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What's New in Version 0.5.2
We're just getting started with the Early Access period for Spirit Island. Lots of improvements are underway, both small and large. Stay tuned for additional big features like an interactive tutorial, card library screen, Steam achievements, and much more. The England adversary will be added as well. See the store page description for the full list of major items. Thanks for playing and keep sending in your feedback!
[ 2020-04-22 23:42:35 CET ] [ Original post ]
We're here with another quick update with various bug fixes and small improvements. We're still receiving lots of feedback from you, and that's great! When sending in feedback, please take a look first at our status Trello board to see if it's already on the list. For gameplay issues, check the official FAQ to make sure it's really a bug, and not a misunderstanding. Interactions:
- Your preference to use a Blight card in the New Game screen will be remembered for next time.
- The board style can be changed from in-game options as well as from the main menu options.
- The graphics quality level of the game (primarily affecting the 3D map) can be adjusted in the options.
- Icons indicating an effect is present in a land (such as from Fear cards) are updated more dynamically.
- Made improvements to the lighting and colours of the 3D map.
- Added an optional new style of board (3D Classic) that uses the 3D view but with a brighter & flatter texture similar to the physical game boards.
- Using Undo after flipping the Blight card can no longer cause the game to incorrectly end prematurely.
- On the 2D map you can now split damage between Invaders of the same type.
- Fixed a problem where call on Midnight's Dream could incorrectly allow you to resolve a slow power in the fast phase.
- Bringer of Dreams and Nightmare's and Ocean's Hungry Grasp's innate powers now show up properly if you have uncovered permanent elements.
- Fixed an issue with the Use Blight Card toggle in the New Game screen.
- Quick Play now never uses a Blight card in Beginner experience level.
- Fixed some incorrect setup behavior in the Blitz & Guard the Isle's Heart scenarios and Sweden adversary.
What's Next
We're just getting started with the Early Access period for Spirit Island. Lots of improvements are underway, both small and large. Stay tuned for additional big features like an interactive tutorial, card library screen, Steam achievements, and much more. The England adversary will be added as well. See the store page description for the full list of major items. Thanks for playing and keep sending in your feedback!
[ 2020-04-22 23:42:35 CET ] [ Original post ]
Spirit Island
Handelabra Games Inc.
Developer
Handelabra Games Inc.
Publisher
2020-04-16
Release
Game News Posts:
67
🎹🖱️Keyboard + Mouse
Very Positive
(1004 reviews)
Public Linux Depots:
- Spirit Island Linux Depot [228.61 M]
Add Spirit Island to your Wishlist today to be notified when the game comes to Early Access!
In the most distant reaches of the world, magic still exists, embodied by spirits of the land, of the sky, and of every natural thing. As the great powers of Europe stretch their colonial empires further and further, they will inevitably lay claim to a place where spirits still hold power - and when they do, the land itself will fight back alongside the islanders who live there.
Spirit Island is a cooperative, settler-destruction strategy game designed by R. Eric Reuss and set in an alternate-history world around A.D. 1700. Players become different spirits of the land, each with their own unique elemental powers, forced to defend their island home from colonizing Invaders spreading blight and destruction. Your spirits work with the native islanders to increase your power and drive the invading colonists from your island in this strategic area-control game.
In Spirit Island, players choose between 1-4 spirits to control. The number of spirits determines the size of the island:
Spirit Island is planned to include the following:
- 8 different Spirits, each with 4 Powers unique to that Spirit
- Over 50 distinct Major and Minor Powers which Spirits can grow into
- A modular island, made up of 4 modular Boards, for a variety of layouts
- 15 Invader cards, driving a distinctive Invader expansion system
- 15 Fear cards, showing what happens as you terrify the Invader
- 3 multi-tier Adversaries (specific Invaders) for play variety and fine-tuned challenge: England, Brandenburg-Prussia, and Sweden
- 4 optional Scenarios for even more play variety
MINIMAL SETUP
- OS: Ubuntu 16.04. Ubuntu 18.04
- Processor: x64 architecture with SSE2 instruction set support
- Graphics: OpenGL 3.2+ / Vulkan capable
- Storage: 300 MB available spaceAdditional Notes: Gnome desktop environment running on top of X11 windowing system Other configuration and user environment as provided stock with the supported distribution (such as Kernel or Compositor) Nvidia and AMD GPUs using Nvidia official proprietary graphics driver or AMD Mesa graphics driver
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