

Radio General is a real-time strategy game where you can't see your units. Instead you talk with them over the radio. You receive verbal reports, and then issue orders back over the radio. Unfortunately for you, war is confusing. Your units won't always know what's going on, and you must make tough decisions based on these incomplete (and often confused) reports. All of this is done from a detailed command tent, as it would have been during WWII.

Clear your throat, and show us your best commanding voice. By combining speech recognition with full voice-acting, you'll feel like you're a general on the horn with your troops.

Behind the scenes, ammunition, morale, camouflage, sight and stamina are all being modelled. Elevation and terrain type will heavily influence battles. A smaller force will be more successful in launching ambushes in a forest than a larger force. Being on a road drastically improves movement speed, however affords little cover and camouflage. Being on a hill will drastically increase your spotting distance, whilst also increasing your range and damage. Study the map carefully, and identify how best to use your units.

Carefully choose which companies to deploy - each company has unique strengths and weakness. Learn the quirks and personalities of your companies: zealous officers may refuse to retreat. Veteran companies will gain specializations, with each unit type having unique abilities.
Everyone needs a break, and your companies must rest and replenish between missions. Exhausted units perform poorly, so watch your unit rotations.

Play from the under-represented perspective of the 1st Canadian Army. Take part in the disastrous Dieppe Raid, crack the Hitler and Gothic Lines in Italy, land upon the Normandy beaches and close the Falaise Gap.
Review 100's of historical photos, documents and video. Learn how soldiers lived throughout the war, and gain a better understanding of their experiences.

Recreate history's most famous battles of the war using an easy to use map editor. Share your creations using Steam workshop. Create challenging scenarios for others to try to beat!

Battle against players around the globe, or ally with them against the AI! Enjoy slower-paced tactical matches without needing insane micromanagement skills typical of most RTS games.
Patch v1.04: You can help the war on speech recognition!
Major:
- Added 'record voice commands' toggle to bottom-right of the main menu
- Added animated loading screen to main menu (to make the long load time more bearable)
Minor:
- Replaced Rank 4 veterancy symbol with proper SSgt rank symbol
- NEW replays now properly record units retreating from battlefield (Ortona, TOTALIZE, Falaise Gap). NOTE: old replays will still have this bug
- Fixed bug with units retreating from battlefield still being reported around by other units (Ortona, TOTALIZE, Falaise Gap)
- Fixed red 2.4 text floating around after Ortona mission
- Added missing source file for photo
Balance:
- Ortona: removed enemy infantry near Torre Muccia (he kept running away like a coward), replaced one enemy infantry in old town with an infantry battalion
Localization:
- Improved choppy lost location reports
- Improved relative move orders
- Localized unit slots in unit management screen
What's next? Localization improvements, more map editor bug fixes and eventually 'straight-line' move command (I promise!)
If you're having problems with speech recognition, please refer to this thread: https://steamcommunity.com/app/1011610/discussions/0/2262438048225838980
We're working hard to make the game the best it can be, so good or bad, please leave a review with your thoughts and comments.
You can help us improve the speech recognition! We've added a toggle to the bottom-right of the main-menu that records your voice commands. We'd be grateful if you help us improve the speech recognition performance on your bizarre accents. Oh, we did other stuff in this patch too.
Again, from the last patch we suggest recreating your old map-editor maps from scratch. Previously placed roads, rivers and forests may be wonky.
If your old map doesn't load, please send them to michael@foolish-mortals.net
Patch v1.04
Major:
- Added 'record voice commands' toggle to bottom-right of the main menu
- Added animated loading screen to main menu (to make the long load time more bearable)
Minor:
- Replaced Rank 4 veterancy symbol with proper SSgt rank symbol
- NEW replays now properly record units retreating from battlefield (Ortona, TOTALIZE, Falaise Gap). NOTE: old replays will still have this bug
- Fixed bug with units retreating from battlefield still being reported around by other units (Ortona, TOTALIZE, Falaise Gap)
- Fixed red 2.4 text floating around after Ortona mission
- Added missing source file for photo
Balance:
- Ortona: removed enemy infantry near Torre Muccia (he kept running away like a coward), replaced one enemy infantry in old town with an infantry battalion
Localization:
- Improved choppy lost location reports
- Improved relative move orders
- Localized unit slots in unit management screen
What's next? Localization improvements, more map editor bug fixes and eventually 'straight-line' move command (I promise!)
If you're having problems with speech recognition, please refer to this thread: https://steamcommunity.com/app/1011610/discussions/0/2262438048225838980
We're working hard to make the game the best it can be, so good or bad, please leave a review with your thoughts and comments.
[ 2020-04-14 00:40:01 CET ] [Original Post]
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