- Radio General Linux [3.11 G]






Patch v1.05 - map editor love and balancing
- Added notifications on uploading, saving and loading of maps - Fixed clickable layer of objects (units on top, then landmarks, then terrain) - Removed irrelevant landmark fields from certain landmarks (hid drawing landmark for landmarks where you can't do that) - Fixed bug with foxholes/fortifications/bunkers being named for speech recognition - Fixed units being freakishly slow moving uphill - Retroactively fixed old maps with wonky colliders (i.e. roads, rivers, forests) - they should now work when loaded - Fixed missing voice-lines when moving to non-objective airfield
- Increased tank minimum damage by 0.5, increased tank default defence by 5% - Significantly increased effects of all tank veterancy perks (we want veterancy to feel more impactful) - Increased effects of other veterancy perks - Increased snipers minimum damage by 0.2 to make their damage very consistent
- Fixed certain random events not being localized properly ('we ran into a group of sheep!')
- Fixed potential bug where backing out didn't properly leave lobby - Fixed bug creating unnecessary lobbies
- Unit stats panel automatically closes when mission ends What's next? Localization improvements to map editor, and eventually 'straight-line' move command (I promise!) If you're having problems with speech recognition, please refer to this thread: https://steamcommunity.com/app/1011610/discussions/0/2262438048225838980 We're working hard to make the game the best it can be, so good or bad, please leave a review with your thoughts and comments.
[ 2020-04-15 08:42:05 CET ] [ Original post ]
This time we fix many of the issues plaguing the map-editor, and give some needed love to our tank crews. You can help us improve the speech recognition! We've added a toggle to the bottom-right of the main-menu that records your voice commands. We'd be grateful if you help us improve the speech recognition performance on your bizarre accents. Oh, we did other stuff in this patch too.
Map Editor
- Added notifications on uploading, saving and loading of maps - Fixed clickable layer of objects (units on top, then landmarks, then terrain) - Removed irrelevant landmark fields from certain landmarks (hid drawing landmark for landmarks where you can't do that) - Fixed bug with foxholes/fortifications/bunkers being named for speech recognition - Fixed units being freakishly slow moving uphill - Retroactively fixed old maps with wonky colliders (i.e. roads, rivers, forests) - they should now work when loaded - Fixed missing voice-lines when moving to non-objective airfield
Balance
- Increased tank minimum damage by 0.5, increased tank default defence by 5% - Significantly increased effects of all tank veterancy perks (we want veterancy to feel more impactful) - Increased effects of other veterancy perks - Increased snipers minimum damage by 0.2 to make their damage very consistent
Localization
- Fixed certain random events not being localized properly ('we ran into a group of sheep!')
Multiplayer
- Fixed potential bug where backing out didn't properly leave lobby - Fixed bug creating unnecessary lobbies
Minor
- Unit stats panel automatically closes when mission ends What's next? Localization improvements to map editor, and eventually 'straight-line' move command (I promise!) If you're having problems with speech recognition, please refer to this thread: https://steamcommunity.com/app/1011610/discussions/0/2262438048225838980 We're working hard to make the game the best it can be, so good or bad, please leave a review with your thoughts and comments.
[ 2020-04-15 08:42:05 CET ] [ Original post ]
Radio General
Foolish Mortals
Developer
Foolish Mortals
Publisher
2020-04-09
Release
Game News Posts:
27
🎹🖱️Keyboard + Mouse
Very Positive
(472 reviews)
Public Linux Depots:
Radio General is a real-time strategy game where you can't see your units. Instead you talk with them over the radio. You receive verbal reports, and then issue orders back over the radio. Unfortunately for you, war is confusing. Your units won't always know what's going on, and you must make tough decisions based on these incomplete (and often confused) reports. All of this is done from a detailed command tent, as it would have been during WWII.
Clear your throat, and show us your best commanding voice. By combining speech recognition with full voice-acting, you'll feel like you're a general on the horn with your troops.
Behind the scenes, ammunition, morale, camouflage, sight and stamina are all being modelled. Elevation and terrain type will heavily influence battles. A smaller force will be more successful in launching ambushes in a forest than a larger force. Being on a road drastically improves movement speed, however affords little cover and camouflage. Being on a hill will drastically increase your spotting distance, whilst also increasing your range and damage. Study the map carefully, and identify how best to use your units.
Carefully choose which companies to deploy - each company has unique strengths and weakness. Learn the quirks and personalities of your companies: zealous officers may refuse to retreat. Veteran companies will gain specializations, with each unit type having unique abilities.
Everyone needs a break, and your companies must rest and replenish between missions. Exhausted units perform poorly, so watch your unit rotations.
Play from the under-represented perspective of the 1st Canadian Army. Take part in the disastrous Dieppe Raid, crack the Hitler and Gothic Lines in Italy, land upon the Normandy beaches and close the Falaise Gap.
Review 100's of historical photos, documents and video. Learn how soldiers lived throughout the war, and gain a better understanding of their experiences.
Recreate history's most famous battles of the war using an easy to use map editor. Share your creations using Steam workshop. Create challenging scenarios for others to try to beat!
Battle against players around the globe, or ally with them against the AI! Enjoy slower-paced tactical matches without needing insane micromanagement skills typical of most RTS games.
MINIMAL SETUP
- OS: Ubuntu 12.04 or higher
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