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In Core Defense you will ...

  • Enjoy hundreds of hours of challenging gameplay
  • Play in short sessions of under an hour or binge for hours on end
  • Discover different rewards with every run
  • Explore many different playstyles and strategies
  • Loose yourself in the addictive loop of reward, build, battle, repeat
  • Blissfully despair at the many challenging difficulty levels
  • Unlock dozens of quirky and elusive achievements
  • Share exportable infographics about your runs
Core Defense
ehmprahDeveloper
ehmprahPublisher
2020-07-30Release
🎹🖱️ Keyboard + Mouse
Mostly Positive (337 reviews)
Public Linux Depots:
  • Core Defense Linux [232.69 M]
"Rockets in a pod" Changelog 2.1.0

I've been a bit busy working on my next game, which will be announced today but of course I've also worked on Core Defense. Here's the new patch I hope you like it. Do share your opinion on it and let me know what you think!

Added

  • Added brightness slider to the settings
  • New tower *Rocket Pod*: Randomly shoots AOE rockets which slow enemies.
  • New rare upgrade *Storage* for *Ion Cannon* and *Hammer*: Can reload multiple shots which carry over to the next wave
  • New rare upgrade *Status Immune* for *Sunbeam*
  • Added option to skip details while choosing rewards
  • New players can now get a prebuilt maze to start with
  • Purchases on mobile are now cached for a week, enabling offline access
  • Added increase and decrease buttons for the difficulty selection

Changed

  • All abilities have been reworked and now hit all targets on the map and require no manual targeting; *Radiate* now radiates enemies instead of spawning zones, *Explosive* only deals half the damage.
  • You can now see the daily highscores (but not the details) before playing
  • Reduced spawn rate for *Kamikaze* by 20%
  • *Executioner Damage* upgrade stacks 15 >> 25, damage 12 >> 10
  • Reduced XP necessary for level up by ~ 25%
  • Increased settings slider size for easier interaction on mobile
  • The game speed button is now visible during the build phase
  • New games now have the last used mastery page preselected
  • Rewards to choose from are now sorted by type
  • Reworked M7: the angry mobs button was removed, instead the effect is active all the time when using this mastery

Fixed

  • Fixed mastery point notification appearing after level 25
  • Fixed an exploit where you could immediately finish the wave
  • Overlays now close properly when you click below the close button
  • Fixed description and details for *Less is More*
  • The second core in *Duality* supercharge now properly has vision
  • Damage dealt now is properly displayed again

[ 2021-06-01 09:01:20 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu 12.04. Fedora 21. Debian 8 or later
  • Processor: Dual Core 2 GhzMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Dedicated graphics card
  • Storage: 300 MB available space
GAMEBILLET

[ 6428 ]

8.78$ (12%)
16.79$ (16%)
8.39$ (16%)
6.73$ (78%)
3.12$ (84%)
7.97$ (80%)
8.39$ (16%)
3.35$ (83%)
2.88$ (88%)
40.26$ (19%)
3.12$ (84%)
8.74$ (83%)
35.15$ (12%)
16.79$ (16%)
8.39$ (16%)
3.88$ (81%)
5.38$ (82%)
4.03$ (88%)
5.03$ (16%)
8.97$ (55%)
3.33$ (78%)
12.00$ (60%)
4.22$ (92%)
16.97$ (15%)
3.15$ (84%)
12.98$ (78%)
8.24$ (86%)
5.38$ (82%)
16.79$ (16%)
4.87$ (19%)
GAMERSGATE

[ 4222 ]

1.2$ (60%)
2.5$ (75%)
6.0$ (70%)
2.25$ (77%)
2.5$ (75%)
4.14$ (86%)
2.5$ (75%)
0.75$ (81%)
1.6$ (90%)
0.56$ (81%)
0.85$ (91%)
9.0$ (77%)
1.84$ (91%)
1.5$ (85%)
0.09$ (91%)
4.83$ (86%)
0.94$ (81%)
1.75$ (75%)
1.6$ (80%)
0.72$ (91%)
9.2$ (77%)
6.0$ (50%)
0.75$ (92%)
1.25$ (75%)
2.6$ (80%)
0.6$ (91%)
7.2$ (64%)
17.5$ (50%)
0.56$ (81%)
2.4$ (60%)
MacGamestore

[ 5361 ]

7.48$ (75%)
2.49$ (88%)
1.19$ (88%)
2.49$ (83%)
1.49$ (85%)
3.49$ (65%)
51.49$ (26%)
1.99$ (60%)
8.99$ (10%)
8.99$ (55%)
1.99$ (60%)
9.59$ (84%)
3.99$ (80%)
3.39$ (66%)
1.99$ (80%)
1.49$ (85%)
2.98$ (80%)
13.99$ (7%)
17.19$ (75%)
1.49$ (85%)
3.49$ (50%)
4.99$ (83%)
1.99$ (80%)
0.99$ (75%)
6.24$ (75%)
8.99$ (64%)
1.19$ (88%)
1.59$ (68%)
1.39$ (90%)
2.99$ (85%)

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