While we're working on big new features like an interactive tutorial, we've been making many more improvements and fixes to the game. This quick update has a few things that can make it easier to play over screen sharing with friends, and some options to help out new players. We're aware there was a server problem with the in-game feedback system recently, but it should be better now. If it's not working when you try sending feedback, you can still reach us via our contact page. When sending in feedback, please take a look first at our status Trello board to see if it's already on the list. For gameplay issues, check the official FAQ to make sure it's really a bug, and not a misunderstanding. Interactions:
- Added several options for reducing the difficulty of the game: bonus Spirit growth, omitting initial Explore, and unlimited undo.
- There's now a confirmation when choosing a deck to gain a power card from.
- You can now move the map using arrow or WASD keys.
- Improved 3D Presence tokens with unique icons and adjusted textures.
- Right click boards in the New Game screen to view them in full.
- Added an option to show land numbers on the island boards. This can make it easier to make plans with other players over screen sharing!
- The in-game music has been expanded.
- More sound effects have been added and updated.
- Tidal Boon now allows you to select inland lands with Ocean's Presence (added by Indomitable Claim).
- Fixed a problem where at the start of Guard the Isle's Heart, too many icons showing the inner lands were shown.
- Mists of Oblivion no longer incorrectly generates fear from destroying Explorers.
What's Next
Lots of improvements are underway, both small and large. Stay tuned for additional big features like an interactive tutorial, card library screen, Steam achievements, and much more. The England adversary will be added as well. See the store page description for the full list of major items. Thanks for playing and keep sending in your feedback!
[ 2020-05-02 21:17:04 CET ] [ Original post ]
- Spirit Island Linux Depot [228.61 M]
Add Spirit Island to your Wishlist today to be notified when the game comes to Early Access!
In the most distant reaches of the world, magic still exists, embodied by spirits of the land, of the sky, and of every natural thing. As the great powers of Europe stretch their colonial empires further and further, they will inevitably lay claim to a place where spirits still hold power - and when they do, the land itself will fight back alongside the islanders who live there.
Spirit Island is a cooperative, settler-destruction strategy game designed by R. Eric Reuss and set in an alternate-history world around A.D. 1700. Players become different spirits of the land, each with their own unique elemental powers, forced to defend their island home from colonizing Invaders spreading blight and destruction. Your spirits work with the native islanders to increase your power and drive the invading colonists from your island in this strategic area-control game.
In Spirit Island, players choose between 1-4 spirits to control. The number of spirits determines the size of the island:
Spirit Island is planned to include the following:
- 8 different Spirits, each with 4 Powers unique to that Spirit
- Over 50 distinct Major and Minor Powers which Spirits can grow into
- A modular island, made up of 4 modular Boards, for a variety of layouts
- 15 Invader cards, driving a distinctive Invader expansion system
- 15 Fear cards, showing what happens as you terrify the Invader
- 3 multi-tier Adversaries (specific Invaders) for play variety and fine-tuned challenge: England, Brandenburg-Prussia, and Sweden
- 4 optional Scenarios for even more play variety
- OS: Ubuntu 16.04. Ubuntu 18.04
- Processor: x64 architecture with SSE2 instruction set support
- Graphics: OpenGL 3.2+ / Vulkan capable
- Storage: 300 MB available spaceAdditional Notes: Gnome desktop environment running on top of X11 windowing system Other configuration and user environment as provided stock with the supported distribution (such as Kernel or Compositor) Nvidia and AMD GPUs using Nvidia official proprietary graphics driver or AMD Mesa graphics driver
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