Exit From
concole_ Developer
White Box Publisher
2019-12-29 Release
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Very Positive
(473 reviews)
UPDATE 0.11.1 What's new?
- Seed are now available! When starting a level, you can choose any number. And if you choose the same all the time, then the level will be the same!
- Giant optimization (up to + 100% performance)
- Added a bunch of notes to the levels! almost 50!
- 2 new achievements
- Added new scary items, TV, mirror, phone, radio, alarm, clock and so on
- Added additional FPS limits in settings 90, 120 and 144
- Added dynamic resolution setting in full screen mode
- Extended support for horizontal FOV change (Some users need to change in game settings)
- Preparing for a new enemy model!
- Added secret easter egg
- The number of suitcases in apartments has been increased
- Added additional features to make lamps shine through walls much less often
- Fixed infinite spawn of items in the starting room
- The code for obtaining and storing achievements has been changed, old players, when they first enter the game, synchronize their previous progress and receive achievements
- Now you can get and put away a box of matches instantly (wow!)
- Now it is possible to Remove boxes when taking out or take out when putting away
- The level generation code has been greatly reworked!
- Level loading has been significantly accelerated!
- Bot can no longer respawn above the 6th floor
- Changed the starting point of the bot
- Now for convenience, pickup items no longer spawn in the top cabinets in the kitchen
- Added posters in the starting room!
- Fixed the ability to rotate the camera after death, but before respawn
- Correct player rotation when player respawns
- Changed the arrangement of furniture in some rooms
- Fixed inability to use unclosed doors
- Fixed dark spots on the walls in the main menu
- Rewrote lamp spawn code
- Changed the color of the pieces of paper on the floor so as not to confuse them with interactive notes
- The letters on the walls in opposite apartments are no longer inverted
- Reduced chair collision sound
- Fixed level loading percentage, now it only increases
- player's clock is no longer reflected in RTX
- Fixed a bug where the player sat after removing the pause
- Fix match material that did not turn black
- Fixed animation of the bot when running
- Added boards in the attic
- Increased chance of no mattress on the bed
- The code for generating refrigerators has been changed
- Fixed bottle stuck in the walls when spawning
- Changed triggers to determine which floor the player is on
- Removed stacks of boxes in rooms
- Added a collision at the garbage bag in the starting room
- Various fixes and improvements to the main menu interface
- Now an icon appears when hovering over achievement items
- Saving progress of achievements in the save file
- Fixed some achievements that were not counted for old players
- Fixed the inability to get an achievement for assessing the game if you press rate the game during a pause
- Now more extra keys can be spawned
- Now the color of the key is immediately known and you don't need to be under the light
- Changed the position of items on the tables to make the keys more visible
- Updating items after changing them in the inventory
- Improved code of interaction with steam inventory
- Due to the end of support for unreal engine 4 removed windows x32
- Removed volcano due to native hdr errors and dxgi errors
- The ability to buy a game on Linux has been temporarily removed, I'm fixing problems with it
- Updated localization files
[ 2021-01-28 22:52:35 CET ] [ Original post ] Exit From - is a first-person hardcore horror-stealth game with quest and rogue-lite elements where you have to get out of the old Soviet house, which changes every new game.
I do not know if you will like this game, but I just wanted to do something new and unusual. Its something like a hardcore backtracking simulator.
The main character wakes up from a thunderstorm and does not understand where he is. All apartments are empty and no one. You decide to get out, and, over time, you realize that the house is not so empty. Can you find a way out and not give up?
Features:
- Steam exclusive
- No microtransactions
- Free expansions
- Location is an old Soviet house
- House Changing and location of objects with each new game
- Depressing atmosphere
- System of hiding in the shadows.
- Matchstick system
- Icons of letters in achevements!
- Almost realistic sound system
- Non-standard behavior of AI
- Trade Cards (soon)
- Steam Inventory items (soon)
- Macro "puzzles"
- Achievements will give you special items in your begin room
MINIMAL SETUP- OS: Linux (32 or 64-bit versions)
- Processor: Intel Core i5-2400/AMD FX-8320 or betterMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GTX 750 2GB / AMD Radeon HD 7870 2GB or better
- Storage: 5 GB available space
RECOMMENDED SETUP- OS: Linux (32 or 64-bit versions)
- Processor: Intel Core i7-3770/AMD Ryzen 2700 or betterMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: NVIDIA GTX 1060 3GB / AMD Radeon RX 480 4GB or better
- Storage: 5 GB available space
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