What's New in Version 2.3.1
[ 2024-09-12 22:26:29 CET ] [ Original post ]
This update includes various bug fixes, including:
- Fixed multiplayer issues with undo that could lead to desynchronization or being unable to undo as far as you should be able to.
- Deactivating the elemental thresholds of Forsake Society To Chase After Dreams no longer fails to remove Invaders.
- Badlands damage no longer incorrectly applies to Invaders that are not participating in Ravage.
- Fixed towns incorrectly moving twice at the end of the Slow Phase in The Great River scenario in some cases.
- The Great River scenario loss condition no longer triggers 1 Town too soon.
- When Towns have multiple options where to go after the Slow Phase in The Great River scenario, they now always go to the northernmost land.
- Fixed an issue where Beasts can be pushed farther from events when Many Minds Move As One is in the game.
- Fixed a stall during Ravage that could occur after using Dream of the Untouched Land.
- Weave Together the Fabric of Place and Elemental Aegis now work together properly and no longer give extra defense.
- Keeper of the Forbidden Wild's special rule can no longer incorrectly apply to powers being resolved during the Rouse the Spirits event.
- Melt Earth Into Quicksand now lets you destroy all Russian Explorers pushed into the target land.
- The cleanup decisions from Weave Together the Fabric of Place during Time Passes no longer lead to sync issues in multiplayer.
Spirit Island
Handelabra Games Inc.
Handelabra Games Inc.
2020-04-16
Strategy Singleplayer Multiplayer Coop
Game News Posts 66
🎹🖱️Keyboard + Mouse
Very Positive
(980 reviews)
http://spiritislanddigital.com
https://store.steampowered.com/app/1236720 
Spirit Island Linux Depot [228.61 M]
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In the most distant reaches of the world, magic still exists, embodied by spirits of the land, of the sky, and of every natural thing. As the great powers of Europe stretch their colonial empires further and further, they will inevitably lay claim to a place where spirits still hold power - and when they do, the land itself will fight back alongside the islanders who live there.
Spirit Island is a cooperative, settler-destruction strategy game designed by R. Eric Reuss and set in an alternate-history world around A.D. 1700. Players become different spirits of the land, each with their own unique elemental powers, forced to defend their island home from colonizing Invaders spreading blight and destruction. Your spirits work with the native islanders to increase your power and drive the invading colonists from your island in this strategic area-control game.
In Spirit Island, players choose between 1-4 spirits to control. The number of spirits determines the size of the island:
Spirit Island is planned to include the following:
- 8 different Spirits, each with 4 Powers unique to that Spirit
- Over 50 distinct Major and Minor Powers which Spirits can grow into
- A modular island, made up of 4 modular Boards, for a variety of layouts
- 15 Invader cards, driving a distinctive Invader expansion system
- 15 Fear cards, showing what happens as you terrify the Invader
- 3 multi-tier Adversaries (specific Invaders) for play variety and fine-tuned challenge: England, Brandenburg-Prussia, and Sweden
- 4 optional Scenarios for even more play variety
MINIMAL SETUP
- OS: Ubuntu 16.04. Ubuntu 18.04
- Processor: x64 architecture with SSE2 instruction set support
- Graphics: OpenGL 3.2+ / Vulkan capable
- Storage: 300 MB available spaceAdditional Notes: Gnome desktop environment running on top of X11 windowing system Other configuration and user environment as provided stock with the supported distribution (such as Kernel or Compositor) Nvidia and AMD GPUs using Nvidia official proprietary graphics driver or AMD Mesa graphics driver
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