





Reworked card frames and card text. Readability of cards should be drastically improved. Improved main menu buttons. Still WIP. Performance optimization. Balance Stolen From The Dark changed to: Void a non-Avatar Companion from either Ashes. Restore health to yourself equal to their attack. Once a turn, if Stolen From The Dark is in your Ashes, after an allied Avatar enters the Story give the Avatar +2/+1. Then, at the end of your turn, return Stolen From The Dark to your Hand. Null dreams first ability to 3N. Null Dreams second ability requires 3 cards to be voided. Resonance mana cost increased to 2N1A2I. Forgotten mana cost changed to 2V. The Headsmans Axe mana cost increased to 1N1V. Just A Small Favor mana cost increased to 3N2I. Just A Small Favor text changed to: Choose one. If you played a Bag of Crowns this turn, choose two instead: Develop; disarm all opposing Companions; deal 3 damage to all opposing Companions; or deal 5 damage to any target. Hexpainter stats increased to 3/2. Dawn damage reduced to 2. Planar Skew mana cost increased to 3N3I3V. Gratitude mana cost increased to 2N1I2D. Span decreased to 4. Maul retreat no longer shares cooldown with Maul enter. This means Maul enter and Maul retreat now cool down independently. Example: Maul enters. Maul enter is now on cooldown for 2 turns. Next turn. Maul enter CD is now 1. Maul retreats. End turn. Maul enter CD is now 0. Maul can enter again. This also means Maul can now retreat and enter again in the same turn if its been 2 turns since Maul entered. This has no effect on how Maul being removed from the Story currently works. Make Maul not targetable by copy effects. Removed Preparing Primordiums Dusk. Garden of Thunder to 4 and 6 damage. Mana cost to 3N5I. Epigone no longer develops. Siege Baron secondary now deals 1 damage per 6 cards. For Hire, For Sale mana cost increased to 1N1I. Omnibroker mana cost increased to 3N2I2D. Eir primary mana cost increased to 3N. Drinks-Deep-Magics changed to Dawn: I destroy target Enchantment. Then I lose my Card text and become an Enchantment Companion with its effect and current Span for the rest of the game.
[ 2021-02-02 00:43:04 CET ] [ Original post ]
Key features
Never feel restricted again when building decks. Play wacky fun builds against your friends without investing tons of money. Saw your favorite streamer play a cool deck? No need to worry about how to pay for the cards or if you’ll use them again!
Customize your deck with awesome alternate artwork for your favorite cards. Earn unique full arts in tournament play!
Choose one of many heroes to take the role as your commander. Lead them into battle using unique mechanics that add layers of depth to familiar gameplay. Build decks freely using 4 different colors of cards.
Participate in tournaments or host them for your friends and rivals. Become the best player on the ladder in constructed or draft formats. Easily share your decks with the community or try decks made by other players.
Explore the deep and carefully constructed world of Chroma. Unlock unique pieces of information through playing and share them with the community. Find the mysteries and dark secrets hidden within.
- Processor: Intel Core i5-2300. 2.8 GHz or equal equivalentMemory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: NVIDIA GeForce GTX 660 or equal equivalentNetwork: Broadband Internet connection
- Storage: 8 GB available spaceAdditional Notes: These requirements are an estimate and will decrease as we optimize the game throughout alpha and beta.
- Processor: Intel Core i5-2300. 2.8 GHz or equal equivalentMemory: 8 GB RAMNetwork: Broadband Internet connectionStorage: 10 GB available spaceAdditional Notes: These requirements are an estimate and will decrease as we optimize the game throughout alpha and beta.
- Memory: 8 GB RAMNetwork: Broadband Internet connectionStorage: 10 GB available spaceAdditional Notes: These requirements are an estimate and will decrease as we optimize the game throughout alpha and beta.
- Storage: 10 GB available spaceAdditional Notes: These requirements are an estimate and will decrease as we optimize the game throughout alpha and beta.
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