxication Resistance. Doubles the effectiveness of Immunity when recovering from Intoxication.

    [/*]
  • Spider Vine

    [img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/28578038/f583631a1408d2bbcca0eb2bbb244865fc29badb.png\"][/img]

    Habitat: Crawler Burrows, Crawler Caves

    Effect: Grants +10% Bleed Resistance. Reduces the damage from Bleeding by 30%.

    [/*]
  • Pale Puffball

    [img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/28578038/8f1f74e9f691fef39269585c7b4f9b4bc77a9b2f.png\"][/img]

    Habitat: all Caves and Mines

    Effect: Can be thrown at enemies. On hit, deals Poison Damage, has a chance to Stagger or Confuse the target, and leaves a poisonous cloud on the same tile, which also continuously damages, Staggers, and Confuses anyone within it.

    [/*]
  • Rotbloom

    [img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/28578038/b882757b4259f1d9752c7895c659922d52c69b34.png\"][/img]

    Habitat: Regular Caves, Overgrown Caves, Harpy Nests, Ghoul Dens, Gulon Dens

    Effect: Grants immunity to coughing and +10% Control Resistance.

    [/*]
  • Azurecap

    [img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/28578038/3bdb0f7f68a4121c8505118dbc776d3223e7ff5d.png\"][/img]

    Habitat: Mines, Regular Caves

    Effect: Restoration replenishes twice as much Energy per tick.

    [/*]
  • Honey Hyssop

    [img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/28578038/acfccb65e852e39dd1528f8555be6d815041cd8a.png\"][/img]

    Habitat: Overgrown Caves, Saiga and Bison Grasslands

    Effect: Restoration replenishes twice as much Health per tick.

    [/*]

This wraps up our devlog series for the upcoming update. Remember, Of Beasts & Sages will also include Arcanistics , Psyche System overhaul , and many other additions that don\'t have dedicated devlogs - such as Caravan Events, new gear, and various technical and gameplay improvements.

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/28578038/9e84bfe58bb7389f608efb539c9d0a5e73bd7cbc.png\"][/img]

See you on August 15th!

[ 2025-07-30 14:43:15 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu 18.04.2
  • Processor: Intel Core 2 Duo E6320 or equivalentMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: GeForce 7600 512 Mb or equivalent
  • Storage: 500 MB available space
  • Memory: 2 GB RAM
  • Recommended Setup

    • OS: Ubuntu 18.04.2
    • Processor: Intel Core 2 Duo E6320 or equivalentMemory: 2 GB RAM
    • Graphics: GeForce 7600 512 Mb or equivalent
    • Storage: 500 MB available space
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