Hello everyone - it sure has been a while, huh?
First, let me apologize that updates are so lacking lately. Unfortunately, the past few months have been a bit of a rollercoaster. The time that should have been for working on Heart Fragment the most was unfortunately addled by some rough life circumstances. I won't go into depth too much, as it'd be a lot to put on everyone, but I want to share that the struggle exists because I believe in transparency while I keep you all updated. I don't want to worry anyone though; I feel like things are finally, hopefully, beginning to improve and I am feeling much more like myself again.
That said, it has not been all bad! There's been a lot of positives as well and as I come out of what felt like a nightmare where I'd lost myself, I'm able to reflect on all the good things that have managed to keep me afloat. I am not going to let these setbacks keep me down forever. I've been pushing through and making progress whenever I can.
The support and patience of everyone during this time of general inactivity is extremely appreciated. I've said before and I'll say it again - the writing, programming, and development aspects of Heart Fragment has been primarily a one-person job, and sometimes that's an awful lot to carry in addition to the life struggles that one has to face. Even so, I'm still deeply passionate about finishing this project no matter what, and I am determined that I will see it through to the end.
Please know that I am not using this as an excuse for any delays or setbacks in progress. I am committed to this game and I am going my best to strike a better work-life balance moving forward. I've historically had a tendency to neglect my health and work for long hours to get things done as quickly as possible, but I am realizing more and more just how damaging that was.
With all that out of the way, let's get some good news in here!
As you know, in terms of story, the only route left to finish is Natalia's. Despite everything, I'm happy to say I've made some progress on it and I can't wait for you all to play it. There's been a lot of hype for Jasper's route that I've seen, but I hope you'll all enjoy Natalia's story too - it is a very complex one with a lot of layers to it, and I think anyone who has played the previous routes will have a fun time picking up all of the little details.
I know it may seem like progress has been slow, and I thank you all once again for your patience and understanding. I am really putting my heart and soul into this project. The enthusiasm and encouragement that I've seen over the last while has been a driving force for me not to give up and my day is always brightened when someone has something positive to say about Heart Fragment. It is like a little spark of hope that keeps me running!
On a final note, I want to leave you all with a little sneak peek into a dream sequence from Natalia's route. I hope this will get you all excited for what's to come! I've rewritten this from ren'py lines to a more novel-like format to make it an easier read.
Until next time, everyone! Thanks again for your continued support. With lots of love,
Casper Swann
A small update just went live. Nothing too fancy!
- A continuity error that slipped through the cracks before was caught by someone in the Discord server and corrected
- The common route had a few dialogue updates to more clearly reflect things (example: Gray specifies further on a certain topic if you didn't choose answers that expanded on it previously)
- You can now discuss multiple topics with Kay when you talk to him at night in the common route, instead of having to choose just one (:
- An error with one of Lana's CGs in Style B has been fixed
- An error with one of Clive's CGs in Style A with a male protagonist has been fixed
- Voice lines that would get cut off before they finished playing have been fixed
Happy New Year everyone!
You may have noticed that a new update just went up. A few things have been optimized since the last update, and a good chunk of voice acting for Xani that was missing was added both for Book One and Book Two. Lana's route still contains some unvoiced Xani lines, but those will be updated as well at a later date!
Wondering how development on Book Three is going? Well, big progress has been made, that's for sure. A lot of finishing up the writing aspect for Jasper's route is now just revising/editing scenes (act one and two are finished in this regard, focusing on act three) and finishing the second ending.
While most routes have 2 good endings (with the exception of Lana whose ending has more variations than others), I decided Jasper needed to be expanded into 3 good endings. One of these will be available exclusively by completing at least one ending for every other character. Because of that, you could think of it more as a "bonus" ending, but it will be extremely important nonetheless. I hope it will also encourage anyone who hasn't finished the other sections of Heart Fragment to visit them and make progress!
I've gotten to be a bit of a perfectionist with this route and I'm determined to bring it to fruition before moving onto anything else. I will continue working hard and do my best to have a release date update for you guys soon. As it stands, beta testing for Jasper's route is expected for March/April. :)
Hope you're all having a great start to the year!
Hello everyone!
Wait... What do you mean? We are already in August!? That's ridiculous. Time has been going by way too fast for me this year. Every time I look at the calendar, I'm shocked to see how much further along we are.
I come bearing an apology this time. Because of money and time constraints, Heart Fragment Book Three will not be releasing at the end of 2023 as originally intended.
Writing could still be on track for the 2023 release, but I am officially placing a hold on that release until 2024. I cannot take on any personal debt at this time, which would be required to finish Jasper's "Style A" CGs in time. All of the other art is finished - chibis, StarxSocial, Natalia Style A & Style B, and Jasper Style B.
I am very sorry to do this. If Heart Fragment were profitable enough that I could justify taking temporary debt to get the CGs finished for a 2023 release, I absolutely would. But as it is, most months I earn around $100 off Heart Fragment sales, if I am lucky. Sometimes I don't meet the minimum payment threshold on Steam to be able to get paid at all in month for the game. $100 is not even enough to pay for even one CG, let alone what I would need to be able to pay for the full set for Jasper's route.
At this time, I won't be giving any concrete release date for Book Three except that the goal is 2024. This is for the best for me in some regards too, as I can take writing slower now - something I need to do because I am starting college classes next month. I got the amazing news that I was accepted for a grant and can now take a class that I'd otherwise not be able to take due to the financial concerns. So at least it works out in some regards.
Still, I am sorry for letting you all down. I never want to do that. I promise you that Book Three will be coming as soon as is financially possible!
If you backed Heart Fragment on Kickstarter, you will get Early Access to Book Three. This means that you'll be able to play the game as soon as the writing & programming is finished, without the Style A CGs. So for Heart Fragment's amazing backers that made this game possible (I'd be nowhere without them), playing Book Three in 2023 may still be on the table!
I've been off work for the summer holidays due to my regular job being with the school division. Because of that, I've been able to make significant progress on Book Three. Writing for Jasper's route is nearly complete, with all but the final act finished in its first draft of writing. I will need to go back and check for errors and revisions before it is playable, but with every change I make, I feel it is becoming more like my original vision for his route.
Natalia's route has been a bit more challenging and as a result, progress has been slower. I think the payoff will be rewarding, though. I've had to make a lot of changes to the original outline to fit in with the changes made in Jasper's route... but I think this is for the best because they'll help make it more immersive. These revisions have taken more time than I thought (as all creative work seems to do!) but I'm positive that her story will be more captivating and intense as a result.
In terms of the art, most of this was covered above. There's still some progress to be made with Jasper - his StarxSocial and "Style B" CGs are complete, but his "Style A" CGs are still on the back burner. The funds from Kickstarter carried me all the way here though, which is a huge accomplishment. So even though I have to put in my own money, I don't mind for the sake of seeing this story through to the end. A project like Heart Fragment is no small undertaking though, and at the moment I can't afford to put any of my funds towards this. I hope to be able to continue ASAP.
Thank you all so much for your kindness and patience!
A few quick patches were posted today, including:
- preparation for Book Three to make it playable immediately upon release later this year
- a few typo fixes
- an error with one of Lana's CGs not showing up in the gallery has been fixed; if it still doesn't show up for you, the scene may need to be viewed again unfortunately! Sorry for the inconvenience!
Hello everyone! I hope you've all been well since the last news update was posted here on Steam. Have you gotten a chance to play Book Two: Belief Fragments? There were a ton of reveals, answers to questions from Book One, new questions to resolve, and (of course) a chance to get to know Shannon & Lana better.
I've had a few people approach me to say they'd be skipping Book Two because they're not interested in routes with girls. While I understand the decision, I do want to let everyone know that you can romance Clive & Kay in Book Two as well when you do Lana's route, and you get a chance to learn some new tidbits about them there as well. Once Book Three is released, Lana's route will be updated to allow subplot romance with Jasper & Natalia too. heartoful Not to mention all the answers and reveals! While you can play Heart Fragment's routes in any order you want, I believe completing at least one route from the first two releases will help with piecing together Despair Fragments.
Which brings me to the exciting news: you can now add Book Three: Despair Fragments to your wishlist here on Steam! The release date is still undecided, but adding it to your wishlist now will make sure you're notified the moment it goes live.
And on a final note, there is currently an issue with a CG now appearing in the gallery for Belief Fragments. I will get this fixed ASAP - I've had a lot going on which meant I need to prioritise certain tasks, and things like updates or minor fixes had to be put on hold while I focused on things that needed immediate attention. Thank you all so much for your patience with me! :)
Updates include:
- Typo fixes
- Gallery menu fixes
- Music gallery fixes
A few small updates & fixes:
- Clive's style B sprite no longer has 4 arms (alas, less arms to hug you with now...)
- Error with the male MC showing up in a female MC flashback was fixed
- Issues that prevented a certain bad ending in Shannon's route have been resolved
- Platonic ending variations in Shannon's route are easier to obtain
- Typos that were reported have been fixed
Been looking forward to the second installment of Heart Fragment? The DLC, Book Two: Belief Fragments will be out in just a few hours!
Anyone who purchased Book One prior to the game being switched to free will have access to the DLC for free at no additional cost. Otherwise, the price will be $2.99 with a limited time 15% launch discount.
A full walkthrough guide for the new DLC will also be published soon. It will be available within 24 hours after the release. Thank you all for your patience throughout the difficulties I've had with my health and development. I sincerely hope the wait will be worth it! Have fun... and good luck!
New updates include:
- Minor typo & bug fixes
- Fixed issues with the timeline showing some events twice
- A few exceptionally large CGs were reduced in size, hence the large update to replace those assets; while the update size might be a bit of a nuisance, it helps save disk space in the long run
- Added in prep for the Book Two: Belief Fragments DLC so that when it is released, there will be no issues with loading up the new routes
The long-awaited update to Book One is finally here!
A ton of new & high requested features are now available, including:
- Art style selection between "style a" and "style b" for more consistency than the previous version
- A male MC variation
- Option voice acting for Xani / the MC provided by Jessica Spencer (feminine voice) and Jerron Bacat (masculine voice)
- Extra scenes & options to build romance prior to the endings
Art Updates:
The number one requested feature / update was more art style consistency. A lot of people found it off-putting that the style of the CGs was so different from the sprites. While Momoriin, the original sprite artist, was unavailable to work on CGs, the help of amazing artists Drulle and Saigogogo has allowed for a new version of CGs that match more seamlessly with the original sprites. For those who already love the CG artstyle, you can select "style b" to see sprites & CGs both by the lovely artist who did the original scenes, Mintstea! You can also switch between the two styles at any time during gameplay, and both styles of any unlocked CG can be viewed from the gallery menu.
Main Character Variation:
As unlocked by our amazing Kickstarter backers, you can now play as a male/masculine version of the protagonist! It was highly requested that pronouns be interchangeable, and indeed they are. You can switch the protagonist's appearance, voice, etc at any time while you play the game. This difference is not just cosmetic. A lot of scenes (especially in Clive's route and the upcoming Book Two release which includes Shannon's route) have dialogue and choice variations depending on which version of the protagonist you play as. And if you want to take it a step further, you can also turn on option MC voicing as well!
Book Two Progress Report:
First off, I want to offer a huge apology for the release delay. A lot has been happening, both in my personal life, general health, and my work life. As the sole writer of Heart Fragment aside from a few additional scenes provided by Nico H (developer of Entropic Float), any issues that I face directly impact the speed I can work at. Book Two: Belief Fragments will still be available this summer (2022). Lana's route is finished aside from end programming + beta testing, and Shannon's is nearly finished being written and will then be moved into the programming stage as well. I really appreciate your patience with me! Lastly, if anyone runs into any issues with the new update, please feel free to contact me any time, whether it is by email (heartfragmentvn@hotmail.com), the Steam community page, or even commenting right here on this update. Have a lovely day, everyone!
A few small updates & fixes:
- The kitchen background at the protagonist's home is updated to an original background
- Fixed an error in one of the nightmare sequences that appeared when on Clive's route
- Added nightmare dialogue variation in some spots that change based on certain endings
- Some flashbacks were added to Kay's route
- NaNoWriMo was a success, with 50,000 words written throughout November! Act Three and the endings in Book Two are all that's left, then programming & beta testing can start
- We reached not one but TWO stretch goals on Kickstarter, which means we've unlocked a bunch of new features starting in Book Two: epilogues, more CGs, more voice acting, a male MC variation, and lots more to come
- Anyone who missed out on getting the merch from the Kickstarter will be able to preorder them through an online store that'll be set up later this week
The Heart Fragment: Complete Edition Kickstarter ends in just 3 days! We're 100% funded but working towards some amazing stretch goals.
Here's a recap of the how, the why, and everything else you might be asking: Q: I already own the game. Will I still be able to play all the future content? A: Yes, absolutely! Book Two, Book Three, and the Finale will still be available to all who own Book One as free DLC. The bonus of backing this Kickstarter is that you get the future group ending DLCs for free, early access to future releases if you back a tier that includes it, get some bonus merch, and a chance to help Heart Fragment be released as quickly as possible + reach some stretch goals. Q: What will the Kickstarter funds be used for? A: Right now, I'm paying for most assets out of my own pocket. This will let me get the remaining assets for Book Two, Book Three, and the Finale. In other words, I'll no longer be at a net loss with the creation of Heart Fragment. It'll also allow me to release the future parts much quicker than I could otherwise. + Q: What is the group ending DLC? A: These optional DLCs will be included free to anyone who backs Heart Fragment on Kickstarter, and will cost approximately $2 to $5 each after that. They will be released after Book Three. The full list of group DLCs is: - Clive & Shannon (branches off of Shannon's route, adds 4 new endings) - Kay & Clive (branches off of Kay's route, adds 3 new endings) - Clive & Jasper (branches off of Clive's route, adds 4 new endings) - Jasper & Shannon (branches off of Jasper's route, adds 2 new endings) - Natalia & Jasper (branches off of Natalia's route, adds 3 new endings) Q: The campaign talks about an option to switch art styles, but I own Book One and haven't been able to find it. A: This option will be added along with the release of Book Two in March. Q: What merch is available? A: There's digital merch, including the OST, artbook, wallpapers, and full HD copies of all CGs and physical merch in the form of double-sided acrylic chibi charms.
Q: I only want merch, not another copy of the game. Can I do that? A: Yep, just choose the add-on tier and you can customize what you get with your order! Q: Why two art styles? A: The number one thing that people were displeased with during the release of Heart Fragment is the inconsistency between the sprite art & the CG art. Many people said this ruined the experience by breaking immersion. That's why CGs are being made to match the sprite artwork, and the CG artist is doing a version of the sprites in their artstyle. It would be unfair to both artists who put so much hard work into their art to have them removed entirely, which is why the option to choose between them is being added instead. You can switch between "Style A" and "Style B" at any time during your gameplay, as demonstrated below:
Thank you all for your support! Much love!
Two important quality of life updates just went live!
- Right-clicking the skip button instead of left clicking will use the "skip to next choice" feature. Based on my testing so far, it seems to also work as a "skip to next unread dialogue" button, but I'll need to do a bit more testing just to double-check that before I upload the patch.
- StarxSocial posts now show up as a full social feed! Since you don't always have a good chance in-game to be prompted to check for new posts, as the routes go along and the characters you add on StarxSocial continue their lives alongside whatever actions you take, they'll make social media posts in their own time. You can click the "heart" next to their posts to like them and get a bit of bonus affection for some of them.
Additionally, 3 out of the 6 acrylic charms for the Heart Fragment merch tiers have been revealed so far. Here's a look at Clive, Jasper, and Shannon!
Follow Heart Fragment on Twitter and/or Tumblr or join the Heart Fragment discord server if you'd like to see the charms as they are revealed! Tomorrow will be Kay's reveal.
Two exciting things! First, you can add Book Two DLC to your wishlist on Steam now. This DLC will be FREE to add on to Book One, and comes with the full routes for Lana & Shannon. The planned release is early March. Next.........
The Heart Fragment: Complete Edition PRELAUNCH Kickstarter page is now live!
Sign up to be notified when it launches officially - some tiers have limited backer discounts. If you already have the game but still want that physical merch, a "merch only" tier is available as well. Stretch goals include:
- a Nintendo Switch port
- a male protagonist option with new CGs
- epilogues for all good endings & some bad endings
- more fully voiced scenes
- flashback scene CGs
Merchandise design reveals will be starting soon on twitter & tumblr. Here is a sneak peek preview of some revamps to come following the Kickstarter!
Happy October, everyone! Here are the updates for the latest patch:
- More custom background updates (forest, alleyway, cafe, streets in the city)
- Normalized the volume of sound effects that were too loud in comparison to everything else
- Fixed an error with the configuration screen that appears when starting a new game that adjusted the wrong setting for one of the buttons
- Minor typo/bug fixes
- Added in a few more StarxSocial media feed prompts in the mid-to-late game
- People with screen effects on can now view an opening cut scene
Some people made note of the protagonist being inside of her own head too much, spending too much time doing inner monologue. This has been reduced in places where inner monologue does not add meaningful context to the scene. Almost done replacing all the backgrounds! Just a few more to go!
Hello everyone! Back with a few more updated custom backgrounds, some minor bug fixes, and a few notes for Book Two and beyond!
- Custom backgrounds added for: cafe (outside), flowerfield, school, Shannon's bedroom, MC's bedroom at Lana's house, the store.
- Small update made to Gray's living room background to add a photo of the MC's mother to the wall.
- Fixed an error with the glossary/notes to self section that displayed an entry too soon.
- Minor typo fixes and narrative fixes.
I hope August has been wonderful for everyone! Here's a summary on the update that just went live:
- Updated notes to self system - there is now a huge expansion to the 'notes to self' including category navigation, more notes added, character specific notes with details about each character as you learn about them, and a full timeline that will arrange all the information you learn in the order of events.
- New contacts menu in the phone
- Contact screens are updated to look more like actual social media profiles; they also link directly to the character's gallery page and their notes to self section
- Due to a lot of confusion about how the hearts or stars next to names work in regards to affection level, this has been revamped. Character contact pages now have separate bars for level of platonic bond & level of romantic bond that fill up as your bond does. This makes it easier to picture where exactly you are on the scale instead of guesswork based on colors alone.
- To make accessing the new affection system easier, once you are on a character's route you will find a "quick access contact" on the phone's home screen which will take you quickly to their profile
- Texting system now shows the entire chat log for that scene instead of one message at a time
- New custom background for Gray's living room & new custom hospital background
- Bug fix with one of Clive's bad endings that made sprites appear larger than intended + fixed a variable that could lead to an exception error occurring
I hope you are all doing well today! Here is an update summary for you:
- When viewing the NMCI document, the "click to continue" button wasn't disappearing until the next scene. This has been fixed.
- An issue was preventing people from unlocking Clive's branch 2 social media CG scene because of the phone menu being hidden. Fixed; if you already viewed the scene, you should be able to unlock the CG easily by using the skip feature and checking the final scene!
- Fixed the coloring for Clive's CG #1 sunset version. You will not need to view the scene again to unlock it if you already have it, it will be in your gallery in place of the old one.
- Fixed an issue with Clive's body being slightly over top of the table during the branch 2 finale.
Thank you again for all of the reports & feedback thus far! Here's an update summary for you:
- Fixed a bug with one of the dissolve transitions
- Replaced a stock background with a custom background (thanks Wroth Sloth!)
- One of Clive's bad endings wasn't triggering properly due to one personality trait bypassing the other possible conditions; this has been fixed
- Typo fixes
Thank you to everyone who has sent in any error reports they came across! Here's a small update summary:
- Fixed an issue with the final expression for Kay & Clive's 1st CGs not unlocking
- Fixed an error that occurs during one of the nightmare sequences if you have screen effects turned off
- A few minor narration changes in the common route
- All of Clive's end CGs can now be unlocked in his romantic routes, instead of some being platonic routes only
- Fixed an error that occurred if you had specific combinations of the inner psyche after Clive's shell scene
I am extremely excited to announce that the release of Heart Fragment: Book One is officially coming in (a bit less than) 2 days! To say I'm eager to show you all what we have accomplished in Heart Fragment so far is an understatement. I truly hope that the game not only lives up to but exceeds your expectations thus far. [previewyoutube=XR_SBfI3Q2g;full][/previewyoutube] A few notes for the release:
- The July 30 release is "Book One: Fantasy Fragments" and contains the full routes for Kay and Clive. All future books will be made available as free DLC!
- According to beta tester reports, linear playthroughs took an average of 7 hours per route and going back to get all endings and achievements took a reported average of 15 hours.
- Achievements earned in the demo should automatically be added when you open the full game. In Book One, there are a total of 42 achievements to earn!
- Future books will be "Book Two: Belief Fragments" (Lana and Shannon), "Book Three: Despair Fragments" (Jasper and Natalia), and "Book 2XXX: Finale". Approximate dates for those releases will be announced soon.
Happy May, everyone! Since the last update, many things have happened both in terms of development and in terms of the upcoming release schedule. As many of you know, the release date is schedule for July 31, 2021. This release date still stands but with a few alterations. It seems unprofessional to get into the details too deeply, but the brief summary of the situation is that my mother has been sick and I sadly do not have many more months left to spend with her. As I am writing and programming Heart Fragment alone this hasn't left me with a schedule nearly as open as I had expected for development. There is also a secondary issue: Heart Fragment has ended up being a much longer story than originally intended when the Kickstarter launched! The common route & fantasy fragment routes (aka Kay and Clive's routes) alone have anywhere from 8 to 15 hours of gameplay depending on your reading speed and whether or not you intend to get 100% completion. Originally this was meant to be the length of the full game. Long story short, the schedule needs to be changed slightly. Right now the plan is to decide between one of these options:
- Options 1: Heart Fragment releases in early access at the end of July with the first "book" (the Fantasy Fragments, Kay & Clive) available to play immediately. The following "books" (Belief Fragments with Lana and Shannon & the Despair Fragments with Jasper & Natalia) will be released episodically as free automatic updates.
- Option 2: Heart Fragment releases the first "book" as mentioned above and the next two books are released as DLC.
A huge demo update just went live. This is the the last planned change before the full release aside from any potential typo & bug fixes until the full game is released on JULY 31, 2021. What's new:
- The majority of the characters now have sprites
- A preview into some of the routes
- A new feature that allows you to use a certain power the protagonist possesses
- Small 'side stories' that give context to things happening outside of the main game events
- More animations in nightmare sequences
- More story content & CGs
- Steam achievement flags added - when the full game is released, all of your unlocked achievements from your demo data will be awarded automatically!
It has finally been posted: Heart Fragment's final big demo release! [previewyoutube=zeSlScnexyk;full][/previewyoutube] What's new:
- All main character sprites have been updated
- A huge expansion to the soundtrack
- More CGs and voice acting
- Story revamp, new features, tons of new dialogue and scenes throughout
- Difficulty settings
- An option to switch between sprite styles
- Phone menu updates, including a chat history log and photo gallery of social media CGs that you've collected
- A bit more partial voice acting
See you all next time! -Casper Swann
IT IS FINALLY LIVE: a huge revamp to the demo!
What's new? Well... a lot. [olist]
As for an update on what's going on with development right now, I have plenty of updates there as well!
- All of the main CGs for Kay's route are finished now!
- Act One of Kay's route is fully written and polished and Act Two is coming along very well.
- An option to switch between sprite styles is functional now for the sprites that are completed.
- Lavendel's sprite styles (to be seen in the next demo update!) are now animated with blinks and lip flaps.
- More to come soon! Thanks for keeping up to date on Heart Fragment!
Have a nice day everyone! - Casper Swann
Heart Fragment's demo is now available to download on Steam!
... But only the demo. Some people got emails that made it sound like the full game was released. This is not the case - the release date is still set for late 2020/early 2021. What was intended to be posted was the demo, but I'm still new to using Steam as a developer and seem to have made a mistake somewhere along the way. I'm very sorry for any confusion that this might have caused, and I hope you'll all continue to bear with me despite this! Steam support has been contacted and I'll hopefully be able to get this sorted out ASAP. Now... on to some good news!
We are officially fully funded on Kickstarter!
With a little under 3 days left we managed to reach our goal! This is incredible. Im so proud of how much has been accomplished and I cant even describe how exciting this is. Its been a long, anxiety-inducing journey but in the end, it paid off and Im so glad for how well weve done. Three days may not sound like much time but lets keep pushing on towards our stretch goals! To recap:
- $100 CAD over our goal ($3300 total funding) will get each route extended, including the prologue. The extension of the prologue will include more choices to impact the personality options available to the player, and moments that were going to be told in flashbacks during Kays route will be told in real-time with dialogue options to impact Kays route before it even begins!
- $600 over our goal ($3800 total funding) will add in an extra route with 3 endings! Backers will get to vote on her design out of a few possible options.
- $1000 over our goal ($4200 total funding) will get extra CGs in each route, which also means extra fully voiced scenes too! Each route will get at least 2 extra CGs.
- $2300 over our goal ($5500 total funding) will get all background artwork uniquely commissioned! This means all scenes will be shown exactly as they should be, down to the smallest detail.
We are now live on Steam... almost! Steam requires a 2 week "coming soon" period before games can go live. After that 2 week period you will be able to download the demo while you wait for the full game's release.
Interested in helping making Heart Fragment a reality as soon as possible? Consider supporting us on Kickstarter!
Story by Casper Swann, a chronically ill content creator
Original concept designs by Casper, concept art by ChappyVII
Logo design by bunbunz, GUI design by Anne
CG artwork by Deency, Sprites by MaeMika
Sound FX by Cylight Studios
Music by Joshua Mock and Cylight Studios
Heart Fragment
HF Gaming
HF Gaming
2020-12-15
RPG Simulation Singleplayer
FREEGame News Posts 28
🎹🖱️Keyboard + Mouse
Very Positive
(277 reviews)
https://store.steampowered.com/app/1253880 
Heart Fragment Linux [248.15 M]Heart Fragment Mac [439.91 M]Living Dead Content [199.19 M]
Enter the world of Heart Fragment, an upcoming indie visual novel otome. As the protagonist (default name Xani, but customizeable) you'll enter a world of mystery that has 18 potential endings. Collect the fragments each ending contains to unlock the truth.
- four romance routes and one route based on the concept of "found family", for a total of 18 planned endings
- you influence the story by making what you believe are suitable choices, and at the same time have the potential to influence the protagonist's personality
- renameable protagonist and a cast of lovable characters
- partial voice acting, with CG scenes being fully voiced
- custom soundtrack by Cylight Studios and Joshua Mock
Years into our future and years into the game’s past, scientists attempted an experiment with one particular goal in mind - to create a drug that would force human evolution to its next step. The experiment succeeded. Those the first human test was completed on gained powers beyond their wildest imaginations.
Increased mental capacity. Telekinesis. Telepathy. Super strength.
But no success story can happen without it’s downfalls, and an unforeseen side effect occurred. They began to lose their humanity. It only happened in short bursts, but when it did, together with their new found powers, they became extremely dangerous. And so they were euthanized, their lives ended as humanely as possible, and the experiment was marked a failure. The risks were too great to continue any further.
But one man - the lead scientist of the project - escaped. Desperate for his life’s work not to go unnoticed he created one last version of the drug, in an attempt to remove the side effects. Seemingly, it worked. However, with the results of the last experiment clear, this scientist too was considered a danger. He fled into hiding with his family.
The man was never found, and with complete silence from him perhaps proving him to have kept his sanity, eventually the search was called off. The failed experiment was called to a close and buried.
Years later, mysterious accident after accident has led to the death of both the scientist and all members of his family. Only one remains; his great granddaughter, protected since birth by a small group among the last of those that still know about the experiment, and from whom the secret of her past has been kept for years. But she’s about to find out.
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