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In Core Defense you will ...

  • Enjoy hundreds of hours of challenging gameplay
  • Play in short sessions of under an hour or binge for hours on end
  • Discover different rewards with every run
  • Explore many different playstyles and strategies
  • Loose yourself in the addictive loop of reward, build, battle, repeat
  • Blissfully despair at the many challenging difficulty levels
  • Unlock dozens of quirky and elusive achievements
  • Share exportable infographics about your runs
Core Defense
ehmprahDeveloper
ehmprahPublisher
2020-07-30Release
🎹🖱️ Keyboard + Mouse
Mostly Positive (337 reviews)
Public Linux Depots:
  • Core Defense Linux [232.69 M]
"Endless Finetuning" Patch Notes 1.8.1

The endless mode turned out to be too easy and this patch is making it
harder and brings a bunch of balancing changes and bugfixes. Please note that
your highest wave record will be reset so we can set new records!

Changed

  • Increased the health scaling for the endless mode[/*]
  • The flawless bonus is now only denied if mobs escape[/*]
  • Increased chance of rolling shooting mobs by 15%[/*]
  • Removed [u]Keep it cool[/u] module and enabled it by default[/*]
  • Updated Chinese, German and Indonesian translations[/*]
  • [u]Giant Shielder[/u] shield percentage 15% 10%[/*]
  • [u]Melter[/u] default target preference is now random[/*]
  • [u]Disruptor[/u] rarity common rare[/*]
  • Further reduced the maximum amount of explosion particles[/*]
  • Reverted the health scaling nerf from last patch (back up by 5%)[/*]
  • [u]Hardened Core[/u] damage reduction 15% 12%[/*]
  • Increased base health for all colossal mobs by 10%[/*]
  • Added background for the reset build button[/*]

Fixed

  • You can no longer gain the [u]Unblocked[/u] achievement after gaining walls through core modules[/*]
  • The game will no longer sometimes crash when the [u]Sniper[/u] is destroyed[/*]
  • Upgrades gained through [u]Salvage[/u] are now discovered in the compendium[/*]
  • Mob kills can no longer be negative and break the pacifist bonus and achievement[/*]
  • The [u]Registrar[/u] achievement no longer unlocks too early[/*]
  • The amount of runs played is now properly counted again[/*]
  • Tower deaths are now properly counted for the highscore graphic[/*]
  • You can no longer drag walls which have a tower on it[/*]
  • Fixed GSOD for mac users[/*]
  • There now is a boss wave with the [u]Colossal Penetrator[/u][/*]

[ 2020-08-20 18:06:30 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu 12.04. Fedora 21. Debian 8 or later
  • Processor: Dual Core 2 GhzMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Dedicated graphics card
  • Storage: 300 MB available space
GAMEBILLET

[ 6428 ]

16.79$ (16%)
3.12$ (84%)
3.36$ (78%)
1.75$ (82%)
7.97$ (80%)
4.18$ (16%)
2.56$ (96%)
0.77$ (92%)
3.04$ (85%)
8.74$ (71%)
2.79$ (72%)
2.74$ (73%)
8.74$ (71%)
1.87$ (88%)
35.15$ (12%)
25.19$ (16%)
9.16$ (69%)
4.73$ (84%)
5.27$ (91%)
1.00$ (90%)
12.59$ (16%)
4.37$ (78%)
0.74$ (93%)
2.28$ (85%)
1.56$ (84%)
10.97$ (78%)
2.97$ (77%)
4.19$ (16%)
5.03$ (87%)
26.65$ (11%)
GAMERSGATE

[ 4222 ]

17.5$ (50%)
0.43$ (91%)
7.5$ (75%)
2.5$ (75%)
1.88$ (81%)
1.58$ (77%)
4.25$ (75%)
2.4$ (60%)
4.5$ (70%)
0.85$ (91%)
3.38$ (89%)
9.99$ (50%)
5.0$ (75%)
30.0$ (50%)
5.0$ (75%)
0.43$ (91%)
0.85$ (91%)
1.02$ (87%)
1.25$ (75%)
3.0$ (80%)
4.0$ (90%)
0.09$ (91%)
0.9$ (77%)
0.56$ (81%)
3.9$ (70%)
7.5$ (75%)
1.28$ (87%)
9.0$ (77%)
1.8$ (91%)
7.5$ (75%)
MacGamestore

[ 5361 ]

2.79$ (60%)
3.99$ (80%)
2.24$ (85%)
1.99$ (87%)
28.89$ (52%)
1.99$ (80%)
1.24$ (75%)
13.99$ (22%)
1.19$ (88%)
11.99$ (80%)
1.99$ (60%)
8.99$ (10%)
1.99$ (80%)
0.99$ (90%)
13.49$ (55%)
1.19$ (88%)
4.49$ (85%)
0.79$ (89%)
3.99$ (80%)
1.09$ (95%)
4.49$ (70%)
1.49$ (75%)
11.24$ (55%)
14.99$ (40%)
2.54$ (87%)
1.99$ (80%)
8.99$ (64%)
13.49$ (55%)
1.49$ (85%)
1.04$ (85%)

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