
Stoneshard is a challenging turn-based RPG set in an open world. Experience the unforgiving life of a medieval mercenary: travel across the war-torn kingdom, fulfill contracts, fight, mend your wounds and develop your character without any restrictions.

EXPLORE THE RAVAGED LANDS
- Open World
War always leaves its mark: villages lie in ruins, dungeons are infested with monsters and old roads are abandoned. Travel across Aldor and learn more about its past. - Economy
The wartime economy is ruthless, but it also presents many opportunities: fulfill contracts, hunt for treasure, trade in a variety of goods and travel the land to earn your fortune.
CHOOSE YOUR PATH
- Character Development
Experiment with 100+ abilities and 200+ equipment pieces without any class or level restrictions. Create your very own playstyle! - Enemy Variety
Take part in intense battles against numerous factions. Brigands, abominable cults, the undead - all of them require a unique approach. - Tactical Battles
There is no hand-holding. Only the thoughtful ones shall prevail - plan a few turns ahead, adapt to your surroundings and fully utilize your character’s strengths.
SURVIVE AGAINST THE ODDS
- Health System
Master the simple but deep health system: cauterize bleeding wounds, relieve pain with alcohol and drugs, practice bloodletting and heal your maladies with various concoctions. - Psyche
Different in-game situations have a distinct influence on your character’s mental condition. High morale may turn the tide in your favor when fighting even the most hopeless of battles, while low sanity brings panic attacks and paranoia. - Permadeath
Do you like risk? Then try out the Ironman mode, where every decision is irreversible and your character dies once and for all.
PLANNED UPDATES
- New Content
New settlements, including three majestic cities. New enemy factions: the mysterious Deep Dwellers and the ruthless Hive. Even more activities, equipment, enemies and abilities. - Caravan
Gather your caravan: upgrade it, find new routes and recruit followers - their skills and abilities will surely come in handy. Feeling tired? Return to your camp to hear fresh stories or just rest by the fire. - Devotion
Devote yourself to one of the aspects of the enigmatic deity. But remember: every blessing has
its price. Are you ready to make a pact? - Campaign
To solve the mystery of the Stoneshards, you’ll have to visit dozens of exciting locations, make decisions with long-lasting consequences and slay a number of ferocious bosses. - Alchemy & Cooking
Discover new recipes and experiment with potions and dishes by combining different ingredients.
Made it possible to merge the contents of Belt Pouches and Purses.
[/*]Fixed the issue with containers closing immediately in certain circumstances as soon as they were opened.
[/*]Fixed the Brigand Warlock having two instances of the Now or Never passive.
[/*]Fixed Daze not preventing the use of spells.
[/*]Fixed one of the two-handed flail Brigands dropping a two-handed axe treatise on death.
[/*]Tweaked Dexterity, which previously allowed the character to switch between two ranged loadouts without spending a turn. Now this part of the passive requires you to switch from the ranged loadout to melee specifically.
[/*]The outcomes of Follower events are now all decided ahead of time, rather than during their conclusion.
[/*]Fixed the crash caused by entering the second floor of Giselberts shop during nighttime.
[/*]If during the Fate of the Scouting Party contract, the body of a scout spawns on top of a trap, its now automatically disarmed.
[/*]Fixed the current Diet Morale not being displayed in the hover of dishes while in the cooking menu.
[/*]Fixed the Ancient Troll still being able to strike while under the effect of Troll Regeneration in certain circumstances.
[/*]Fixed the Intoxication gain from Miasma being affected by Poison Resistance from several other types of gear, not just the helmet.
[/*]Fixed the Crown of Benor the Dauntless hover mentioning its bonuses to stats twice.
[/*]Fixed partial blocks preventing all damage to the body parts Condition.
[/*]Fixed the player character losing Diet Morale whenever an enemy would vomit.
[/*]Fixed the bug making it possible to reactivate Wormhole twice after learning Lingering Incantations.
[/*]Fixed the sprite depth of one of the NPCs in the Docks.
[/*]Fixed the stat bonuses from Quick Hands not being instantly applied to the player character when swapping to the dagger loadout with Dexterity.
[/*]Fixed Raise Shield granting an incorrect Energy Restoration bonus when using the ability with a heavy shield.
[/*]Fixed the Bone Cradle not reducing Sanity.
[/*]Removed Distracting Shot from Brigand Ambushers.
[/*]Fixed the jitteriness of Chickens animation.
[/*]Added sound effects for the Cidery Owner.
[/*]When right-clicking on hostile NPCs, the order of Inspect and Attack lines in the context menu will now be the same as with generic enemies.
[/*]Fixed Brynn Guards sometimes still attacking the player character even after surrendering to them.
[/*]Fixed Guards sometimes not turning towards the player character while talking.
[/*]Fixed Verren and the Stablehand using the wrong sprites when preparing the cart.
[/*]Improved the scripting of Skinflint Homs dialogues to solve the issues with acquiring hints from him on older saves.
[/*]Fixed enemies being able to swap places with stationary objects.
[/*]
Minimum Setup
- OS: Ubuntu 18.04.2
- Processor: Intel Core 2 Duo E6320 or equivalentMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: GeForce 7600 512 Mb or equivalent
- Storage: 500 MB available space
Recommended Setup
- OS: Ubuntu 18.04.2
- Processor: Intel Core 2 Duo E6320 or equivalentMemory: 2 GB RAM
- Graphics: GeForce 7600 512 Mb or equivalent
- Storage: 500 MB available space
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