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In Core Defense you will ...

  • Enjoy hundreds of hours of challenging gameplay
  • Play in short sessions of under an hour or binge for hours on end
  • Discover different rewards with every run
  • Explore many different playstyles and strategies
  • Loose yourself in the addictive loop of reward, build, battle, repeat
  • Blissfully despair at the many challenging difficulty levels
  • Unlock dozens of quirky and elusive achievements
  • Share exportable infographics about your runs
Core Defense
ehmprahDeveloper
ehmprahPublisher
2020-07-30Release
🎹🖱️ Keyboard + Mouse
Mostly Positive (334 reviews)
Public Linux Depots:
  • Core Defense Linux [232.69 M]
"Rockets in a pod" Changelog 2.1.0

I've been a bit busy working on my next game, which will be announced today but of course I've also worked on Core Defense. Here's the new patch I hope you like it. Do share your opinion on it and let me know what you think!

Added

  • Added brightness slider to the settings
  • New tower *Rocket Pod*: Randomly shoots AOE rockets which slow enemies.
  • New rare upgrade *Storage* for *Ion Cannon* and *Hammer*: Can reload multiple shots which carry over to the next wave
  • New rare upgrade *Status Immune* for *Sunbeam*
  • Added option to skip details while choosing rewards
  • New players can now get a prebuilt maze to start with
  • Purchases on mobile are now cached for a week, enabling offline access
  • Added increase and decrease buttons for the difficulty selection

Changed

  • All abilities have been reworked and now hit all targets on the map and require no manual targeting; *Radiate* now radiates enemies instead of spawning zones, *Explosive* only deals half the damage.
  • You can now see the daily highscores (but not the details) before playing
  • Reduced spawn rate for *Kamikaze* by 20%
  • *Executioner Damage* upgrade stacks 15 >> 25, damage 12 >> 10
  • Reduced XP necessary for level up by ~ 25%
  • Increased settings slider size for easier interaction on mobile
  • The game speed button is now visible during the build phase
  • New games now have the last used mastery page preselected
  • Rewards to choose from are now sorted by type
  • Reworked M7: the angry mobs button was removed, instead the effect is active all the time when using this mastery

Fixed

  • Fixed mastery point notification appearing after level 25
  • Fixed an exploit where you could immediately finish the wave
  • Overlays now close properly when you click below the close button
  • Fixed description and details for *Less is More*
  • The second core in *Duality* supercharge now properly has vision
  • Damage dealt now is properly displayed again

[ 2021-06-01 09:01:20 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu 12.04. Fedora 21. Debian 8 or later
  • Processor: Dual Core 2 GhzMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Dedicated graphics card
  • Storage: 300 MB available space
GAMEBILLET

[ 6535 ]

7.49$ (25%)
5.39$ (82%)
4.63$ (54%)
1.98$ (80%)
8.39$ (16%)
2.60$ (96%)
1.18$ (80%)
15.00$ (70%)
6.17$ (38%)
13.04$ (78%)
8.82$ (56%)
1.18$ (80%)
8.19$ (18%)
12.42$ (17%)
12.42$ (17%)
5.21$ (83%)
9.60$ (84%)
9.33$ (38%)
1.18$ (80%)
1.71$ (83%)
1.18$ (80%)
12.42$ (17%)
4.14$ (17%)
12.25$ (18%)
9.88$ (51%)
15.00$ (50%)
13.48$ (33%)
13.34$ (11%)
16.79$ (16%)
34.59$ (42%)
GAMERSGATE

[ 1579 ]

12.74$ (58%)
0.75$ (92%)
2.5$ (75%)
3.0$ (50%)
0.43$ (91%)
3.19$ (79%)
3.0$ (70%)
1.8$ (80%)
3.0$ (70%)
7.2$ (64%)
1.7$ (91%)
4.83$ (86%)
7.8$ (70%)
1.6$ (90%)
1.84$ (91%)
0.64$ (87%)
0.85$ (91%)
4.25$ (83%)
1.19$ (40%)
3.0$ (80%)
2.0$ (80%)
0.77$ (74%)
1.28$ (87%)
0.85$ (91%)
10.91$ (22%)
2.7$ (86%)
0.75$ (81%)
2.0$ (90%)
7.2$ (80%)
9.37$ (63%)
MacGamestore

[ 4794 ]

21.99$ (27%)
3.99$ (73%)
3.49$ (65%)
1.19$ (88%)
4.49$ (85%)
1.99$ (85%)
2.48$ (75%)
1.99$ (80%)
1.10$ (93%)
1.19$ (76%)
17.49$ (20%)
13.99$ (22%)
1.99$ (60%)
0.79$ (87%)
5.09$ (15%)
1.71$ (91%)
7.49$ (50%)
2.49$ (75%)
3.74$ (75%)
1.19$ (88%)
5.99$ (85%)
0.79$ (84%)
1.99$ (90%)
9.49$ (5%)
2.48$ (50%)
1.19$ (88%)
2.49$ (75%)
9.09$ (85%)
2.49$ (88%)
1.29$ (84%)

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