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In Core Defense you will ...

  • Enjoy hundreds of hours of challenging gameplay
  • Play in short sessions of under an hour or binge for hours on end
  • Discover different rewards with every run
  • Explore many different playstyles and strategies
  • Loose yourself in the addictive loop of reward, build, battle, repeat
  • Blissfully despair at the many challenging difficulty levels
  • Unlock dozens of quirky and elusive achievements
  • Share exportable infographics about your runs
Core Defense
ehmprahDeveloper
ehmprahPublisher
2020-07-30Release
🎹🖱️ Keyboard + Mouse
Mostly Positive (333 reviews)
Public Linux Depots:
  • Core Defense Linux [232.69 M]
"Endless Finetuning" Patch Notes 1.8.1

The endless mode turned out to be too easy and this patch is making it
harder and brings a bunch of balancing changes and bugfixes. Please note that
your highest wave record will be reset so we can set new records!

Changed

  • Increased the health scaling for the endless mode[/*]
  • The flawless bonus is now only denied if mobs escape[/*]
  • Increased chance of rolling shooting mobs by 15%[/*]
  • Removed [u]Keep it cool[/u] module and enabled it by default[/*]
  • Updated Chinese, German and Indonesian translations[/*]
  • [u]Giant Shielder[/u] shield percentage 15% 10%[/*]
  • [u]Melter[/u] default target preference is now random[/*]
  • [u]Disruptor[/u] rarity common rare[/*]
  • Further reduced the maximum amount of explosion particles[/*]
  • Reverted the health scaling nerf from last patch (back up by 5%)[/*]
  • [u]Hardened Core[/u] damage reduction 15% 12%[/*]
  • Increased base health for all colossal mobs by 10%[/*]
  • Added background for the reset build button[/*]

Fixed

  • You can no longer gain the [u]Unblocked[/u] achievement after gaining walls through core modules[/*]
  • The game will no longer sometimes crash when the [u]Sniper[/u] is destroyed[/*]
  • Upgrades gained through [u]Salvage[/u] are now discovered in the compendium[/*]
  • Mob kills can no longer be negative and break the pacifist bonus and achievement[/*]
  • The [u]Registrar[/u] achievement no longer unlocks too early[/*]
  • The amount of runs played is now properly counted again[/*]
  • Tower deaths are now properly counted for the highscore graphic[/*]
  • You can no longer drag walls which have a tower on it[/*]
  • Fixed GSOD for mac users[/*]
  • There now is a boss wave with the [u]Colossal Penetrator[/u][/*]

[ 2020-08-20 18:06:30 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu 12.04. Fedora 21. Debian 8 or later
  • Processor: Dual Core 2 GhzMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Dedicated graphics card
  • Storage: 300 MB available space
GAMEBILLET

[ 6407 ]

8.85$ (11%)
26.65$ (11%)
16.57$ (17%)
16.18$ (19%)
8.29$ (17%)
33.17$ (17%)
4.95$ (17%)
41.47$ (17%)
16.79$ (16%)
12.42$ (17%)
4.18$ (16%)
16.79$ (16%)
16.57$ (17%)
35.14$ (12%)
13.25$ (17%)
8.27$ (17%)
16.96$ (15%)
8.27$ (17%)
17.75$ (11%)
5.03$ (16%)
24.87$ (17%)
20.72$ (17%)
20.99$ (16%)
3.93$ (21%)
8.27$ (17%)
5.03$ (16%)
17.75$ (11%)
31.10$ (11%)
25.19$ (16%)
44.45$ (11%)
GAMERSGATE

[ 1891 ]

0.6$ (91%)
8.32$ (41%)
8.5$ (66%)
5.09$ (49%)
1.8$ (77%)
6.8$ (83%)
6.0$ (80%)
0.9$ (91%)
3.06$ (83%)
7.5$ (75%)
0.85$ (91%)
1.19$ (83%)
7.2$ (64%)
7.2$ (64%)
1.91$ (87%)
0.51$ (91%)
0.6$ (91%)
4.0$ (90%)
2.03$ (86%)
1.28$ (91%)
0.68$ (91%)
3.57$ (70%)
2.0$ (80%)
1.58$ (95%)
6.44$ (82%)
1.0$ (80%)
3.19$ (87%)
0.85$ (91%)
1.05$ (85%)
1.36$ (83%)
MacGamestore

[ 4309 ]

2.98$ (85%)
27.49$ (8%)
13.99$ (22%)
1.49$ (85%)
37.89$ (5%)
9.49$ (5%)
1.19$ (88%)
1.19$ (94%)
1.89$ (81%)
3.89$ (74%)
4.98$ (88%)
0.99$ (80%)
2.99$ (75%)
4.99$ (83%)
5.99$ (85%)
2.98$ (90%)
51.49$ (26%)
1.89$ (87%)
1.19$ (76%)
1.10$ (89%)
1.99$ (80%)
9.49$ (5%)
2.98$ (80%)
3.99$ (90%)
0.99$ (80%)
1.24$ (75%)
1.19$ (88%)
3.99$ (87%)
1.19$ (88%)
9.49$ (5%)

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