Exit From
concole_ Developer
White Box Publisher
2019-12-29 Release
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Very Positive
(472 reviews)
UPDATE 0.9.0Whats new?
- Translation into new languages!
- More efficient use of space on the computer, now files take up 2 times less space
- Now loading the game never gets stuck again!
- Added sounds of environment and neighbors
- Shader Optimization
- Speed up game loading
- Increased stability and performance of the game
- sounds are now in a separate channel
- sounds of furniture
- key names
- Added navigation blocking for the enemy with closed doors so that the bot does not try to get through them
- Slightly changed the orientation of the enemy in space
- Trash is now less likely to get stuck in furniture
- Now in a pause it is displayed on which floors you need to search for a key
- Added download bar
- A new sound for a ventel
- Fix various bugs with kitchen doors
- Garbage chute
- New achievement
- New key icon with square tag
- Decreased chance of lamp breakage in the stairwell
- Increased range of lods for some models
- Changed the initial position of the enemy
- Added sockets
- Fixed the lack of a floor number in the entrance
- Deleted notes in the pause menu
- Collision optimization for the front door on the 1st floor
- Changed the navigation mesh for AI
- Marks on the doors are now visible in the light
- The enemy is now turning faster
- The colors of the keys and tags are again more saturated
- The door lock system has been redone. This will allow them to be configured more flexibly in the future.
- Key tags are now physical
- added key usage animations
- The character is now crouching below
- Fixed the lack of footsteps of a player on the stairs
- Correction of broken engine settings
- Redesign of the settings menu. now it's vertical
- Updating localization files
- New material at hand
- Fix throwing matches
- fix achievement first bag
- Fix the lack of the appearance of interaction icons at closed doors
- Added apartment numbers
- Added support for cloud gaming
What awaits in the next update, in the near future:
- New enemy model
- New level
- In-game Steam Items (it will be possible to open suitcases for free)
- New types of Locks
- New types of doors
- New interiors
- New props
- New room material shader
- New unique special rooms!
- Brand new animations
- More details of the environment
- New optimized RTX settings
- Brightness adjustment
- and something secret;)
[ 2020-06-25 18:36:45 CET ] [ Original post ] Exit From - is a first-person hardcore horror-stealth game with quest and rogue-lite elements where you have to get out of the old Soviet house, which changes every new game.
I do not know if you will like this game, but I just wanted to do something new and unusual. Its something like a hardcore backtracking simulator.
The main character wakes up from a thunderstorm and does not understand where he is. All apartments are empty and no one. You decide to get out, and, over time, you realize that the house is not so empty. Can you find a way out and not give up?
Features:
- Steam exclusive
- No microtransactions
- Free expansions
- Location is an old Soviet house
- House Changing and location of objects with each new game
- Depressing atmosphere
- System of hiding in the shadows.
- Matchstick system
- Icons of letters in achevements!
- Almost realistic sound system
- Non-standard behavior of AI
- Trade Cards (soon)
- Steam Inventory items (soon)
- Macro "puzzles"
- Achievements will give you special items in your begin room
MINIMAL SETUP- OS: Linux (32 or 64-bit versions)
- Processor: Intel Core i5-2400/AMD FX-8320 or betterMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GTX 750 2GB / AMD Radeon HD 7870 2GB or better
- Storage: 5 GB available space
RECOMMENDED SETUP- OS: Linux (32 or 64-bit versions)
- Processor: Intel Core i7-3770/AMD Ryzen 2700 or betterMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: NVIDIA GTX 1060 3GB / AMD Radeon RX 480 4GB or better
- Storage: 5 GB available space
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