The third phase of Jagged Earth arrives, with Visions of a Shifting Future revealing facets of existing Spirits' natures and a new Spirit that alters time as we know it.
Fractured Days Split the Sky: A Spirit that exists mostly in the high reaches of the heavens, but touches the island now and then, time and possibility flowing around it like a wind-blown mantle.
Aspects: New ways to play familiar Spirits, portraying some facet of that Spirits nature more strongly or in a different fashion. Jagged Earth includes six Aspects for the four low-complexity Spirits from the base game.
No additional purchase is required; you will gain access to the new content with your existing purchase of Jagged Earth.
https://store.steampowered.com/app/2419041/Spirit_Island__Jagged_Earth
New Feature: The story so far...
With this update also comes a view of the past. The new Story So Far panel shows a game log of exactly what has happened throughout the course of the game, turn by turn. During the game, you can use it to undo back entire phases at once; after the game, you can share the complete story in text form.
Story So Far is fully usable, but we're labelling it "Beta" for now while we continue to improve it. If you see a notable problem with it, please let us know by using the Help & Feedback button in-game to send us a message about it. Plus, this update includes various improvements and bug fixes, including:
- Destroying X Durable Towns now lets you deal 2*X damage to any Durable Towns of your choice (e.g. with Lead the Furious Assault).
- Fixed a problem where Transform to a Murderous Darkness would not allow you to use it on certain Spirits in some situations.
- Dream of the Untouched Land can now remove both Blight and a Habsburg 4 Town at the same time.
- Using Undo after Numinous Crisis flips the blight card no longer results in gaining not enough energy and removing too much blight in some cases.
- Fixed a crash that could occur when Beasts Prey Upon the Injured resolves if Settle Into Hunting-Grounds is in effect.
- The game no longer gets stuck if you destroy the last board in Dahan Insurrection.
- Fixed a problem where the game could get out of sync in multiplayer with Russia 5+ if a power's effect caused enough additional Fear (via destroying Town/City, pushing Explorers, etc) to reach an unused Invader card.
- If the Healthy Island effect of Harvest Bounty, Harvest Dust flips the Blight Card and then you undo, the Blighted Island effect of the event no longer incorrectly occurs.
- The game no longer gets stuck in multiplayer if one player uses Settle Into Hunting-Grounds while another player is in the middle of using a power that could be affected by Beasts/Badlands.
- Dahan Reclaim Fishing Grounds now assumes no adjacencies for Isolate by default.
- Pact of the Joined Hunt no longer deals an incorrect amount of damage when used by Devouring Teeth Lurk Underfoot in certain situations.
- Fixed Creepers Tear Into Mortar incorrectly damaging multiple buildings in a land with Badlands.
- Sunset's Fire Flows Across the Land no longer automatically uses a damage boost up on the first land if there is only 1 Invader there.
- Dahan Reclaim Fishing Grounds now works properly with Weave Together the Fabric of Place.
- Fixed the interaction between Discord Level 3 and Badlands.
- Flee the Pestilent Land no longer pushes France 6 Explorers that were not actually going to be removed.
- Isolate now works properly with Sweden Level 5.
- Fixed problems with using the main Undo button after Heart of the Wildfire flips the Blight Card in growth.
- Ensured that Plaguebearers can move Disease to multiple lands when that is possible.
- The game no longer gets stuck in multiplayer when using Gift of Proliferation on Stone's Unyielding Defiance to place a presence that gives +1 Card Plays.
- Instruments of Their Own Ruin no longer deals an incorrect amount of damage in adjacent lands with Habsburg 6.
- Fixed the Energy gain prevention from Bargains of Power and Protection incorrectly applying to undoing a card play.
- If both Engage on their Own Terms and Words of Warning are in effect in a land, you can now choose the timing of the Dahan counterattack.
- Fixed the interaction between Let Them Break Themselves Against the Stone, Isolate, and Russia 2+.
- If all Invaders in a land have Strife, the Spirit Foresight ravage preview is now correct when Destroy the Unnatural is in effect.
- Talons of Lightning now gets its threshold range boost when played via Unlock the Gates of Deepest Power.
Spirit Island
Handelabra Games Inc.
Handelabra Games Inc.
2020-04-16
Strategy Singleplayer Multiplayer Coop
Game News Posts 66
🎹🖱️Keyboard + Mouse
Very Positive
(980 reviews)
http://spiritislanddigital.com
https://store.steampowered.com/app/1236720 
Spirit Island Linux Depot [228.61 M]
Add Spirit Island to your Wishlist today to be notified when the game comes to Early Access!
In the most distant reaches of the world, magic still exists, embodied by spirits of the land, of the sky, and of every natural thing. As the great powers of Europe stretch their colonial empires further and further, they will inevitably lay claim to a place where spirits still hold power - and when they do, the land itself will fight back alongside the islanders who live there.
Spirit Island is a cooperative, settler-destruction strategy game designed by R. Eric Reuss and set in an alternate-history world around A.D. 1700. Players become different spirits of the land, each with their own unique elemental powers, forced to defend their island home from colonizing Invaders spreading blight and destruction. Your spirits work with the native islanders to increase your power and drive the invading colonists from your island in this strategic area-control game.
In Spirit Island, players choose between 1-4 spirits to control. The number of spirits determines the size of the island:
Spirit Island is planned to include the following:
- 8 different Spirits, each with 4 Powers unique to that Spirit
- Over 50 distinct Major and Minor Powers which Spirits can grow into
- A modular island, made up of 4 modular Boards, for a variety of layouts
- 15 Invader cards, driving a distinctive Invader expansion system
- 15 Fear cards, showing what happens as you terrify the Invader
- 3 multi-tier Adversaries (specific Invaders) for play variety and fine-tuned challenge: England, Brandenburg-Prussia, and Sweden
- 4 optional Scenarios for even more play variety
- OS: Ubuntu 16.04. Ubuntu 18.04
- Processor: x64 architecture with SSE2 instruction set support
- Graphics: OpenGL 3.2+ / Vulkan capable
- Storage: 300 MB available spaceAdditional Notes: Gnome desktop environment running on top of X11 windowing system Other configuration and user environment as provided stock with the supported distribution (such as Kernel or Compositor) Nvidia and AMD GPUs using Nvidia official proprietary graphics driver or AMD Mesa graphics driver
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