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Version 2.4 Now Available: Explosive Eruption

The deeper Spirits of vulcanism are too powerful and slow, too removed to respond to the Invaders but not so this one. An Explosive Eruption splits the sky and the island is empowered by wellsprings of elemental essence. The fifth phase of Jagged Earth content is now available with a new Spirit and Scenario.
Volcano Looming High: A Spirit of fire and earth stretching upwards to the sky, casting a long and dangerous shadow across the land. It doesnt dislike humans per se, but neither does it have much use for them, so the Dahan tend to keep away from it as much as possible. However, they sometimes end up dealing with its temper whether they want to or not Elemental Invocation: The Spirits can call forth wellsprings of essence to empower small areas of the island, strengthening and aligning nature with a particular element. This is fortunate, for the Invaders are encroaching more strongly than before. No additional purchase is required; you will gain access to the new content with your existing purchase of Jagged Earth. https://store.steampowered.com/app/2419041/Spirit_Island__Jagged_Earth

Discord Game Invites


When you're playing the game and Discord is open, it will show details about your game in progress. You can invite people to your multiplayer game using the "+" button in Discord, or right click on a friend to ask to join their game. You can find players on our official Handelabra Discord Server! Read more about the feature on Discord's site.

Steam Game Recording


The Steam Game Recording feature is available in the beta version of the Steam Client. Record your gameplay automatically in the background, view replays, and share clips. Spirit Island generates event markers as relevant game events happen.
Plus, this update includes many other improvements and bug fixes, including:
  • The game no longer gets out of sync in multiplayer when Many Minds Move As One is deciding if Sacred Sites count as Beasts in some situations.
  • The game no longer gets stuck in multiplayer against Russia 5+ when Lure of the Deep Wilderness generates enough Fear to reveal the unused Stage II Invader Card.
  • It is no longer possible to assign Damage to an Invader that was previously saved from being Destroyed earlier in the same action.
  • The game no longer gets stuck resolving Tall Tales of Savagery while Pour Time Sideways is in effect.
  • Scorch with Waves of Heat now properly performs its last threshold properly (1 Damage to each Invader) when used during the Rouse the Spirits event.
  • Search for New Lands now works properly with Pour Time Sideways.
  • Fixed an issue in which Command Beasts could be used repeatedly after each Fast Power is used.
  • Fixed Demoralized defending in the Ocean when the Ocean is not in play.
  • Fixed Nerves Fray allowing you to add Strife to a land that only matches the Ravage card because of Russia 3+.
  • Presence replaced from Gift of Untamed Wilds is now counted as Destroyed Presence.
  • Dahan Enheartened now properly allows you to gather Dahan into an Isolated land by default.
  • Destroying a Town in an Isolated land with Predatory Nightmares now lets you choose whether or not to push the Town based on what lands you mark as adjacent.
  • Fixed an issue with Sky Stretches To Shore affecting the reach of Favors Call Due improperly.
  • Call to Guard no longer incorrectly damages Dahan when they are moved along with Invaders.
  • Fixed an issue that stopped Serpent Slumbering Beneath The Island from choosing a second growth option in specific circumstances.
  • Stone's Unyielding Defiance no longer gets stuck only able to reposition Presence during growth in certain situations.
  • In Dahan Insurrection, if there are no Dahan on the Island, the game no longer gets stuck indicating a Sacrifice Victory but not ending.
  • Undoing Unrelenting Growth with threshold can no longer cause duplicate addition of Presence and Wilds and Blight removal.
  • When Resourceful Populace is in effect, the order of Ravages is no longer chosen automatically.
  • When Carapaced Land is repeated, the range increase for targeting a land with Beasts now works properly.
  • Fixed an issue where Confounding Mists did not allow you to push Towns added by Sweden 5.
  • River Surges In Sunlight's Presence in the Ocean now displays as a Sacred Site during power phases.


[ 2024-10-30 16:56:35 CET ] [ Original post ]

Spirit Island
Handelabra Games Inc. Developer
Handelabra Games Inc. Publisher
2020-04-16 Release
Game News Posts: 67
🎹🖱️Keyboard + Mouse
Very Positive (1004 reviews)
Public Linux Depots:
  • Spirit Island Linux Depot [228.61 M]

Add Spirit Island to your Wishlist today to be notified when the game comes to Early Access!


In the most distant reaches of the world, magic still exists, embodied by spirits of the land, of the sky, and of every natural thing. As the great powers of Europe stretch their colonial empires further and further, they will inevitably lay claim to a place where spirits still hold power - and when they do, the land itself will fight back alongside the islanders who live there.



Spirit Island is a cooperative, settler-destruction strategy game designed by R. Eric Reuss and set in an alternate-history world around A.D. 1700. Players become different spirits of the land, each with their own unique elemental powers, forced to defend their island home from colonizing Invaders spreading blight and destruction. Your spirits work with the native islanders to increase your power and drive the invading colonists from your island in this strategic area-control game.

In Spirit Island, players choose between 1-4 spirits to control. The number of spirits determines the size of the island:

Spirit Island is planned to include the following:

  • 8 different Spirits, each with 4 Powers unique to that Spirit
  • Over 50 distinct Major and Minor Powers which Spirits can grow into
  • A modular island, made up of 4 modular Boards, for a variety of layouts
  • 15 Invader cards, driving a distinctive Invader expansion system
  • 15 Fear cards, showing what happens as you terrify the Invader
  • 3 multi-tier Adversaries (specific Invaders) for play variety and fine-tuned challenge: England, Brandenburg-Prussia, and Sweden
  • 4 optional Scenarios for even more play variety

MINIMAL SETUP
  • OS: Ubuntu 16.04. Ubuntu 18.04
  • Processor: x64 architecture with SSE2 instruction set support
  • Graphics: OpenGL 3.2+ / Vulkan capable
  • Storage: 300 MB available spaceAdditional Notes: Gnome desktop environment running on top of X11 windowing system Other configuration and user environment as provided stock with the supported distribution (such as Kernel or Compositor) Nvidia and AMD GPUs using Nvidia official proprietary graphics driver or AMD Mesa graphics driver
GAMEBILLET

[ 6089 ]

8.39$ (16%)
4.00$ (80%)
1.05$ (92%)
4.97$ (17%)
5.72$ (77%)
8.47$ (15%)
12.42$ (17%)
9.19$ (8%)
3.50$ (82%)
5.03$ (16%)
8.00$ (60%)
8.25$ (17%)
5.73$ (18%)
9.00$ (70%)
20.99$ (16%)
1.35$ (91%)
4.54$ (35%)
33.59$ (16%)
22.27$ (44%)
0.85$ (83%)
2.47$ (17%)
13.29$ (34%)
20.65$ (17%)
2.63$ (80%)
1.83$ (8%)
5.00$ (75%)
13.34$ (47%)
61.39$ (12%)
4.80$ (60%)
12.59$ (16%)
GAMERSGATE

[ 3241 ]

15.74$ (37%)
17.49$ (30%)
1.0$ (80%)
1.92$ (81%)
0.45$ (85%)
13.99$ (30%)
1.69$ (79%)
7.92$ (74%)
24.85$ (45%)
0.45$ (85%)
5.0$ (90%)
2.5$ (50%)
9.6$ (84%)
4.95$ (67%)
4.05$ (73%)
2.04$ (83%)
6.0$ (60%)
14.99$ (25%)
0.87$ (71%)
7.19$ (28%)
4.5$ (77%)
9.9$ (67%)
0.81$ (91%)
2.85$ (81%)
7.7$ (78%)
10.49$ (48%)
11.69$ (35%)
11.43$ (43%)
36.0$ (55%)
9.0$ (70%)

FANATICAL BUNDLES

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HUMBLE BUNDLES

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