
Stoneshard is a challenging turn-based RPG set in an open world. Experience the unforgiving life of a medieval mercenary: travel across the war-torn kingdom, fulfill contracts, fight, mend your wounds and develop your character without any restrictions.

EXPLORE THE RAVAGED LANDS
- Open World
War always leaves its mark: villages lie in ruins, dungeons are infested with monsters and old roads are abandoned. Travel across Aldor and learn more about its past. - Economy
The wartime economy is ruthless, but it also presents many opportunities: fulfill contracts, hunt for treasure, trade in a variety of goods and travel the land to earn your fortune.
CHOOSE YOUR PATH
- Character Development
Experiment with 100+ abilities and 200+ equipment pieces without any class or level restrictions. Create your very own playstyle! - Enemy Variety
Take part in intense battles against numerous factions. Brigands, abominable cults, the undead - all of them require a unique approach. - Tactical Battles
There is no hand-holding. Only the thoughtful ones shall prevail - plan a few turns ahead, adapt to your surroundings and fully utilize your character’s strengths.
SURVIVE AGAINST THE ODDS
- Health System
Master the simple but deep health system: cauterize bleeding wounds, relieve pain with alcohol and drugs, practice bloodletting and heal your maladies with various concoctions. - Psyche
Different in-game situations have a distinct influence on your character’s mental condition. High morale may turn the tide in your favor when fighting even the most hopeless of battles, while low sanity brings panic attacks and paranoia. - Permadeath
Do you like risk? Then try out the Ironman mode, where every decision is irreversible and your character dies once and for all.
PLANNED UPDATES
- New Content
New settlements, including three majestic cities. New enemy factions: the mysterious Deep Dwellers and the ruthless Hive. Even more activities, equipment, enemies and abilities. - Caravan
Gather your caravan: upgrade it, find new routes and recruit followers - their skills and abilities will surely come in handy. Feeling tired? Return to your camp to hear fresh stories or just rest by the fire. - Devotion
Devote yourself to one of the aspects of the enigmatic deity. But remember: every blessing has
its price. Are you ready to make a pact? - Campaign
To solve the mystery of the Stoneshards, you’ll have to visit dozens of exciting locations, make decisions with long-lasting consequences and slay a number of ferocious bosses. - Alchemy & Cooking
Discover new recipes and experiment with potions and dishes by combining different ingredients.
Fixed the constant spawning of tree branches in the Caravan Camp after re-entering the location or loading a save.
[/*]Fixed some objects being rendered incorrectly in the fog of war.
[/*]Improved the pathfinding for fleeing mobs when they run into walls.
[/*]Frenzy now has lower targeting priority against fleeing enemies.
[/*]Fixed several collision issues in secret rooms and caves.
[/*]Fixed incorrect sprite depth of some Crypt decorations.
[/*]Fixed several line of sight issues in Crypts.
[/*]Added several new rooms to aves.
[/*]Active Butchering should no longer highlight the Rockeater Queens corpse.
[/*]Fixed non-functional Follower perks hovers in the Caravan menu.
[/*]Fixed the bug allowing the player to charge into tiles occupied by the Ancient Troll.
[/*]Fixed the incorrect mirroring of overhead animations for mobs and the player character.
[/*]Fixed the persistent target zone of Leg Sweep after using the skill on the same turn as triggering a dialogue.
[/*]Fixed guards remaining aggressive towards the player after paying the fine for a serious crime.
[/*]Improved the animation for dropping coins.
[/*]Fixed Crawlers actively avoiding web traps.
[/*]Fixed Crawlers still being able to activate web traps.
[/*]Fixed the animation of Aether Shield when destroying projectiles.
[/*]Fixed the animation of Mana Siphon.
[/*]Added an icon for the active status effect of Will to Survive.
[/*]Fixed the issue with mana crystals target selection when teleporting them.
[/*]Fixed sarcophagus Wraiths occasionally getting stuck behind obstacles when spawning.
[/*]Fixed the bug preventing interaction with fleeing animals after using Wormhole on them.
[/*]Fixed the bug making it possible to sell unwanted items to merchants immediately after buying them.
[/*]Potentially fixed the rare crash caused by enemies Unstoppable Force.
[/*]Fixed false line of sight restrictions caused by non-existent bushes.
[/*]Improved lighting in some locations.
[/*]Arrows should no longer disappear after hitting Paranoia hallucinations.
[/*]Fixed the rare softlock when generating Crypts with manuscripts.
[/*]Fixed the physics issue with debris left by destroyed boulders.
[/*]Fixed the softlock caused by killing a target with the first shot of Sudden Volley.
[/*]Fixed the incorrect radius of the Ancient Trolls Deafening Roar.
[/*]Fixed Leosthenes starting trait granting incorrect bonuses to Magic Power and Weapon Damage.
[/*]
Minimum Setup
- OS: Ubuntu 18.04.2
- Processor: Intel Core 2 Duo E6320 or equivalentMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: GeForce 7600 512 Mb or equivalent
- Storage: 500 MB available space
Recommended Setup
- OS: Ubuntu 18.04.2
- Processor: Intel Core 2 Duo E6320 or equivalentMemory: 2 GB RAM
- Graphics: GeForce 7600 512 Mb or equivalent
- Storage: 500 MB available space
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