Hello everyone - it sure has been a while, huh?
First, let me apologize that updates are so lacking lately. Unfortunately, the past few months have been a bit of a rollercoaster. The time that should have been for working on Heart Fragment the most was unfortunately addled by some rough life circumstances. I won't go into depth too much, as it'd be a lot to put on everyone, but I want to share that the struggle exists because I believe in transparency while I keep you all updated. I don't want to worry anyone though; I feel like things are finally, hopefully, beginning to improve and I am feeling much more like myself again.
That said, it has not been all bad! There's been a lot of positives as well and as I come out of what felt like a nightmare where I'd lost myself, I'm able to reflect on all the good things that have managed to keep me afloat. I am not going to let these setbacks keep me down forever. I've been pushing through and making progress whenever I can.
The support and patience of everyone during this time of general inactivity is extremely appreciated. I've said before and I'll say it again - the writing, programming, and development aspects of Heart Fragment has been primarily a one-person job, and sometimes that's an awful lot to carry in addition to the life struggles that one has to face. Even so, I'm still deeply passionate about finishing this project no matter what, and I am determined that I will see it through to the end.
Please know that I am not using this as an excuse for any delays or setbacks in progress. I am committed to this game and I am going my best to strike a better work-life balance moving forward. I've historically had a tendency to neglect my health and work for long hours to get things done as quickly as possible, but I am realizing more and more just how damaging that was.
With all that out of the way, let's get some good news in here!
As you know, in terms of story, the only route left to finish is Natalia's. Despite everything, I'm happy to say I've made some progress on it and I can't wait for you all to play it. There's been a lot of hype for Jasper's route that I've seen, but I hope you'll all enjoy Natalia's story too - it is a very complex one with a lot of layers to it, and I think anyone who has played the previous routes will have a fun time picking up all of the little details.
I know it may seem like progress has been slow, and I thank you all once again for your patience and understanding. I am really putting my heart and soul into this project. The enthusiasm and encouragement that I've seen over the last while has been a driving force for me not to give up and my day is always brightened when someone has something positive to say about Heart Fragment. It is like a little spark of hope that keeps me running!
On a final note, I want to leave you all with a little sneak peek into a dream sequence from Natalia's route. I hope this will get you all excited for what's to come! I've rewritten this from ren'py lines to a more novel-like format to make it an easier read.
Until next time, everyone! Thanks again for your continued support. With lots of love,
Casper Swann
Heart Fragment
HF Gaming
HF Gaming
2020-12-15
RPG Simulation Singleplayer
FREEGame News Posts 28
🎹🖱️Keyboard + Mouse
Very Positive
(277 reviews)
https://store.steampowered.com/app/1253880 
Heart Fragment Linux [248.15 M]Heart Fragment Mac [439.91 M]Living Dead Content [199.19 M]
Enter the world of Heart Fragment, an upcoming indie visual novel otome. As the protagonist (default name Xani, but customizeable) you'll enter a world of mystery that has 18 potential endings. Collect the fragments each ending contains to unlock the truth.
- four romance routes and one route based on the concept of "found family", for a total of 18 planned endings
- you influence the story by making what you believe are suitable choices, and at the same time have the potential to influence the protagonist's personality
- renameable protagonist and a cast of lovable characters
- partial voice acting, with CG scenes being fully voiced
- custom soundtrack by Cylight Studios and Joshua Mock
Years into our future and years into the game’s past, scientists attempted an experiment with one particular goal in mind - to create a drug that would force human evolution to its next step. The experiment succeeded. Those the first human test was completed on gained powers beyond their wildest imaginations.
Increased mental capacity. Telekinesis. Telepathy. Super strength.
But no success story can happen without it’s downfalls, and an unforeseen side effect occurred. They began to lose their humanity. It only happened in short bursts, but when it did, together with their new found powers, they became extremely dangerous. And so they were euthanized, their lives ended as humanely as possible, and the experiment was marked a failure. The risks were too great to continue any further.
But one man - the lead scientist of the project - escaped. Desperate for his life’s work not to go unnoticed he created one last version of the drug, in an attempt to remove the side effects. Seemingly, it worked. However, with the results of the last experiment clear, this scientist too was considered a danger. He fled into hiding with his family.
The man was never found, and with complete silence from him perhaps proving him to have kept his sanity, eventually the search was called off. The failed experiment was called to a close and buried.
Years later, mysterious accident after accident has led to the death of both the scientist and all members of his family. Only one remains; his great granddaughter, protected since birth by a small group among the last of those that still know about the experiment, and from whom the secret of her past has been kept for years. But she’s about to find out.
- Memory: 290 MB RAM
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