Spirit Island
Handelabra Games Inc. Developer
Handelabra Games Inc. Publisher
2020-04-16 Release
🎹🖱️Keyboard + Mouse
Very Positive
(1069 reviews)
Public Linux Depots:- Spirit Island Linux Depot [228.61 M]
What's New in Version 2.1.4This update includes several bug fixes:
- Ranging Hunt no longer deals too much damage when gathering a Many Minds Move as One sacred site into a land with 1 of their Presence.
- Pursue with Scratches, Pecks, and Stings now lets you keep Invaders in an Isolated land.
- Blight added to a board via cascade is now counted properly for Russia 6.
- Fixed Russia 6 incorrectly taking effect on a board after flipping the Blight card and using undo.
- If a board does not have Beasts tokens, Russia's escalation effect now lets Many Minds Move as One decide that their sacred sites do not count as Beasts.
- Quicken the Earth's Struggles, Blazing Renewal, and Pent-up Calamity now properly get the +1 damage boost from Devouring Teeth Lurk Underfoot's special rule.
- Fixed a problem where number labels on the 2D map could be inaccurate in some situations.
- Shadows Flicker Like Flame's innate power now lets you avoid gathering an Explorer into an Isolated land.
- The game no longer gets stuck if a town is destroyed while moving because of Invaders Surge Inland.
- The damage from Blood Draws Predators now interacts properly with Russia and Isolate.
- Distant Hunt and Grim Toll no longer push Russian Explorers from an Isolated land.
- Fixed problems with undo after using Plaguebearers.
- Fixed Keeper of the Forbidden Wilds getting out of sync in multiplayer when moving Dahan during growth in Dahan Insurrection.
- The game no longer gets out of sync in multiplayer when using the Ritual of Destroying Flame against Russia 2+.
- Ranging Hunt no longer deals too much damage when gathering a Many Minds Move as One sacred site into another sacred site.
- Fixed Sharp Fangs Behind the Leaves and Many Minds Move as One causing a multiplayer desync when gathering sacred sites as Beasts.
[ 2024-05-31 16:44:51 CET ] [ Original post ] Add Spirit Island to your Wishlist today to be notified when the game comes to Early Access!
In the most distant reaches of the world, magic still exists, embodied by spirits of the land, of the sky, and of every natural thing. As the great powers of Europe stretch their colonial empires further and further, they will inevitably lay claim to a place where spirits still hold power - and when they do, the land itself will fight back alongside the islanders who live there.
Spirit Island is a cooperative, settler-destruction strategy game designed by R. Eric Reuss and set in an alternate-history world around A.D. 1700. Players become different spirits of the land, each with their own unique elemental powers, forced to defend their island home from colonizing Invaders spreading blight and destruction. Your spirits work with the native islanders to increase your power and drive the invading colonists from your island in this strategic area-control game.
In Spirit Island, players choose between 1-4 spirits to control. The number of spirits determines the size of the island:

Spirit Island is planned to include the following:
- 8 different Spirits, each with 4 Powers unique to that Spirit
- Over 50 distinct Major and Minor Powers which Spirits can grow into
- A modular island, made up of 4 modular Boards, for a variety of layouts
- 15 Invader cards, driving a distinctive Invader expansion system
- 15 Fear cards, showing what happens as you terrify the Invader
- 3 multi-tier Adversaries (specific Invaders) for play variety and fine-tuned challenge: England, Brandenburg-Prussia, and Sweden
- 4 optional Scenarios for even more play variety
MINIMAL SETUP- OS: Ubuntu 16.04. Ubuntu 18.04
- Processor: x64 architecture with SSE2 instruction set support
- Graphics: OpenGL 3.2+ / Vulkan capable
- Storage: 300 MB available spaceAdditional Notes: Gnome desktop environment running on top of X11 windowing system Other configuration and user environment as provided stock with the supported distribution (such as Kernel or Compositor) Nvidia and AMD GPUs using Nvidia official proprietary graphics driver or AMD Mesa graphics driver
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