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Update 0.8.5 I'm sorry...
[ 2020-03-13 17:55:46 CET ] [ Original post ]
I would like to apologize to those who could not complete the game due to, for some reason, poor generation of closed doors and keys.
With this update, in theory, now 100% can go to the end.
Please test new algorithms and try to complete the game now.
You can write about all the shortcomings in the discussions.
Also:
- The volume of the sounds of the doors of a large cabinet is increased
- Added sounds for rack doors
- The volume of the sound of the sliding shelves is increased
- Removed duplicate doors that appeared stuck and prevent the game from passing
- The number of useless keys on each floor is reduced from 3 to 1
- The spawn of bags is shifted one floor higher, now they can be found starting from the 7th floor
- Added additional light for bags and keys so that they can be better seen if they are generated under the trash
- The number of closed doors is slightly reduced.
- Improved chain of sequences of closed doors
- Now the chain of closed doors does not go further than 2 floors
- Slightly changed the position of furniture in the kitchen so that the stove does not interfere with the doors of the cabinets
~Stepan
[ 2020-03-13 17:55:46 CET ] [ Original post ]
Exit From
concole_
Developer
White Box
Publisher
2019-12-29
Release
Game News Posts:
52
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
Very Positive
(468 reviews)
Public Linux Depots:
- Exit From Linux [2.13 G]
Exit From - is a first-person hardcore horror-stealth game with quest and rogue-lite elements where you have to get out of the old Soviet house, which changes every new game.
I do not know if you will like this game, but I just wanted to do something new and unusual. Its something like a hardcore backtracking simulator.
The main character wakes up from a thunderstorm and does not understand where he is. All apartments are empty and no one. You decide to get out, and, over time, you realize that the house is not so empty. Can you find a way out and not give up?
I do not know if you will like this game, but I just wanted to do something new and unusual. Its something like a hardcore backtracking simulator.
The main character wakes up from a thunderstorm and does not understand where he is. All apartments are empty and no one. You decide to get out, and, over time, you realize that the house is not so empty. Can you find a way out and not give up?
Features:
- Steam exclusive
- No microtransactions
- Free expansions
- Location is an old Soviet house
- House Changing and location of objects with each new game
- Depressing atmosphere
- System of hiding in the shadows.
- Matchstick system
- Icons of letters in achevements!
- Almost realistic sound system
- Non-standard behavior of AI
- Trade Cards (soon)
- Steam Inventory items (soon)
- Macro "puzzles"
- Achievements will give you special items in your begin room
MINIMAL SETUP
- OS: Linux (32 or 64-bit versions)
- Processor: Intel Core i5-2400/AMD FX-8320 or betterMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GTX 750 2GB / AMD Radeon HD 7870 2GB or better
- Storage: 5 GB available space
- OS: Linux (32 or 64-bit versions)
- Processor: Intel Core i7-3770/AMD Ryzen 2700 or betterMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: NVIDIA GTX 1060 3GB / AMD Radeon RX 480 4GB or better
- Storage: 5 GB available space
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