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In the most distant reaches of the world, magic still exists, embodied by spirits of the land, of the sky, and of every natural thing. As the great powers of Europe stretch their colonial empires further and further, they will inevitably lay claim to a place where spirits still hold power - and when they do, the land itself will fight back alongside the islanders who live there.
Spirit Island is a cooperative, settler-destruction strategy game designed by R. Eric Reuss and set in an alternate-history world around A.D. 1700. Players become different spirits of the land, each with their own unique elemental powers, forced to defend their island home from colonizing Invaders spreading blight and destruction. Your spirits work with the native islanders to increase your power and drive the invading colonists from your island in this strategic area-control game.
In Spirit Island, players choose between 1-4 spirits to control. The number of spirits determines the size of the island:

Spirit Island is planned to include the following:
- 8 different Spirits, each with 4 Powers unique to that Spirit
- Over 50 distinct Major and Minor Powers which Spirits can grow into
- A modular island, made up of 4 modular Boards, for a variety of layouts
- 15 Invader cards, driving a distinctive Invader expansion system
- 15 Fear cards, showing what happens as you terrify the Invader
- 3 multi-tier Adversaries (specific Invaders) for play variety and fine-tuned challenge: England, Brandenburg-Prussia, and Sweden
- 4 optional Scenarios for even more play variety
Ancient powers waken to free their home from a unique adversary\'s influence. https://store.steampowered.com/app/2419042/Spirit_Island__Promo_Pack_2_Feather/\"" style="color:#bb86fc;text-decoration:none;">Promo Pack 2: Feather is now available and includes 2 Spirits, 1 Adversary, 2 Scenarios, 5 Aspects for Core Game Spirits, and 5 Fear Cards.
[dynamiclink href=\"https://store.steampowered.com/app/2419042/Spirit_Island__Promo_Pack_2_Feather/\"][/dynamiclink]
On the tabletop, this content is now part of the Feather & Flame expansion. The other half of that expansion is available digitally in https://store.steampowered.com/app/1409120/Spirit_Island__Promo_Pack_1_Flame/\"" style="color:#bb86fc;text-decoration:none;">Promo Pack 1: Flame , sold separately.
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/36927348/137ea78ead2efa82cbd59a7be5e4171696c66ae6.jpg\"][/img]
Promo Pack 2 Content
Spirits: Downpour Drenches the World bridges the high skies to the earth below with a cascading torrent of rain, and Finder of Paths Unseen traverses the island with ease.
Adversary: The Kingdom of Scotland has begun to quickly settle the Pacific Rim, establishing colonies in other key trading locations throughout the region.
Scenarios: A Diversity of Spirits and Varied Terrains provide new twists on gameplay in both multiplayer and single player.
Aspects: New ways to play familiar Spirits, portraying some facet of that Spirits nature more strongly or in a different fashion. Promo Pack 2: Feather includes five Aspects for the four low-complexity Spirits from the base game: Lightning\'s Swift Strike (Immense), River Surges in Sunlight (Travel), Shadows Flicker Like Flame (Amorphous & Foreboding), and Vital Strength of the Earth (Might). Each Aspect features brand new artwork by Nolan Nasser!
Other Fixes and Improvements
Spirit Foresight now shows the correct Ravage outcome when Xenophobia is in effect.
[/*]Invaders already \"destroyed\" and affected by Bringer of Dreams and Nightmare\'s To Dream a Thousand Deaths special rule are now able to be targeted by the damage of a repeated power.
[/*]When moving Dahan at the end of a Second Wave game, the Dahan will now be moved properly to adjacent lands.
[/*]Hard Working Settlers (Act Cautiously) is no longer prevented from pushing Dahan due to Keeper of the Forbidden Wild\'s Forbidden Ground.
[/*]Fixed a problem where Slip the Flow of Time would sometimes not be able to allow Thunderspeaker to use its Innate Powers in the Fast Phase.
[/*]The game no longer gets stuck if you Try Again after losing in a solo game where you used Dream of the Untouched Land.
[/*]You will now be correctly prompted for Isolate adjacency decisions when Habsburg Level 6 is ravaging.
[/*]France\'s loss condition no longer incorrectly counts towns twice in lands affected by Weave Together the Fabric of Place.
[/*]When resolving the Blighted Island effect of Blight Spreads, a board without Blight can now be selected first.
[/*]Blood Draws Predators now correctly triggers in both lands under the effect of Weave Together the Fabric of Place.
[/*]Fixed a problem where the game could get stuck in Rituals of Terror when using Undo while resolving Dahan Attack.
[/*]
Version 2.9.1 Hotfix
This update fixes some issues with progress for the new achievements not appearing, and one achievement being awarded incorrectly.
Minimum Setup
- OS: Ubuntu 16.04. Ubuntu 18.04
- Processor: x64 architecture with SSE2 instruction set support
- Graphics: OpenGL 3.2+ / Vulkan capable
- Storage: 300 MB available spaceAdditional Notes: Gnome desktop environment running on top of X11 windowing system Other configuration and user environment as provided stock with the supported distribution (such as Kernel or Compositor) Nvidia and AMD GPUs using Nvidia official proprietary graphics driver or AMD Mesa graphics driver
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