What's New in Version 2.1.1This update includes various bug fixes:
- Fixed undo issues with Many Minds Move as One "Pay 2 Energy to Gain a Power Card" growth ability.
- The Many Minds Move as One growth option for gathering Beasts now applies its range properly in all cases.
- The game no longer gets stuck in multiplayer in certain situations when Many Minds Move as One needs to decide if their sacred site counts as Beasts.
- Prevented an incorrect warning from being shown when playing A Dreadful Tide of Scurrying Flesh.
- Carapaced Land's range boost now works properly with Many Minds Move as One's special rule.
- A Dreadful Tide of Scurrying Flesh no longer can target lands with a Many Minds Move as One sacred site and no other Beasts.
- Fixed Beasts Prowl over-counting Many Minds Move as One presence as Beasts in some situations.
- Ranging Hunt now properly prompts for choosing whether Many Minds Move as One sacred sites count as Beasts in all cases.
- Fixed various issues with Command Beasts and Many Minds Move as One.
- Panicked by Wild Beasts now properly skips builds when Many Minds Move as One has multiple sacred sites.
- Fixed problem interactions with Heart of the Wildfire's special rule and Many Minds Move as One sacred sites (including with undo).
- The Russia additional loss condition now properly counts Many Minds Move as One sacred sites as Beasts.
- A Russian Explorer pushed during Ravage when Dahan deal damage first no longer deals damage in the land where it came from
- The game no longer gets stuck in multiplayer if a power can generate enough Fear to flip a Russia 5 invader card.
- Vigor of the Breaking Dawn's threshold no longer can destroy a Russian Explorer that had previously been saved from destruction in the same Action.
- Shadows Flicker Like Flame's innate power no longer causes multiplayer to get stuck if it destroys Russian explorers.
- Sound now works properly in the Linux version without having to temporarily change audio sources.
- Powers that deal damage in multiple lands now interact correctly with Badlands.
- The Voracious Consumption event no longer destroys too much Presence in some cases.
- Fixed a problem where number labels on the 2D map could be inaccurate in some situations.
Version 2.1.2 hotfix:
This update fixes a crash with Vengeance of a Burning Plague during the Beasts Prey Upon the Injured part of the Hard-Working Settlers event card.
[ 2024-05-11 21:10:30 CET ] [ Original post ]
Spirit Island
Handelabra Games Inc.
Developer
Handelabra Games Inc.
Publisher
2020-04-16
Release
🎹🖱️Keyboard + Mouse
Very Positive
(1034 reviews)
Public Linux Depots:- Spirit Island Linux Depot [228.61 M]
Add Spirit Island to your Wishlist today to be notified when the game comes to Early Access!
In the most distant reaches of the world, magic still exists, embodied by spirits of the land, of the sky, and of every natural thing. As the great powers of Europe stretch their colonial empires further and further, they will inevitably lay claim to a place where spirits still hold power - and when they do, the land itself will fight back alongside the islanders who live there.
Spirit Island is a cooperative, settler-destruction strategy game designed by R. Eric Reuss and set in an alternate-history world around A.D. 1700. Players become different spirits of the land, each with their own unique elemental powers, forced to defend their island home from colonizing Invaders spreading blight and destruction. Your spirits work with the native islanders to increase your power and drive the invading colonists from your island in this strategic area-control game.
In Spirit Island, players choose between 1-4 spirits to control. The number of spirits determines the size of the island:
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Spirit Island is planned to include the following:
- 8 different Spirits, each with 4 Powers unique to that Spirit
- Over 50 distinct Major and Minor Powers which Spirits can grow into
- A modular island, made up of 4 modular Boards, for a variety of layouts
- 15 Invader cards, driving a distinctive Invader expansion system
- 15 Fear cards, showing what happens as you terrify the Invader
- 3 multi-tier Adversaries (specific Invaders) for play variety and fine-tuned challenge: England, Brandenburg-Prussia, and Sweden
- 4 optional Scenarios for even more play variety
MINIMAL SETUP- OS: Ubuntu 16.04. Ubuntu 18.04
- Processor: x64 architecture with SSE2 instruction set support
- Graphics: OpenGL 3.2+ / Vulkan capable
- Storage: 300 MB available spaceAdditional Notes: Gnome desktop environment running on top of X11 windowing system Other configuration and user environment as provided stock with the supported distribution (such as Kernel or Compositor) Nvidia and AMD GPUs using Nvidia official proprietary graphics driver or AMD Mesa graphics driver
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