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This update for the Multiplayer Public Beta includes new features and various bug fixes for problems reported by you, the players. Thanks for sending in your feedback, it's an essential part of getting multiplayer ready for everyone. If you'd like to join the public beta, visit our website to learn all the details. Heart of the Wildfire and Keeper of the Forbidden Wilds are now playable in the beta in both single player and multiplayer modes. A new multiplayer status panel is accessible in the bottom left corner. You can use this panel to see what other players are up to. It includes a "full resync" option that can get everyone back in sync if something goes wrong. Now by default, if you are controlling a single spirit you will automatically start in Spirit Focus mode for that spirit in multiplayer. You can switch to seeing all spirits by using the +/- buttons in the corners if you prefer. If you have multiple Reclaim One options available, there is a new interface that makes it more clear how to reclaim (and undo reclaim) from the discard pile. A wide variety of multiplayer voting instances have been eliminated or reduced. We are continuing to work on various areas to streamline multiplayer gameplay by reducing voting and allowing simultaneous choices for different players, where possible. Please note that several items are still in development and are not yet available:
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